X360
PS3
Dark Sector Dark Sector
D3Publisher / Digital Extremes
Type: Action
Release date: Available

2008-04-07 14:39:29 by Snoopers
Koch Media sent us the review disc of Dark Sector (which will be available in europe at the end of the week), and here are the ten first minutes of the game, before our Gamersyde Diaries which is coming next. The video covers the full introduction chapter, entirely in black and white as you'll see.
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| Gamersyde Diaries (English) |
> 3 Months |
640x360 |
120 MB |
| Gamersyde Diaries (English) |
> 3 Months |
960x540 |
171 MB |
| Gamersyde Diaries (English) |
> 3 Months |
960x540 |
158 MB |
| Gamersyde Diaries |
> 3 Months |
640x360 |
116 MB |
| Gamersyde Diaries |
> 3 Months |
640x360 |
116 MB |
| Gamersyde Diaries |
> 3 Months |
640x360 |
116 MB |
| Gamersyde Diaries |
> 3 Months |
960x540 |
167 MB |
| Gamersyde Diaries |
> 3 Months |
960x540 |
167 MB |
| Gamersyde Diaries |
> 3 Months |
960x540 |
167 MB |
| Gamersyde Diaries |
> 3 Months |
960x540 |
151 MB |
| Gamersyde Diaries |
> 3 Months |
960x540 |
151 MB |
| Gamersyde Diaries |
> 3 Months |
960x540 |
151 MB |
| The First 10 Minutes |
> 3 Months |
640x360 |
145 MB |
| The First 10 Minutes |
> 3 Months |
1280x720 |
337 MB |
| The First 10 Minutes |
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1280x720 |
287 MB |
| Part Of You trailer |
> 3 Months |
640x360 |
15 MB |
| Part Of You trailer |
> 3 Months |
1280x720 |
41 MB |
| Part Of You trailer |
> 3 Months |
1280x720 |
48 MB |
| Multiplayer trailer |
> 3 Months |
640x360 |
22 MB |
| Multiplayer trailer |
> 3 Months |
1280x720 |
60 MB |
| Multiplayer trailer |
> 3 Months |
1280x720 |
47 MB |
| Gameplay montage |
> 3 Months |
640x360 |
22 MB |
| Gameplay montage |
> 3 Months |
1280x720 |
57 MB |
| Gameplay montage |
> 3 Months |
1280x720 |
40 MB |
| Teaser 4 |
> 3 Months |
640x360 |
15 MB |
| Teaser 4 |
> 3 Months |
1280x720 |
43 MB |
| Teaser 4 |
> 3 Months |
1280x720 |
48 MB |
| Webisode 2 |
> 3 Months |
640x360 |
10 MB |
| Webisode 2 |
> 3 Months |
1280x720 |
29 MB |
| Webisode 1 |
> 3 Months |
640x360 |
6 MB |
| Webisode 1 |
> 3 Months |
1280x720 |
24 MB |
| Webisode 2 |
> 3 Months |
1280x720 |
20 MB |
| Webisode 1 |
> 3 Months |
1280x720 |
47 MB |
| TGS07: Gameplay |
> 3 Months |
640x360 |
130 MB |
| TGS07: Gameplay |
> 3 Months |
960x540 |
236 MB |
| TGS07: Gameplay |
> 3 Months |
960x540 |
234 MB |
| E3: Offscreen gameplay |
> 3 Months |
960x540 |
89 MB |
| Commented Trailer |
> 3 Months |
1280x720 |
52 MB |
| Trailer |
> 3 Months |
1280x720 |
52 MB |
| Teaser |
> 3 Months |
640x360 |
7 MB |
| Teaser |
> 3 Months |
1280x720 |
82 MB |
| E3: Full trailer |
> 3 Months |
864x486 |
127 MB |
| May 2005 trailer |
> 3 Months |
1280x720 |
96 MB |
| May 2005 trailer |
> 3 Months |
480x360 |
13 MB |
| Dark Sector Teaser |
> 3 Months |
0x0 |
0 MB |
| MP images |
> 3 Months |
9 |
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| Multiplayer images |
> 3 Months |
6 |
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| 6 images |
> 3 Months |
6 |
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| TGS07: Images |
> 3 Months |
4 |
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| 8 images |
> 3 Months |
8 |
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| 8 images |
> 3 Months |
8 |
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| Gamersyde Diaries: Dark Sector |
> 3 Months |
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| The First 10 Minutes: Dark Sector |
> 3 Months |
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| Trailer of Dark Sector |
> 3 Months |
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| Dark Sector: MP images & trailer |
> 3 Months |
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| Multiplayer in Dark Sector |
> 3 Months |
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| Images of Dark Sector |
> 3 Months |
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| Gameplay of Dark Sector |
> 3 Months |
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| Teaser #4 of Dark Sector |
> 3 Months |
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| Dark Sector videos |
> 3 Months |
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| TGS07: Dark Sector Gameplay |
> 3 Months |
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| TGS07: Dark Sector images |
> 3 Months |
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| E3: Dark Sector gameplay |
> 3 Months |
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| 8 images of Dark Sector |
> 3 Months |
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| Dark Sector trailer |
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| Dark Sector teaser and images |
> 3 Months |
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| E3: Full Dark Sector trailer |
> 3 Months |
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| Dark Sector trailer |
> 3 Months |
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| Dark Sector : The first Xbox 2 game ? |
> 3 Months |
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Missed the
hay
Since 1044 Days
2007-06-27 17:40:55 Update: Dark Sector - Dark Sector Zero Comic Book! (with one image)
Alright this is getting out of hand, if I dont get a demo I am gonna loose it.
* It's a new IP! Not many games can say that. It's also boasting a great, cinematic story.
* There is no HUD -- that is, a health bar or ammo count. No little menus on the screen to distract you from looking at the actual game. From the press release: "As the character takes damage he will begin to physically show it, ammunition levels will be displayed on guns, available weapons and inventory will be displayed on the character – all serving to keep the player focused on the character and the gameplay." We personally think this is a great move.
* The controls are guaranteed to be simple and intuitive so you can master any skills fairly easily. If you tried to play Metal Gear Solid: The Twin Snakes on the GameCube, you know how pesky an awkward controller setup can be.
* The camera, as previously mentioned, is over-the-shoulder so you can not only make better movements, but will be "showing full visual of Hayden allowing for the player to make a connection with the character." A connection? Right.
* Upgradeable weapons, stupendous AI, and a main character slightly reminiscent of Kratos in so much that he's cold-blooded and ruthless, gives no excuse for his actions, but as the story progresses, we start to understand him and see how the events of the game change him. Or something.
What's more, below, we've got a gallery of screenshots for you to check out. They're magically delicious and want your attention. We'll keep updating you on this game until it arrives early in 2008. Hopefully, Digital Extremes will have the foresight to give people a demo to play over the PSN before then!
http://www.ps3fanboy.com/2007/06/26/dark-sector-de...
Obviouslt these are from PS3, but it doesn't make any difference hence that its gonna be the same on the 360.
First ever image to show Hayden using some sort of a dark cusotmized (think of Devil May Cry) Raging Bull type weapon :D
Update - Believe it or not which I can't even do, there is actually gonna be a Dark Sector Comic book from Top Cow (same ones who do The Darkness)
The comic book is a prequal of the actual game were they say everything about Lasria and why and how this Lotus Complex (secret facility) started and such.
Its gonna be soooo awesome!
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[Mass Effect] - [BioShock] - [Dark Sector] - [Assassin's Creed] - [Too Human] - [Half-Life 2: Episode One & Two] - [Haze] - [Fable 2] - [Ninja Gaiden 2]
Since 1070 Days
2007-06-27 17:53:36
I really think they should've made that glaive lock on to enemies ?
Game looks kinda tedious when you are tossing it. I mean I don't think the throwing of that is something they should've attempted to put skill into. It should be able to automatically target something and then it should do all sorts of fancy stuff as it makes its way to the target.
Would also be cool if he could do it from cover. It would obviously kill the weaker enemies like they were nothing, but the tougher enemies clearly wouldn't die instantly from it.
This game is a great example of how a game's graphics don't get properly shown off in screens. It looks so much better in motion.
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Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
Missed the
hay
Since 1044 Days
2007-06-27 18:02:34
Op if they use lock on then you are pretty much letting the computer to use the glaive for you to kill enemies and thats boring, and besides it sounds something out of a Xena game :S.
You are pretty much aiming and then pushing the putton to throw it away and then you do other sutff while it returns..."if now it returns".
I think they should keep working what they are doing right now.
I didn't know it had very cool "fantasy"-like patterns on some of the weapons.
I can't wait to see how that revolver is gonna be used in the game, meaning animation and sound.
Gonna be awesome.
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[Mass Effect] - [Dark Sector] - [Assassin's Creed] - [Too Human] - [Half-Life 2: Episode One & Two] - [Haze] - [Fable 2] - [Ninja Gaiden 2]
Since 1070 Days
2007-06-27 18:33:31
I think its a bit more boring to have him throwing it the way he is currently.
I think they messed up by essentially giving that Glaive thing gun like mechanics when it should seem a bit more special than it is currently. It doesn't matter if its easy to kill enemies with it because you can kill normal ones in like one hit anyway with the current mechanics so why not make it lock on? I think they would have more creative freedom if they made it lock on. Make it do some cool stuff as it makes its way to an enemy or as its coming back to you. Put some style into it. The way it is now its like a more powerful gun that can kill certain enemies in a single hit that looks like a special blade that comes out of his mutated arm. Such a weapon should be more than toss straight then come back to you. It should be tossed and have a random or fancier type of movement when making its way to the enemy and just destroy them.
Shooting is fine as is I suppose, but I don't like the tossing of the Glaive currently.
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Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
Mr Pant
siesSince 1024 Days
2007-06-27 18:50:19
They should have done it Batman and Zelda style lock on. Using the Glaive to lock on to multiple enemies at once and kill them all. As it is now, I would rather use headshots than use that thing.
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Halo 3 | Mass Effect | Assassin's Creed | GTA IV | Half Life 2
Junior Detective
Since 1153 Days
2007-06-27 18:56:04 In reply to Phaethon360 (2007-06-27 18:50:19)
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"you should be honored by my lateness
that i would even show up to this fake sh*t"
Since 783 Days
2007-06-27 18:57:05
I know you are enthusiastic about this game Sath...but didnt you just start a thread about it just the other day ? Im no mod but it just seems like it could have gone in there. Not tryin to be a dick or nothin.
But about the game. I think im gonna keep my eyes away from anything about this game until nearer the time its out. Hopefully by then I can be a bit more excited about it. Its just right now there are so many other games which need priority.
PuS3Y
Since 1126 Days
2007-06-27 19:06:33
He did all of one whole day ago (which I just locked)
If any more appear soon it's going to be classed as spamming and it's lockety, lock, lock plus ban.
as you were.
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I'm Spartacus!
Since 991 Days
2007-06-27 23:17:36
I think you guys are forgetting that it can also kill people on its way back, im sure the dev will use that to incorporate a little strategy into the game, an auto lock would pretty much do the work for you.
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COD 4's pre-alpha stage looks better than most game's gone gold stage.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
Missed the
hay
Since 1044 Days
2007-06-29 01:29:17
I updated the first post with a little surprise...and it was a big suprise, at least for me :)
I don't know if it will sell a lot or not, but a good idea that they are gonna do this.
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[Mass Effect] - [BioShock] - [Dark Sector] - [Assassin's Creed] - [Too Human] - [Half-Life 2: Episode One & Two] - [Haze] - [Fable 2] - [Ninja Gaiden 2]
Since 991 Days
2007-06-30 06:43:47
It should translate well as a comic
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COD 4's pre-alpha stage looks better than most game's gone gold stage.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
Missed the
hay
Since 1044 Days
2007-06-30 07:39:44
Well yeah, DE wanted Hayden to be this normal man that becomes a super-hero right? What better way to show it off even more is a comic book.
I have no idea how the final art will look like, I hope they go digital drawing, that would be awesome, my favorite style in comic images.
Its a prequal so I guess I have to get, if it is available for me to get :D
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[Dark Sector] - [Mass Effect] - [BioShock] - [Assassin's Creed] - [Too Human] - [Half-Life 2: Episode One & Two] - [Haze] - [Fable 2] - [Ninja Gaiden 2]