| Forums-> Main forum-> GC: Six new Killzone 2 shots: << 1 2 3 4 >> |
| Author | Message |
| Sath Missed the hay Since 1405 Days |
2007-08-23 10:00:57 In reply to Phaethon360 (2007-08-23 00:10:10) Posted by Optimusv2 While I was totally fine with Halo 3 graphically even before seeing the new SP footage I would've totally agreed that Killzone looks better visually, but after the latest footage I definitely go with Halo 3. What Killzone does more impressively right now as far as I can see is its a more realistic kind of game, but Halo would be ruined if it went for Killzone's style style so its good to see Halo look so incredible while keeping its identity. I'm not bashing Killzone so nobody catch a fit I think it looks fantastic (I believe Killzone stomps all over Gears as a matter of fact), I just prefer Halo's art style. Posted by Phaethon360 If this turns into a Killzone 2 vs Halo 3 thread, the posters gets bans, I kid you not. Keep it friendly. --- |
| mt_sabao Since 970 Days |
2007-08-23 10:16:55 man, developers are getting creative! (at list in the art department). |
| GrimThorne Since 1411 Days |
2007-08-24 02:01:29 In reply to Jollipop (2007-08-22 23:44:46) Posted by Jollipop Hmmm bit of a mixed bag visually, looks pretty good, deffinately looks better than Halo 3 visually (runs for cover) You'll won't have environments in Killzone like they are rendered in Halo3 because Halo3 has HDR while Guerrilla is using a deferred renderer for Killzone. Killzone still looks fantastic, but the dropping of HDR from a graphics stand point is significant. It simply will not have the same range of visual fidelity as Halo 3. That being said, I'm very much looking forward to what Guerrilla is cooking up. The gameplay mechanics, the AI, multiplayer etc. |
| Jollipop Since 1422 Days |
2007-08-24 02:43:47 Well to be honest i find HDR to be over rated, yes it can look good, but as we know the PS3 has a hard time doing FSAA and HDR at the same time, so I have no problem them dropping the HDR, especially if he helps keep the framerate stable. --- |
| GrimThorne Since 1411 Days |
2007-08-24 03:09:23 In reply to Jollipop (2007-08-24 02:43:47) Posted by Jollipop Well to be honest i find HDR to be over rated, yes it can look good, but as we know the PS3 has a hard time doing FSAA and HDR at the same time, so I have no problem them dropping the HDR, especially if he helps keep the framerate stable. Click on "World Light" in the portfolio http://www.secondintention.com/a10 |
| dcdelgado Since 1398 Days |
2007-08-24 20:18:01 GC Gamplay footage: --- |
| Sath Missed the hay Since 1405 Days |
2007-08-24 20:34:45 In reply to dcdelgado (2007-08-24 20:18:01) Posted by dcdelgado About the game...looks awesome as ever, this and Haze is gonna be awesome for me. As for FPS cover, wow, they made a very cool way to this. So this is how it looks like if Gears of War was FPS and you took cover. Rainbow Six Vegas should have done this, but ah well, nice to see Killzone 2 is going to have a more realistic cover system that you can see through the characters eyes rather switching camera. And finally I can use a damn cool animated sprint move, always loved those kind of style, ever since I saw Crysis then I wanted all the FPS had this. --- |
| Tronzilla Since 1509 Days |
2007-08-24 20:44:06 In reply to dcdelgado (2007-08-24 20:18:01) Posted by dcdelgado |
| dcdelgado Since 1398 Days |
2007-08-24 20:44:17 In reply to Sath (2007-08-24 20:34:45) Posted by Sath DC you find these video rather quickly...love it, bring more please! :D About the game...looks awesome as ever, this and Haze is gonna be awesome for me. As for other FPS games for ME (Halo aint in the list) I have to see, such as Borderlands. --- |
| Sath Missed the hay Since 1405 Days |
2007-08-24 20:55:21 Well as many FPS games are out there, I think they are gonna pull as many insperation as they can and make the game as a Killzone game as they can, maybe what Killzone 1 was suppose to be, although I havent played it. --- |
| dcdelgado Since 1398 Days |
2007-08-24 20:57:38 Previews: Killzone 2 --- |
| Acert93 Mr. Bad Cop Since 1509 Days |
2007-08-24 21:01:35 Lean and Peak--now that is cool. Lets hope it is fleshed out and works well, because they are addressing a HUGE area of fault in FPS. --- |
| GrimThorne Since 1411 Days |
2007-08-24 23:15:38 In reply to Acert93 (2007-08-24 21:01:35) Posted by Acert93 Lean and Peak--now that is cool. Lets hope it is fleshed out and works well, because they are addressing a HUGE area of fault in FPS. If game developers would add a function that temporarily extended the vision arc of the game by say 120 degrees, it would be easier to get a bead on opponents or whatever was coming at you from the side or even behind. It would look like a semi-wrap around when applied and would revert back to the normal arc of vision in a split second because that's all the time you would need anyway. Especially when some sneaky bastard is trying to........ur...um.. a fellow gameplayer is trying to flank you ;) |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-08-24 23:48:54 Now that's how first person cover should work.. in first person. Hate the blind fire/cover system in R6:Vegas.. this approach is far more reasonable. Seems a lot more functional than your typical FPS lean command too. If KZ2 does nothing else, I hope that this encourages people to explore simular options. |
| Sath Missed the hay Since 1405 Days |
2007-08-25 00:04:45 Well the one on Rainbow Six Vegas is kind of cheap if it is a FPS then suddenly goes to 3rd person, you can see your surroundings and once you are out you can get perfect aim with first person view. --- |
| Sath Missed the hay Since 1405 Days |
2007-08-25 00:47:46 http://www.gametrailers.com/player/24038.html --- |
| anm8rjp Since 2236 Days |
2007-08-25 00:56:48 In reply to Acert93 (2007-08-24 21:01:35) Posted by Acert93 Lean and Peak--now that is cool. Lets hope it is fleshed out and works well, because they are addressing a HUGE area of fault in FPS. That is one sharp game by the way. I'm much more impressed by this than MGS. I'm a 360 fanboy, but so far I'm envious of the KZ... its meeting the hype so far. |
| Sath Missed the hay Since 1405 Days |
2007-08-25 01:05:29 GRAW3? --- |
| dcdelgado Since 1398 Days |
2007-08-25 01:05:42 Man that guy playing was crap!! still bits of it look really good. --- |
| dcdelgado Since 1398 Days |
2007-08-25 02:13:53 http://www.gametrailers.com/player/24059.html?r=1&... --- |
| kenshin2418 Junior Detective Since 1514 Days |
2007-08-25 05:59:01 well Liberations on the PSP was pretty solid I thought, and controlled quite well too. Was kind of surprised how well they got it to control on the PSP to be honest. Devs trying to make a 3rd person shooter on the PSP should take note in my opinion. Anyway, with that said, I'm that surprised with the strides they seem to be making with their PS3 title, after seeing what they achieved on the PSP. --- |
| Optimusv2 Since 1431 Days |
2007-08-25 07:54:25 Man the game looks absolutely amazing. --- |
| LEBATO IS WRONG Since 1660 Days |
2007-08-25 08:12:32 Yeah, what's up with the AI? That worries me because well.......they weren't anything special in Killzone. |
| Optimusv2 Since 1431 Days |
2007-08-25 08:22:50 Its just one level, but the level design so far seems to detract from the fun its like you have little to no space then you go into a room then there is a bad guy there and he's just so close to you sometimes. I'm hoping this is a characteristic of this specific section and isn't carried over to most parts of the game. Atleast give the player more space to mess around in. --- |
| Sath Missed the hay Since 1405 Days |
2007-08-25 08:40:49 http://www.gametrailers.com/player/24078.html --- |
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