| Forums-> Main forum-> Sonic The Hedgehog: << 1 2 3 4 5 >> |
| Author | Message |
| GriftGFX He can also ban your ass! Since 1539 Days |
2006-09-27 12:36:33 In reply to Optimusv2 (2006-09-27 12:16:54) Posted by Optimusv2 Okay.. the game surprised me graphically in SOME areas, but all in all its a lazy effort by Sega. Not impressed and the camera control is god awful. Believe me quez you aren't missing anything... Camera does need work though, just allow me to adjust its sensitivity and uninvert both axis and I'll be happy. I'll probably be picking this one up, big fan..hardly would call it lazy, especially considering just how lazy the developement of this franchise has become--this is certainly by far the most effort they've put into a sonic the hedgehog game in SEVEN YEARS. Good enough for me. EDIT: Oh, and the graphics are fine--not spectacular or anything but far from horrible--maybe I'm just going easy on it because the last two demos we got were Fuzion Frenzy and Just Cause, heh. Seriously though--get the clip up to 60fps and I don't need any more detail--Sonic is about speed, not stopping to take in the surroundings. I will be playing Sonic the Hedgehog--the only thing I really worry about is shadow and his SUV. |
| QuezcatoL Since 1592 Days |
2006-09-27 12:45:26 I havn't even got the demo ... --- |
| SimonM7 Since 1562 Days |
2006-09-27 12:45:31 I am so happy right now, I'm gonna have to wait a moment to stop shaking. --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2006-09-27 12:52:30 In reply to SimonM7 (2006-09-27 12:45:31) Posted by SimonM7 I am so happy right now, I'm gonna have to wait a moment to stop shaking. ... There. I love it. I love it so damn much. It's improved in all the right ways, and the fluidity with which you can do simple tasks that weren't so simple in the past is just intoxicating. Rails respond to the spin attack lock like bumpers did in the past, controls *less responsive* in a great way when you run on straights. You can actually do some daring things now without signing up for near-certain death. You can actually jump off running on the wall, take out two baddies that climb the wall, then continue. There's tons of different paths through this tiny level, and you feel like you can go just about anywhere to get to the finish. The music has a Sonic Adventure 1 air to it, and Sonic himself looks absolutely great! In fact, I think it all looks great, including the enemies and the environments. I've played the demo three times already and I'll play it a great deal more today. Right now I'm utterly confident that the game I buy this november is at least on par with Sonic Adventure 1, and has the potential of being even better. The seperate paths are pretty sweet too--just watched my roomate go through the level again on a seperate path and it was pretty damn sweet--much shorter than the path I took too. All in all I like the demo, sort of wish there was more to it though. EDIT: Unbelievable--people all over the net are ripping this game a new one--poor Sega..despite what people say it's 1) Certainly not the worst demo on XBLM and 2) Not nearly as bad as some may claim--no--Sega really shouldn't be ashamed of themselves. Perhaps I go to easy on them--but seven years of crappy Sonic games will do that to ya--a half decent platformer is all I ask for. Sure, it may still exhibit some of Sonic Adventures pitfalls (no pun intended), but that doesn't make it trash (imo)... Among the gaming public, Sega can do no right--but they're right there cheering them on as they release games like VF5 (with good reason)--only to proclaim them dead the next day over Sonic The Hedgehog. |
| SimonM7 Since 1562 Days |
2006-09-27 13:09:58 Yeah, it's a tiny, tiny demo. Though I think if it was longer I wouldn't have explored the multiple paths as much. Those orb thingies that enable those air grinds, some of them can be bumped twice for a different path through the air. --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2006-09-27 13:18:18 I also need to invert them from the default settings (the camera controls)--really screws with my head. People are complaining about falling off the level--aparently they've never played Sonic Adventure. That's practically a feature! |
| SimonM7 Since 1562 Days |
2006-09-27 13:54:22 I know it's too simple an answer, but I think it's the playstation generation talking. Reviewers and gamers alike. --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2006-09-27 14:03:53 In reply to SimonM7 (2006-09-27 13:54:22) Posted by SimonM7 I know it's too simple an answer, but I think it's the playstation generation talking. Reviewers and gamers alike. Of course, then you have the people that played Sonic when they were little, hopped on the PC train and then got an Xbox. Or, you know, PSX -> PS2/for whatever reason missed the Dreamcast and are stuck in the mindset that 2D Sonic is the only *right* Sonic. There was just something special about that little thing. Then again I skipped the PSX until the generation was almost over (Saturn!)--and hardly touched my PS2--save for some AAA games and specific games that I just couldn't miss (like VF4/SC3). |
| SimonM7 Since 1562 Days |
2006-09-27 14:30:02 Yeah, it seems by default you can't have the "perfect" videogame upbringing no matter where you went, because you're gonna miss out on someone's moment of bliss. --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2006-09-27 14:42:10 Virtua Fighter pretty much dictated my path to a certain extent too--though I never got deep into PS2--it made sure I was there for the party. Also secured me a Sega Saturn--though I probably would have made that jump regardless..being pretty into Sega from day one. I've been pretty dedicated to VF ever since part one was installed in my highschools rec. room when I was younger--was hooked from day one and honestly blown away by the graphics (seems funny now). |
| SimonM7 Since 1562 Days |
2006-09-27 14:52:57 I wholeheartedly agree. Although I suppose we'll never know just how powerful the dreamcast could've been with a PS2 style lifecycle, some of those games changed drastically when they were reimagined for multiplatform releases. Gunvalkyrie was supposed to be played with a gamepad + lightgun combination, not entirely unlike the Wii control setup. --- |
| docLEXfisti Since 1658 Days |
2006-09-27 15:37:19 ahh, SEGA. I worked for them in Austria 4 times (almost at every distributor and the now infamous SEGA of Austria) and I still love my Dreamcast. --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2006-09-27 15:38:42 In reply to docLEXfisti (2006-09-27 15:37:19) Posted by docLEXfisti ahh, SEGA. I worked for them in Austria 4 times (almost at every distributor and the now infamous SEGA of Austria) and I still love my Dreamcast. And I'll never forget those precious moments . .. .. . when the first playable Beta's of Sonic CD (MCD), SEGA Rally or VF Remix arrived (both Saturn) in the office (or Kolibri on 32X). SEGA really was the best . . ... . once |
| docLEXfisti Since 1658 Days |
2006-09-27 16:03:01 I dont know about this Sonic demo. It starts with 60 Frames, but then drops. I could live with that, but the controls are much too dynamic for me or compared to Sonic Adventure. Hope they'll refine those. Controls initiate too fast, while the camera responds much too slow. They should switch speeds :) --- |
| Acert93 Mr. Bad Cop Since 1510 Days |
2006-09-27 16:54:37 Game still lack AF? --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2006-09-27 17:02:47 In reply to Acert93 (2006-09-27 16:54:37) Posted by Acert93 Game still lack AF? |
| Terra Since 1421 Days |
2006-09-27 17:25:28 In reply to GriftGFX (2006-09-27 15:38:42) Posted by GriftGFX They're still the best, on occasion :) --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2006-09-27 17:28:59 In reply to Terra (2006-09-27 17:25:28) Posted by Terra Not on this occasion though... I'm not sure Sonic team has ever been "the best"--but they've made some nice titles and have a handful of decent ones up and coming (this + PSU). Sega is always at thier best when we're talking about arcade games--Virtua Fighter--is still the best :P It's not like there's a lot of competition for 3D platformers either..I'm not sure there's anything particularly better or worse than this, in this genre, for this platform. |
| Jollipop Since 1422 Days |
2006-09-27 17:50:13 My take on it. I can't imagine missing Dreamcast. Sega's (all too brief) moment of glory..I love my Dreamcast. Possibly my favorite videogame console ever--and I've had quite a few over the years. There was just something special about that little thing. --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2006-09-27 17:57:15 Pretty fair impressions, Jolli--perhaps I'm being too easy on this one--but I think everyone else is being a little too harsh. The camera is a big deal though--I agree with that one big time--it's too focused downward (instead of ahead) and it's HORRIBLY SLOW. Sonic is too touchy--the camera isn't touchy enough. |
| Jollipop Since 1422 Days |
2006-09-27 18:02:05 Oddly enough i restarted the demo and i duno what was up, but it was running at like 5 frames per second. --- |
| SimonM7 Since 1562 Days |
2006-09-27 18:46:25 I just feel so comfortable with the way things control, the camera not always showing what I'm doing isn't really a big deal for me, because I know how Sonic will behave when I control him. That's something I can't say about any of the other 3D Sonic games. I feel completely safe here when I'm hopping off a rail, going after baddies with the intention to actually get back on the rail again. Partly that's because the camera isn't a nervous twich fest that throws off my sense of where enemies and rails are in relation to myself. If I need to see something I press L to center it behind me. --- |
| XAL Since 1532 Days |
2006-09-27 18:46:32 I actually found the demo pretty disappointing. |
| SimonM7 Since 1562 Days |
2006-09-27 19:21:56 http://xbox360.ign.com/articles/735/735501p1.html --- |
| SimonM7 Since 1562 Days |
2006-09-28 16:19:33 http://www.gamespot.com/pages/profile/video_player... --- |
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