| Forums-> Main forum-> Gears Of War for Vista: << 1 2 |
| Author | Message |
| Freniger Since 1554 Days |
2007-07-08 04:32:28 In reply to LEBATO (2007-07-07 19:10:58) Posted by LEBATO Why? What exactly is the problem? Are you having fun with your 360 games? Then what is the problem? |
| LEBATO IS WRONG Since 1660 Days |
2007-07-08 07:28:54 In reply to Freniger (2007-07-08 04:32:28) Posted by Freniger I bought a 360 to play games I can only play on a 360. I wouldn't have bought one if I knew every exclusive game would be ported to the PC with extra content. Most of these games going to PC you can't play on any other console, and that's the reason I bought a 360. Oh and you know which game is next? Mass Effect, and Halo 3. Sometime. |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-07-08 07:54:58 Yea if Halo is on Windows, I'm not sure anything is safe. I still don't get what the big deal is though. The entry fee is relatively cheap and the games that you're worried about are coming out on the 360 like a year in advance. |
| SimonM7 Since 1562 Days |
2007-07-08 14:26:52 Core Keys (9 keys): W, A, S, D, Q, E, Spacebar, Shift, Control Core keys on a pad (14, movement excluded): RS, click RS, click LS, A, B, X, Y, RT, LT, RB, LB, (dpad) UP, DOWN, LEFT, RIGHT Every key on a gamepad is a core key, which is sort of my point. I don't really know how to count the "keys" in an analogue stick though. It enables you to go from sneaking to walking to jogging to running without cumbersome toggling. But hey, Gears doesn't use it anyway. It'd be easy to have all the features of Gears on a single joypad without making them all fit on the A button, while spreading out the different actions on a keyboard would just be super awkward and a big reason why games like Gears of War just haven't existed on the PC in the past. I'll stress that I don't think that would've made it better, but it's traditionally how things have worked in console games with stuff like Dead to Rights and Splinter Cell. This isn't just about the number of keys, it's about which ones are readily available for the core gameplay. I know that with additional commands and toggles it starts getting awkward on a pad. I have the outmost respect for the likes of Battlefield and Operation Flashpoint and I readily recognize how their transistion to gamepads is very difficult. Command and Conquer has to employ the triggers in bringing up menus and invent elaborate combinations to keep up with the simple interface on a keyboard, and MMOs and their binding of actions and inventory shortcuts will never find a good home on pads. But the same is true for a lot of console games that use the features I mentioned in my previous posts, in bringing them back onto the PC. Which is exactly what obviously was on Epic's minds when they made Gears. They created a game that's gonna slide right over on PC with no problems whatsoever, not even "denting" animation like on PC Splinter Cells and Prince of Persia. I agree that they tuned it brilliantly to a gamepad, with the turning speed nailed perfectly like you say, but soon enough they'll be spinning like little ballerinas with the mouse control anyway, and nobody will notice. It's like comparing something reaaaally cheap to something free. It'll never be that cheap. Pad control will never be that fast. There are a number of ways Gears could've been made that had rendered it totally messy to play on the PC, but they clearly turned away from those things. I'm not complaining, mind, I'm just saying I saw it coming because of this. There, now I think my point will be clear to all, and I shall give it a rest. :) --- |
| Optimusv2 Since 1431 Days |
2007-07-08 22:59:30 That brumak level looks so well done that it looks like it might've definitely been cut from the game, but I don't mind. --- |
| SimonM7 Since 1562 Days |
2007-07-08 23:13:55 Well, it's completely realistic that it could be part of an expansion for the 360, or maybe content added to a "classic" version of Gears, much like The Lost Chapters for Fable. --- |
| Sath Missed the hay Since 1405 Days |
2007-07-09 20:32:46 Gears of War goes to PC --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-07-09 20:42:37 In reply to Sath (2007-07-09 20:32:46) Posted by Sath Gears of War goes to PC Crysis Universe comes to 360...nice trade in my opinion. I don't care if they downgrade the graphics on Crysis, as long as it is something 360 can handle and it looks outstanding on a CONSOLE I am all for it. They're not making trades here, there's no videogame draft either. :) |
| Acert93 Mr. Bad Cop Since 1509 Days |
2007-07-09 21:03:05 In reply to SimonM7 (2007-07-08 14:26:52) Posted by SimonM7 Core Keys (9 keys): W, A, S, D, Q, E, Spacebar, Shift, Control Core keys on a pad (14, movement excluded): RS, click RS, click LS, A, B, X, Y, RT, LT, RB, LB, (dpad) UP, DOWN, LEFT, RIGHT Further, seeing as you cannot have your thumb on A/B/X/Y all at the same time, IF you are going to be so loose with your definition, then the left hand on the KB has 25 core keys compared to 14 with both hands on the gamepad. 25 > 14 And a great feature of WASD is I can continue using WASD (=Movement) while using Space bar, Shift, Ctrl, Caps Lock, and to a various degree Q,E,R,T,F,C,Z, etc... (the later may compromise some movement abilities, the former being fully accessible while using WASD). You cannot use the Dpad for functions AND move at all with the left analog stick at the same time. To put it into a different context -- graphical -- the Zboard is essentially a Keyboard with slightly modified layout -- but essentially same access pattern -- as a keyboard with cosmetic alterations. This is how BF2 looks on a Zboard: ![]() The number of keys in a PC FPS you have access to without hindering movement is staggering. And this is why you don't see games like BF2 mapped to a gamepad and why PC gamers don't even BOTHER trying to use a gamepad for FPS gaming. They are way more complex and require many more inputs and diversity than a gamepad could offer. Your arguement about analog movement in FPS applies to pretty much any FPS on either platform -- FPS aren't MGS or Splinter Cell. Digital movement for the feet (or more accurately accumulation buffers + sprint/run/walk key variants) is the norm. So while MGS may make great use of analog movement, it really doesn't say anything about a shooter being "designed" for the PC in mind. --- |
| Sath Missed the hay Since 1405 Days |
2007-07-09 21:15:14 In reply to GriftGFX (2007-07-09 20:42:37) Posted by GriftGFX ..When did that happen? If anything we'll probably see Crysis: Instincts. They're not making trades here, there's no videogame draft either. :) I don't care much for Crysis but I think if they are keep porting 360 exclusives to PC we should have a PC exclusive on 360, such as Crysis because thats like the only game that is good in my opinion that is worth porting. but ah well, Gears and Crysis isnt something that i like, there are FAR more better games coming out then those two anyways, so do what you do best MS, earn the money and keep the customers happy and try fix the damn repair service problem. --- |
| SimonM7 Since 1562 Days |
2007-07-09 21:39:04 In reply to Acert93 (2007-07-09 21:03:05) You're quite right, it completely slipped my mind that you can have a truckload of buttons on the mouse aswell. --- |
| Inflatable Since 2176 Days |
2007-07-09 22:41:28 That video looked interesting.. It had footage in it I never saw in GoW on the 360, fighting that big monster etc.. --- |
| JediMasterMalik Since 1274 Days |
2007-07-10 00:49:43 This is one of the reasons I have yet to get a 360, multiplatform "exclusives" ;) |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-07-10 01:22:48 In reply to JediMasterMalik (2007-07-10 00:49:43) Posted by JediMasterMalik This is one of the reasons I have yet to get a 360, multiplatform "exclusives" ;) My PC still runs newer games very well. Still, it's not that big of a deal.. it's a YEAR later, so I don't see why it would upset people. They still got their game for a reasonably long period of time. |
| JediMasterMalik Since 1274 Days |
2007-07-10 04:31:54 XP cracks and all that jazz ;) |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-07-10 04:38:14 In reply to Sath (2007-07-09 21:15:14) Posted by Sath Well lets say face, Gears of War is going to PC sooner or later anyways, look at Halo games. I don't care much for Crysis but I think if they are keep porting 360 exclusives to PC we should have a PC exclusive on 360, such as Crysis because thats like the only game that is good in my opinion that is worth porting. but ah well, Gears and Crysis isnt something that i like, there are FAR more better games coming out then those two anyways, so do what you do best MS, earn the money and keep the customers happy and try fix the damn repair service problem. Frankly I'm glad you're not getting Crysis. You don't want it anyway. More games should come to the PC imo. |
| TheBeagle Since 1144 Days |
2007-07-16 13:10:49 In reply to GriftGFX (2007-07-10 01:22:48) Posted by GriftGFX Vista only though. I'd rather have a 360 than Vista :) Still, it's not that big of a deal.. it's a YEAR later, so I don't see why it would upset people. They still got their game for a reasonably long period of time. |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-07-16 15:21:01 In reply to TheBeagle (2007-07-16 13:10:49) Posted by TheBeagle GOW isnt vista only though. Oh well.. and I was considering buying it again. |
| Inflatable Since 2176 Days |
2007-07-18 01:58:16 I doubt you cannot play MP on XP, that would just be to stupid for words.. --- |
| SimonM7 Since 1562 Days |
2007-07-18 02:03:10 Apparently the PC version has twice the chapters of the 360 version in solo mode, and there are no plans for marketplace addon content for us 360 users. |
| Phaethon360 Mr Pant Since 1384 Days |
2007-07-18 02:13:05 Twice the chapters? That's practically Gears of War 2 :-o! I'm buying this someday. |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-07-18 02:29:19 In reply to Inflatable (2007-07-18 01:58:16) Posted by Inflatable I doubt you cannot play MP on XP, that would just be to stupid for words.. |
| rayy Since 1513 Days |
2007-07-18 07:27:09 In reply to GriftGFX (2007-07-18 02:29:19) Posted by GriftGFX If it is indeed Windows Live only, which I'm pretty sure I've read, that would suggest as much. I agree it's stupid, but being published by MS I was almost expecting it to be Vista only all together. |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-07-18 08:17:13 In reply to rayy (2007-07-18 07:27:09) Posted by rayy Well hopefully there will be a mod or something so we can play MP on XP And for the first time ever, I'd be a little confused as to what input method to use. |
| rayy Since 1513 Days |
2007-07-18 08:35:26 In reply to GriftGFX (2007-07-18 08:17:13) Posted by GriftGFX Another concern I have about Windows Live: Does the fact that this uses live imply that there it'll still be based around a peer 2 peer system, and plagued by host advantage? I'm actually pretty interested in picking this up if they fix some of the issues present in the current edition of the game. And for the first time ever, I'd be a little confused as to what input method to use. |
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