X360

Gears of War Gears of War

Microsoft Game Studios / Epic Games

Type: Action

Release date: Available

 
Latest news
A new pack of maps for Gears of War

A new pack of maps for Gears of War

More details...

No comment yet

2007-05-01 15:59:13 by BlimBlim

Microsoft and Epic announced today that they would release a brand new map pack for Gears of War as soon as Thursday, for 800 MS points (free in september). The new maps are called Bullet Marsh, Garden, Process and Subway, and are visible inside.

 
Vidéos
Since Format Size
Annex
> 3 Months 1280x720 54 MB
Walkthrough Map Pack #1
> 3 Months 640x360 27 MB
Walkthrough Map Pack #1
> 3 Months 1280x720 111 MB
Rain level
> 3 Months 1280x720 188 MB
Rain level
> 3 Months 640x360 96 MB
The first 10 minutes: Gears of War
> 3 Months 640x360 199 MB
The first 10 minutes: Gears of War
> 3 Months 1280x720 384 MB
Montage 1
> 3 Months 640x360 270 MB
Montage 1
> 3 Months 1280x720 608 MB
Montage 2 (spoilers)
> 3 Months 640x360 230 MB
Montage 2 (spoilers)
> 3 Months 1280x720 508 MB
XBLM Trailer
> 3 Months 640x360 9 MB
10 minutes of gameplay
> 3 Months 640x360 124 MB
Teaser: Jacinto
> 3 Months 480x360 16 MB
Teaser: Sera
> 3 Months 480x360 18 MB
Teaser: Locusts
> 3 Months 480x360 10 MB
Teaser: Marcus
> 3 Months 480x360 10 MB
X06: Game montage
> 3 Months 640x360 51 MB
X06: GoW Demo (streamrip)
> 3 Months 368x208 10 MB
Level Design
> 3 Months 320x240 30 MB
MTV feature + Bonus
> 3 Months 416x242 94 MB
E3: Multiplayer mode
> 3 Months 640x480 15 MB
E3: Montage
> 3 Months 1280x720 128 MB
E3: Montage
> 3 Months 640x360 48 MB
E3: Conference video
> 3 Months 960x540 12 MB
E3: XBLM trailer
> 3 Months 1280x720 34 MB
XBLM trailer
> 3 Months 640x360 12 MB
X05 Trailer
> 3 Months 640x360 12 MB
X05 Trailer
> 3 Months 1280x720 97 MB
X05: Gears of War gameplay video
> 3 Months 960x540 34 MB
TGS05: Some more details of the TGS level (LQ)
> 3 Months 480x270 8 MB
TGS05: Some more details of the TGS level
> 3 Months 960x540 26 MB
TGS05: presentation
> 3 Months 960x540 120 MB
TGS05: presentation
> 3 Months 320x180 14 MB
E3 Trailer 640x360 30 fps
> 3 Months 640x360 19 MB
E3 Trailer 720p 60fps
> 3 Months 1280x720 102 MB
E3: Betacam teaser Gears of War
> 3 Months 512x384 2 MB
E3: Camcorder video by Shann
> 3 Months 480x360 6 MB
E3: Gears of War gameplay dailygame.net
> 3 Months 640x480 21 MB
E3: Gears of Wars trailer (camescope)
> 3 Months 320x240 9 MB
E3: MTV teaser Gears of Wars
> 3 Months 416x234 1 MB
 
Gallery
Since Number of images
4 images
> 3 Months 4
Annex
> 3 Months 3
Map Pack
> 3 Months 4
Different color modes
> 3 Months 4
X06 images
> 3 Months 6
4 images
> 3 Months 4
21 images
> 3 Months 21
Artworks
> 3 Months 5
1 image
> 3 Months 1
Artworks
> 3 Months 2
Screenshots and artworks
> 3 Months 20
3 screens + artworks
> 3 Months 6
5 images
> 3 Months 5
Artworks
> 3 Months 9
Render & artwork
> 3 Months 2
E3: HD images
> 3 Months 2
E3: 1 image
> 3 Months 1
E3: 1 screen
> 3 Months 1
 
News
Since
A new pack of maps for Gears of War
> 3 Months
Gears of War: Annex images and video
> 3 Months
Images and video of the first Gears of War Map Pack
> 3 Months
Gears of War: Color palettes
> 3 Months
The first 10 minutes: Gears of War
> 3 Months
Gears of War trailer
> 3 Months
Gears of War: Direct feed gameplay
> 3 Months
Gears of War: Teasing site and videos
> 3 Months
X06: Game montage video
> 3 Months
X06: Gears of Wars images
> 3 Months
X06: Gears of War demo
> 3 Months
Images of Gears of War
> 3 Months
Artworks of Gears of War
> 3 Months
Gears of War interview
> 3 Months
Gears of War level design feature
> 3 Months
One image of Gears of War
> 3 Months
MTV Gears of War feature
> 3 Months
E3: Short Gears of War MP video
> 3 Months
E3: Gears of War trailer
> 3 Months
E3: Xbox 360 games montage
> 3 Months
E3: Gears of War gameplay
> 3 Months
Gears of War: 720p X05 trailer
> 3 Months
X05: Gameplay video of Gears of War
> 3 Months
TGS05: Cliffy B and Mark Rein interview
> 3 Months
Gears of War: screenshots & artworks
> 3 Months
TGS05: Gears of Wars video
> 3 Months
TGS05: Gears of War presentation
> 3 Months
Gears of War: 5 images
> 3 Months
Gears of War: Direct Feed E3 Trailer
> 3 Months
Mini teasers video
> 3 Months
Gears of War artworks
> 3 Months
2 Gears of War images
> 3 Months
E3: No it's not over yet!
> 3 Months
E3: Exclusive Gears of War video
> 3 Months
E3: Gears of Wars gameplay
> 3 Months
E3: HD images of Gears of Wars
> 3 Months
Xbox 360 games montage
> 3 Months
E3: One Gears of Wars image
> 3 Months
E3: Gears of War: one new render
> 3 Months
E3: A few other short videos of Xbox 360 games
> 3 Months
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Author Message
anm8rjp

anm8rjp
Since 1789 Days

2007-03-30 23:26:54 Gears of War patch and new gametype in Cerfication

http://www.xbox360fanboy.com/2007/03/30/upcoming-g...

The next update for the game is currently in certification and he'll have more news for us next week. What he said this week, though, was very promising. For starters, there will be a bunch of glitches fixed, 720p support for VGA users running 1280X1024 and most importantly, a new gametype. Called Annex, Mark says that he's gotten great feedback so far on the new mode, and can't wait for us to get our hands on it. So, you think this new gametype will coincide with the Global Tournament?

bloodforge

bloodforge
Since 1086 Days

2007-03-30 23:29:20

Awsome, and I hear its going to be free as well.

RC_Master

RC_Master
Since 995 Days

2007-03-30 23:45:10

Adding new gametypes after launch somehow tells me they didn't develop the Multiplayer side of things as much as they'd have liked to.

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GriftGFX

He can also
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GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2007-03-31 00:27:01 In reply to RC_Master (2007-03-30 23:45:10)

That is awesome news. I am psyched.

Posted by RC_Master
Adding new gametypes after launch somehow tells me they didn't develop the Multiplayer side of things as much as they'd have liked to.
I don't know if they developed it as much as they wanted to or not--but they certainly didn't develop it as much as the fans wanted. There's a lot more to be done with Gears of War, I'm glad that they're taking note of that and of its popularity and supporting the community.

TheBeagle

TheBeagle
Since 698 Days

2007-03-31 00:51:56

Garnett on 1up yours has repeatedly said that this new content is "freakin awesome". Im excited. Hopefully it will breathe some life into (for me) a dying game.

GriftGFX

He can also
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GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2007-03-31 00:57:14 In reply to TheBeagle (2007-03-31 00:51:56)

Posted by TheBeagle
Garnett on 1up yours has repeatedly said that this new content is "freakin awesome". Im excited. Hopefully it will breathe some life into (for me) a dying game.
Yes..it wouldn't even be dying for me, but I don't play it anymore because most of my friends don't..and it's the sort of game that I need people to play with. Perhaps this will breath some new life into it and that's a damn good thing.

TheBeagle

TheBeagle
Since 698 Days

2007-03-31 16:42:32

Yeah its the same for me. Whenever I get a good group together and we are playing well as a team its a total blast to play. But if your team dont gel and your consistantly losing its just a horrible experience.

Panzer83

Panzer83
Since 1028 Days

2007-03-31 17:33:41 In reply to RC_Master (2007-03-30 23:45:10)

Posted by RC_Master
Adding new gametypes after launch somehow tells me they didn't develop the Multiplayer side of things as much as they'd have liked to.
Are you actually complaining about this?! Give me a f*cking break man.....

---
Imperius Rex!

RC_Master

RC_Master
Since 995 Days

2007-04-01 18:16:05 In reply to Panzer83 (2007-03-31 17:33:41)

Posted by Panzer83
Are you actually complaining about this?! Give me a f*cking break man.....
No i'm not complaining. I can't play on Live so it doesn't really bother me what they do to the multiplayer.

I'm just saying, the multiplayer wasn't as complete as it could have been, and obviously they know this, and hence are adding a gametype that wasn't in at release. Which is good, makes the game more varied.

---
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Phaethon360

Mr Pantsies Phaethon360 - Mr Pant<s>s</s>ies
Since 938 Days

2007-04-01 19:15:32

Cliffy B. said from the get go that Gears of War 1/3 Singleplayer, 1/3 Co-op, and 1/3 multiplayer. The fact that GOW has taken off in MP like it did was astounding to them. So they're just giving the people what they want.

Myro

Myro
Since 1021 Days

2007-04-01 21:10:15

So what does Annex involve?

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Broadbandit

Broadbandit
Since 919 Days

2007-04-03 10:24:40

Hopefully the game mode won't be dull and boring like the ones in the game currently, I might consider throwing this back in my system if it has some objective or even respawns

GriftGFX

He can also
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GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2007-04-03 10:27:30 In reply to Broadbandit (2007-04-03 10:24:40)

Posted by Broadbandit
Hopefully the game mode won't be dull and boring like the ones in the game currently, I might consider throwing this back in my system if it has some objective or even respawns
Dull and boring? Warzone/Execution are basically the same mode--but they're not dull/boring imo. Don't die as much, you won't miss respawns. :P

I haven't played in forever, I need to get back into it. Hopefully Annex will bring some new life to Gears of War for the whole community.

Broadbandit

Broadbandit
Since 919 Days

2007-04-03 10:40:57 In reply to GriftGFX (2007-04-03 10:27:30)

Posted by GriftGFX
Dull and boring? Warzone/Execution are basically the same mode--but they're not dull/boring imo. Don't die as much, you won't miss respawns. :P

I haven't played in forever, I need to get back into it. Hopefully Annex will bring some new life to Gears of War for the whole community.
I didn't die as much, I just found it completely and utterly boring and I also hope Annex will get me to play it again

GriftGFX

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GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2007-04-03 10:43:09 In reply to Broadbandit (2007-04-03 10:40:57)

Posted by Broadbandit
I didn't die as much, I just found it completely and utterly boring and I also hope Annex will get me to play it again
Well if you found the multiplayer utterly boring, I doubt one new mode is going to completely turn you around on it..that's all. I like Gears MP, but it is repetitive and mighty stripped down to the most basic of components..I can see how it might not be for everyone.

Broadbandit

Broadbandit
Since 919 Days

2007-04-03 10:44:59 In reply to GriftGFX (2007-04-03 10:43:09)

Posted by GriftGFX
Well if you found the multiplayer utterly boring, I doubt one new mode is going to completely turn you around on it..that's all. I like Gears MP, but it is repetitive and mighty stripped down to the most basic of components..I can see how it might not be for everyone.
I agree, but Adriana Lima is for everyone (sorry OT but w/e)

palamede

palamede
Since 846 Days

2007-04-03 10:47:49

Silly question, what on earth is Ms' certification process, and why is it so long ?
Do they try the demo in every possible setting to make sure it does not create hardware issues ?

---
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epidemic

epidemic
Since 925 Days

2007-04-03 14:25:59 In reply to palamede (2007-04-03 10:47:49)

Posted by palamede
Silly question, what on earth is Ms' certification process, and why is it so long ?
Do they try the demo in every possible setting to make sure it does not create hardware issues ?
Well I hope they sure do...

---
another noob bites the dust ...

Broadbandit

Broadbandit
Since 919 Days

2007-04-03 17:56:09 In reply to palamede (2007-04-03 10:47:49)

Posted by palamede
Silly question, what on earth is Ms' certification process, and why is it so long ?
Do they try the demo in every possible setting to make sure it does not create hardware issues ?
It seems they are like babysitters, make sure those kids didn't make any mistakes and let live get hacked and such

GriftGFX

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GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2007-04-04 21:28:31

April 9th, and a description of Annex:

Description: In Annex, you win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.
http://gearsofwar.com/News/New+Game+Type.htm

Good times ahead..think I'll wind up going back to Warzone/Exectution eventually, but more power to them. This is exactly the kind of addition I was hoping for.

RC_Master

RC_Master
Since 995 Days

2007-04-04 21:51:37 In reply to GriftGFX (2007-04-04 21:28:31)

Posted by GriftGFX
April 9th, and a description of Annex:
......
Er, Territories/KoTH? But, it can be a map location OR objective? interesting.

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GriftGFX

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GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2007-04-04 21:53:04

We'll find out exactly what that's all about in five days. Can't wait.

Broadbandit

Broadbandit
Since 919 Days

2007-04-04 22:32:04

well i know exactly what annex is now so i am definantly psyched to play it

INFINITE RESPAWNS that what I wanted to see


What's old and new and red all over? That would be Gears of War, once a new multiplayer game type is released by way of a download from Xbox LIVE® on April 9. Read on to get the specs on the new way to enjoy a game you already love, and then hop online to experience multiplayer all over again!

Annex

Objective: Capture and hold key locations to collect enough points to win the round.

Description: In Annex, you win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.

On the HUD, the current objective appears below the team scores at top left. This indicator contains several pieces of relevant information. The weapon icon inside the circle indicates which weapon-spawn location is being used as the objective. The compass along the outer edge of the circle shows the relative direction to the objective. The number inside the circle indicates how many points remain at that objective and the background icon color indicates which team currently controls it. No color means the objective awaits capture, a red icon means the Locust Horde hold the objective and a blue icon means the COG hold it. When the icon in the indicator circle fills, the corresponding team's score also changes color, the team begins collecting points from the objective, and the point value of the objective drops.

On the map, a projected ring marks the physical location and boundaries of the objective in the world. The ring's color indicates the current captor: White means neutral, blue COG, and red Locust. To capture an objective, players must stand inside the glowing ring uncontested for a short period of time. How long depends on how many teammates stand in the ring at once. One player can capture an objective in eight seconds, two players in four seconds, three players in two seconds, and four players in one second. Once a team takes an objective, they are not required to remain inside the ring to maintain ownership. The captured objective's points drain until an opposing team member enters the ring, or until its points fall to zero.

Round scores can be set as low as 120 points or as high as 480 points. The first team to reach the target score wins the round.

Respawns: Infinite, wave-based every 15 seconds.

Options:

Selected Map: Which map or series of maps to use.
Number of Rounds: Number of rounds required to win the match.
Bleed-out Duration: Amount of time before a player dies while DBNO.
Round Score: Number of points required to win a round.
Friendly Fire: In a player match, whether teammates can damage each other.
Private Slots: In a player match, number of player slots reserved for friend invites.
Weapons Swapped: In a player match, whether the person who sets up the match can determine whether weapons that appear in the maps are replaced or removed.
Updates:

Annex became available as a Gears of War multiplayer game mode in the April 9 update.

GriftGFX

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GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2007-04-05 03:59:24

Interesting, the page on the official site is now down. Perhaps the April 9th date is not yet official, as anm8rjp's post in his other thread suggested. Bummer.

Guess we'll know by next monday.

INDIGO

INDIGO
Since 1794 Days

2007-04-05 06:26:55

Notice it says at the end "Annex became available as a Gears of War multiplayer game mode in the April 9 update". It was probably posted early on accident, or so the forum speculation goes. ;)

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