X360
Too Human Too Human
Microsoft Game Studios / Silicon Knights
Type: Action-RPG
Release date: Fourth quarter 2008

2008-08-28 16:38:27 by Manager
Microsoft's and Silicon Knights' Too Human will be released in Europe tomorrow, and here's an insanely long interview from the XCN with the lead designer of the game. The interview consists of questions submitted from several sites, and it covers nordic mythology, co-op and much much more.
|
| The First 10 Minutes |
4 Weeks |
640x360 |
210 MB |
| The First 10 Minutes |
4 Weeks |
1280x720 |
628 MB |
| The First 10 Minutes |
4 Weeks |
1280x720 |
633 MB |
| World Serpent |
8 Weeks |
640x360 |
38 MB |
| World Serpent |
8 Weeks |
1280x720 |
86 MB |
| World Serpent |
8 Weeks |
1280x720 |
218 MB |
| Ice Forest |
8 Weeks |
640x360 |
38 MB |
| Ice Forest |
8 Weeks |
1280x720 |
85 MB |
| Ice Forest |
8 Weeks |
1280x720 |
221 MB |
| Demo gameplay |
11 Weeks |
640x360 |
87 MB |
| Demo gameplay |
11 Weeks |
852x480 |
112 MB |
| Demo gameplay |
11 Weeks |
852x480 |
112 MB |
| E3: Too Human gameplay |
11 Weeks |
640x360 |
13 MB |
| E3: Too Human gameplay |
11 Weeks |
1280x720 |
35 MB |
| E3: Too Human gameplay |
11 Weeks |
1280x720 |
27 MB |
| Trailer |
> 3 Months |
640x360 |
14 MB |
| Trailer |
> 3 Months |
1280x720 |
33 MB |
| Trailer |
> 3 Months |
1280x720 |
32 MB |
| Aesir |
> 3 Months |
640x360 |
40 MB |
| Aesir |
> 3 Months |
1280x720 |
89 MB |
| Aesir |
> 3 Months |
1280x720 |
259 MB |
| COOP Serving |
> 3 Months |
640x360 |
14 MB |
| COOP Serving |
> 3 Months |
1280x720 |
36 MB |
| COOP Serving |
> 3 Months |
1280x720 |
59 MB |
| SkillTree Commando |
> 3 Months |
640x360 |
39 MB |
| SkillTree Commando |
> 3 Months |
1280x720 |
107 MB |
| SkillTree Commando |
> 3 Months |
1280x720 |
223 MB |
| Hel |
> 3 Months |
640x360 |
2 MB |
| Hel |
> 3 Months |
1280x720 |
5 MB |
| Hel |
> 3 Months |
1280x720 |
21 MB |
| Battlecries trailer |
> 3 Months |
640x360 |
18 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
48 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
48 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
55 MB |
| Bio-Engineer |
> 3 Months |
640x360 |
17 MB |
| Bio-Engineer |
> 3 Months |
1280x720 |
40 MB |
| Bio-Engineer |
> 3 Months |
1280x720 |
196 MB |
| Berserker Skill Tree |
> 3 Months |
640x360 |
42 MB |
| Berserker Skill Tree |
> 3 Months |
1280x720 |
114 MB |
| Berserker Skill Tree |
> 3 Months |
1280x720 |
323 MB |
| Video Diary #4 |
> 3 Months |
640x360 |
167 MB |
| Video Diary #4 |
> 3 Months |
1280x720 |
392 MB |
| Video Diary #4 |
> 3 Months |
1280x720 |
347 MB |
| B-roll gameplay |
> 3 Months |
640x360 |
19 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
51 MB |
| Skill Tree video |
> 3 Months |
640x360 |
25 MB |
| Skill Tree video |
> 3 Months |
1280x720 |
69 MB |
| Villain presentation - Loki |
> 3 Months |
640x360 |
3 MB |
| Villain presentation - Loki |
> 3 Months |
1280x720 |
7 MB |
| Villain presentation - Loki |
> 3 Months |
1280x720 |
27 MB |
| Skill Tree video |
> 3 Months |
1280x720 |
264 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
36 MB |
| Coop trailer |
> 3 Months |
640x360 |
25 MB |
| Coop trailer |
> 3 Months |
1280x720 |
64 MB |
| Coop trailer |
> 3 Months |
1280x720 |
68 MB |
| Dev Diary #3 |
> 3 Months |
640x360 |
132 MB |
| Dev Diary #3 |
> 3 Months |
1280x720 |
348 MB |
| Dev Diary #3 |
> 3 Months |
1280x720 |
560 MB |
| GDC: Second video |
> 3 Months |
640x360 |
39 MB |
| GDC: Second video |
> 3 Months |
1280x720 |
125 MB |
| GDC: Second video |
> 3 Months |
1280x720 |
108 MB |
| GDC Trailer |
> 3 Months |
640x360 |
47 MB |
| GDC Trailer |
> 3 Months |
1280x720 |
152 MB |
| GDC Trailer |
> 3 Months |
1280x720 |
107 MB |
| Berserker |
> 3 Months |
640x360 |
16 MB |
| Berserker |
> 3 Months |
1280x720 |
53 MB |
| Berserker |
> 3 Months |
1280x720 |
40 MB |
| Dev diary #2 |
> 3 Months |
640x360 |
79 MB |
| Dev diary #2 |
> 3 Months |
1280x720 |
219 MB |
| Dev diary #2 |
> 3 Months |
1280x720 |
395 MB |
| E3: Video |
> 3 Months |
1280x720 |
228 MB |
| E3: Video |
> 3 Months |
1280x720 |
228 MB |
| E3: Gameplay camera 2 |
> 3 Months |
960x540 |
85 MB |
| E3: Camcorder gameplay |
> 3 Months |
960x540 |
104 MB |
| E3: XBLM trailer |
> 3 Months |
640x360 |
10 MB |
| E3: XBLM trailer |
> 3 Months |
1280x720 |
29 MB |
| X05: Too Human trailer LQ |
> 3 Months |
320x240 |
9 MB |
| X05: Trailer mix |
> 3 Months |
640x360 |
38 MB |
| 12 images |
4 Weeks |
12 |
|
| World Serpent |
8 Weeks |
10 |
|
| Aesir |
> 3 Months |
14 |
|
| Skill Tree Commando |
> 3 Months |
3 |
|
| Hel images and artworks |
> 3 Months |
9 |
|
| 6 Freya Images |
> 3 Months |
6 |
|
| Bio Engineer |
> 3 Months |
3 |
|
| Berserker |
> 3 Months |
3 |
|
| 65 images |
> 3 Months |
65 |
|
| 70 images |
> 3 Months |
70 |
|
| 118 artworks and images (2007) |
> 3 Months |
118 |
|
| Villain - Loki images |
> 3 Months |
5 |
|
| Artworks |
> 3 Months |
16 |
|
| Skill Tree images |
> 3 Months |
3 |
|
| Building up Baldur images |
> 3 Months |
7 |
|
| 39 images (mixed 2007-2008) |
> 3 Months |
39 |
|
| 23 images (2007) |
> 3 Months |
23 |
|
| 29 images |
> 3 Months |
29 |
|
| Coop |
> 3 Months |
9 |
|
| 16 Images |
> 3 Months |
16 |
|
| Concept arts |
> 3 Months |
13 |
|
| Character images |
> 3 Months |
17 |
|
| 7 images |
> 3 Months |
7 |
|
| E3 images |
> 3 Months |
5 |
|
| One image |
> 3 Months |
1 |
|
| 1 image |
> 3 Months |
1 |
|
| E3: 17 images |
> 3 Months |
17 |
|
| 19 images |
> 3 Months |
19 |
|
| Famitsu Weekly scans |
> 3 Months |
2 |
|
| 5 images |
> 3 Months |
5 |
|
| 7 artworks |
> 3 Months |
7 |
|
| The First 10 Minutes: Too Human |
4 Weeks |
|
|
| Too Human interview |
5 Weeks |
|
|
| Too Human: Ice Forest and more |
8 Weeks |
|
|
| E3: Too Human demo and the MP |
11 Weeks |
|
|
| E3: Gameplay of all MS titles |
11 Weeks |
|
|
| Too Human trailer |
> 3 Months |
|
|
| Too Human: Aesir |
> 3 Months |
|
|
| Too Human: Coop serving |
> 3 Months |
|
|
| Too Human: Commando |
> 3 Months |
|
|
| Too Human: Hel |
> 3 Months |
|
|
| Trailer for Too Human |
> 3 Months |
|
|
| Too Human adds Freya |
> 3 Months |
|
|
| Too Human: Bio-Engineer |
> 3 Months |
|
|
| Too Human: Berserker |
> 3 Months |
|
|
| Too Human video diary |
> 3 Months |
|
|
| The new images of Too Human |
> 3 Months |
|
|
| Images & videos of Too Human |
> 3 Months |
|
|
| Gameplay of Too Human |
> 3 Months |
|
|
| Too Human: Coop images and video |
> 3 Months |
|
|
| Too Human: Dev Diary #3 |
> 3 Months |
|
|
| Images of Too Human |
> 3 Months |
|
|
| Too Human: Berserker video |
> 3 Months |
|
|
| Too Human Dev Diary #2 |
> 3 Months |
|
|
| Images of Too Human |
> 3 Months |
|
|
| E3: Too Human video |
> 3 Months |
|
|
| E3: Images of Too Human |
> 3 Months |
|
|
| One new Too Human image |
> 3 Months |
|
|
| E3: Too Human video |
> 3 Months |
|
|
| E3: Too Human images |
> 3 Months |
|
|
| E3: Xbox 360 games montage |
> 3 Months |
|
|
| E3: Too Human trailer |
> 3 Months |
|
|
| One image of Too Human |
> 3 Months |
|
|
| Too Human scans |
> 3 Months |
|
|
| X05: Trailer low-res of Too Human |
> 3 Months |
|
|
| X05: Trailer mix |
> 3 Months |
|
|
| X05: 5 images of Too Human |
> 3 Months |
|
|
| New images from Too Human |
> 3 Months |
|
|
Missed the
hay
Since 988 Days
2007-08-09 22:29:04 Too Human - new images!
http://xbox360media.ign.com/xbox360/image/article/...
http://xbox360media.ign.com/xbox360/image/article/...
http://xbox360media.ign.com/xbox360/image/article/...
http://xbox360media.ign.com/xbox360/image/article/...
http://xbox360media.ign.com/xbox360/image/article/...
Looks great, but I hope SK actually releases it in 2008, doesn't matter when, just do it!
---
Playing: Ninja Gaiden Sigma - Hard Mode!
PS3: Heavenly Sword - Lair - Killzone 2 - Dark Sector - God of War 3 - MGS4 - Uncharted - Haze
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5
Since 994 Days
2007-08-09 22:42:22
Looks much better IMO.
Missed the
hay
Since 988 Days
2007-08-09 22:44:27
Yeah I thought so as well. Better than the E3 version anyway.
Heres the thing with Too Human, they look great in stills, but once the motion starts its when it is very unsure.
---
Playing: Ninja Gaiden Sigma - Hard Mode!
PS3: Heavenly Sword - Lair - Killzone 2 - Dark Sector - God of War 3 - MGS4 - Uncharted - Haze
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5
Since 1052 Days
2007-08-09 22:45:53
The level's textures look bland if you ask me. Other than that, I honestly dont know, not a big fan of the art direction of this game :) Oh well we'll see how it turns out.
Since 1068 Days
2007-08-09 22:49:25
This game needs some AA but if the game is zoomed out farther which I suspect to be the case then it wont need some.
The animations are horrible and the directed cutscenes are horrible or should I say undirected cutscenes because it is that horrible.
Since 935 Days
2007-08-09 22:54:59
I dont think the cutscenes where undirected, just poorly executed. Screens look nice, I wish the enemies were also a mix of organic and technology.
---
COD 4's pre-alpha stage looks better than most game's gone gold stage.
E3 2K7- best. e3. ever.
Saying you cant find animaton in Japan is like saying you cant find food in Italy. Its simply not true.
Missed the
hay
Since 988 Days
2007-08-09 22:55:15
I like the art design, very unique if you ask me. sci-fi mixed with norse myth, nice!
And I thought it had more than 2 AA?
---
Playing: Ninja Gaiden Sigma - Hard Mode!
PS3: Heavenly Sword - Lair - Killzone 2 - Dark Sector - God of War 3 - MGS4 - Uncharted - Haze
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5
Since 1014 Days
2007-08-10 00:41:47
Pretty much its nice to see screens, but its all about how it comes together in motion and I think with time SK will do an incredible job of that IF this lawsuit business doesn't interfere with it.
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Since 982 Days
2007-08-10 01:08:40
In motion this game looks so much better.
---
Halle Berry: Delgado i am feeling really reall dirty tonight, shall i call Jessica Simpson for a threesome?
Delgado: HALLE what have i told you about bothering me when i'm playing Mass Effect!!! now get out and dont come back for 2 months!! (Slams door
Since 1005 Days
2007-08-10 01:39:24
The clip that showed the huge robot attacking that small tavern was awesome, animations are a bit clunky but i still think thats a problem with UE3. (noticed the same thing with the LO demo)
What exactly is happeneing with this game anyways, are they porting it to a new engine or will they continue to use UE3 ?
---
Marumaro for the WIN !!
Mr Pant
siesSince 967 Days
2007-08-10 01:40:54
I thought that Dyack said that video was using "his own" engine, which sounds basically more like a modded UE3, which is what he said he was using in the first place?
---
Phaethon, the forum Spectre.
Since 994 Days
2007-08-10 01:41:16
They're using a new custom built engine and slowly ebbing out the traces of UE3.
Since 1005 Days
2007-08-10 01:49:00
Hmm that makes me happy, hopefully they will have more control over their animations when it is finally finished.
---
Marumaro for the WIN !!
Missed the
hay
Since 988 Days
2007-08-10 07:52:51
if you say is true RAZ then YES!
Sure it takes time but that's where the delay time is for.
I rather want companies to make their own engine from scratch because the devs then know every technique how to manipulate the engine and make thegame good in any source they got on it.
---
Playing: Ninja Gaiden Sigma - Hard Mode!
PS3: Dark Sector - Heavenly Sword - Lair - Killzone 2 - God of War 3 - MGS4 - Uncharted - Haze
360: Mass Effect - Assassin's Creed - Ninja Gaiden 2 - DMC4 - Too Human - Fable 2 - Resident Evil 5
He can also
ban your ass!
Since 1122 Days
2007-08-10 08:19:11
I would be surprised if they dropped all aspects of the Unreal Engine completely. And why should they anyway? They paid for it and it's a competent engine despite all their crying. They may have something going for them in this lawsuit, but I don't think it's worth a total re-write.
Licensed middleware has a firm place in this industry.. not every developer should be writing their own engine from scratch. At least I don't believe so.
Since 553 Days
2007-08-10 09:53:20
Hei love the HUD!
And looks like he needs a collective hug on screen shot number two...
Since 1005 Days
2007-08-10 20:07:42 In reply to GriftGFX (2007-08-10 08:19:11)
Licensed middleware has a firm place in this industry.. not every developer should be writing their own engine from scratch. At least I don't believe so.
I also think SK may take it as a matter of principle and rewrite the engine, after this i doubt they want any aknowledgement going to Epic.
---
Marumaro for the WIN !!
Since 1014 Days
2007-08-10 20:30:25
Yea after this whole thing I doubt they'll want to use anything from Epic.
To me personally I always think a dev using their own engine is always better than whatever graphical bells and whistles they'd get from using someone elses. I think this way we can be more assured of the fact that the developer delivered on their vision the way they wanted to.
http://www.gametrailers.com/player/1214.html <-- Haha this is so well done :)
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Since 1846 Days
2007-08-11 03:29:14
Graphics look amazing IMO.
Since 1145 Days
2007-08-11 13:44:59 In reply to Optimusv2 (2007-08-10 20:30:25)
I'll just take this opportunity to further the point that PEOPLE SHOULD PLAY THAT GAME.
It really is brilliant, and now that a bizillion percent of the gaming population has a Wii they have no excuse to pass on it.
If you're a fan of horror litterature like Poe and Lovecraft I will stress the what are you waiting for!? aspect of it even more.
He can also
ban your ass!
Since 1122 Days
2007-08-11 22:38:11 In reply to SimonM7 (2007-08-11 13:44:59)
"Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn"
Since 1145 Days
2007-08-11 23:01:59
Depends what you mean by standards really. The game feeds off of the ideas of those two writers pretty extensively. You won't actually hang out with Chthulu or party at the court of Azatoth, but the three main "Gods" to which you can pledge alliance in Eternal Darkness are obviously based very much on the conventions of Lovecraft (or rather in some cases Dereleth's contributions) and a lot of the psychological stuff echoes of Poe.
There are also straight up quotes riddled throughout the game that cite them and other similar writers, much like Too Human will with its influences.
It's certainly not *what makes Eternal Darkness brilliant*, because that credit goes to the gameplay and the surprisingly elaborate RPG elements, but the story tingles all the right spots for someone who appreciates classic horror stuff like A Telltale Heart and The Dreams in The Witch house.
He can also
ban your ass!
Since 1122 Days
2007-08-11 23:08:26
Well, I'll have to eventually give it a shot, if I can get around to it.. too much other stuff I need to play first, and I don't have a GC or a Wii.
Since 1050 Days
2007-08-11 23:39:46
The E3 trailer was poorly made imo. it looked horribly stiff and the clipping of the graphics when he fired the gun was ugly.
What have they been doing ALL these years?
---
Alcohol and drugs and my biggest fans. They follow me where ever i go.
Since 1107 Days
2007-08-11 23:54:53 In reply to Myro (2007-08-11 23:39:46)
What have they been doing ALL these years?
This topic is locked!