X360

Too Human Too Human

Microsoft Game Studios / Silicon Knights

Type: Action-RPG

Release date: Fourth quarter 2008

 
Latest news
Too Human interview

Too Human interview

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2008-08-28 16:38:27 by Manager

Microsoft's and Silicon Knights' Too Human will be released in Europe tomorrow, and here's an insanely long interview from the XCN with the lead designer of the game. The interview consists of questions submitted from several sites, and it covers nordic mythology, co-op and much much more.

 
Vidéos
Since Format Size
The First 10 Minutes
2 Days 640x360 210 MB
The First 10 Minutes
2 Days 1280x720 628 MB
The First 10 Minutes
2 Days 1280x720 633 MB
World Serpent
4 Weeks 640x360 38 MB
World Serpent
4 Weeks 1280x720 86 MB
World Serpent
4 Weeks 1280x720 218 MB
Ice Forest
4 Weeks 640x360 38 MB
Ice Forest
4 Weeks 1280x720 85 MB
Ice Forest
4 Weeks 1280x720 221 MB
Demo gameplay
7 Weeks 640x360 87 MB
Demo gameplay
7 Weeks 852x480 112 MB
Demo gameplay
7 Weeks 852x480 112 MB
E3: Too Human gameplay
7 Weeks 640x360 13 MB
E3: Too Human gameplay
7 Weeks 1280x720 35 MB
E3: Too Human gameplay
7 Weeks 1280x720 27 MB
Trailer
8 Weeks 640x360 14 MB
Trailer
8 Weeks 1280x720 33 MB
Trailer
8 Weeks 1280x720 32 MB
Aesir
8 Weeks 640x360 40 MB
Aesir
8 Weeks 1280x720 89 MB
Aesir
8 Weeks 1280x720 259 MB
COOP Serving
8 Weeks 640x360 14 MB
COOP Serving
8 Weeks 1280x720 36 MB
COOP Serving
8 Weeks 1280x720 59 MB
SkillTree Commando
11 Weeks 640x360 39 MB
SkillTree Commando
11 Weeks 1280x720 107 MB
SkillTree Commando
11 Weeks 1280x720 223 MB
Hel
11 Weeks 640x360 2 MB
Hel
11 Weeks 1280x720 5 MB
Hel
11 Weeks 1280x720 21 MB
Battlecries trailer
> 3 Months 640x360 18 MB
Battlecries trailer
> 3 Months 1280x720 48 MB
Battlecries trailer
> 3 Months 1280x720 48 MB
Battlecries trailer
> 3 Months 1280x720 55 MB
Bio-Engineer
> 3 Months 640x360 17 MB
Bio-Engineer
> 3 Months 1280x720 40 MB
Bio-Engineer
> 3 Months 1280x720 196 MB
Berserker Skill Tree
> 3 Months 640x360 42 MB
Berserker Skill Tree
> 3 Months 1280x720 114 MB
Berserker Skill Tree
> 3 Months 1280x720 323 MB
Video Diary #4
> 3 Months 640x360 167 MB
Video Diary #4
> 3 Months 1280x720 392 MB
Video Diary #4
> 3 Months 1280x720 347 MB
B-roll gameplay
> 3 Months 640x360 19 MB
B-roll gameplay
> 3 Months 1280x720 51 MB
Skill Tree video
> 3 Months 640x360 25 MB
Skill Tree video
> 3 Months 1280x720 69 MB
Villain presentation - Loki
> 3 Months 640x360 3 MB
Villain presentation - Loki
> 3 Months 1280x720 7 MB
Villain presentation - Loki
> 3 Months 1280x720 27 MB
Skill Tree video
> 3 Months 1280x720 264 MB
B-roll gameplay
> 3 Months 1280x720 36 MB
Coop trailer
> 3 Months 640x360 25 MB
Coop trailer
> 3 Months 1280x720 64 MB
Coop trailer
> 3 Months 1280x720 68 MB
Dev Diary #3
> 3 Months 640x360 132 MB
Dev Diary #3
> 3 Months 1280x720 348 MB
Dev Diary #3
> 3 Months 1280x720 560 MB
GDC: Second video
> 3 Months 640x360 39 MB
GDC: Second video
> 3 Months 1280x720 125 MB
GDC: Second video
> 3 Months 1280x720 108 MB
GDC Trailer
> 3 Months 640x360 47 MB
GDC Trailer
> 3 Months 1280x720 152 MB
GDC Trailer
> 3 Months 1280x720 107 MB
Berserker
> 3 Months 640x360 16 MB
Berserker
> 3 Months 1280x720 53 MB
Berserker
> 3 Months 1280x720 40 MB
Dev diary #2
> 3 Months 640x360 79 MB
Dev diary #2
> 3 Months 1280x720 219 MB
Dev diary #2
> 3 Months 1280x720 395 MB
E3: Video
> 3 Months 1280x720 228 MB
E3: Video
> 3 Months 1280x720 228 MB
E3: Gameplay camera 2
> 3 Months 960x540 85 MB
E3: Camcorder gameplay
> 3 Months 960x540 104 MB
E3: XBLM trailer
> 3 Months 640x360 10 MB
E3: XBLM trailer
> 3 Months 1280x720 29 MB
X05: Too Human trailer LQ
> 3 Months 320x240 9 MB
X05: Trailer mix
> 3 Months 640x360 38 MB
 
Gallery
Since Number of images
12 images
2 Days 12
World Serpent
4 Weeks 10
Aesir
8 Weeks 14
Skill Tree Commando
11 Weeks 3
Hel images and artworks
11 Weeks 9
6 Freya Images
> 3 Months 6
Bio Engineer
> 3 Months 3
Berserker
> 3 Months 3
65 images
> 3 Months 65
70 images
> 3 Months 70
118 artworks and images (2007)
> 3 Months 118
Villain - Loki images
> 3 Months 5
Artworks
> 3 Months 16
Skill Tree images
> 3 Months 3
Building up Baldur images
> 3 Months 7
39 images (mixed 2007-2008)
> 3 Months 39
23 images (2007)
> 3 Months 23
29 images
> 3 Months 29
Coop
> 3 Months 9
16 Images
> 3 Months 16
Concept arts
> 3 Months 13
Character images
> 3 Months 17
7 images
> 3 Months 7
E3 images
> 3 Months 5
One image
> 3 Months 1
1 image
> 3 Months 1
E3: 17 images
> 3 Months 17
19 images
> 3 Months 19
Famitsu Weekly scans
> 3 Months 2
5 images
> 3 Months 5
7 artworks
> 3 Months 7
 
News
Since
The First 10 Minutes: Too Human
2 Days
Too Human interview
1 Week
Too Human: Ice Forest and more
4 Weeks
E3: Too Human demo and the MP
7 Weeks
E3: Gameplay of all MS titles
7 Weeks
Too Human trailer
8 Weeks
Too Human: Aesir
8 Weeks
Too Human: Coop serving
8 Weeks
Too Human: Commando
11 Weeks
Too Human: Hel
11 Weeks
Trailer for Too Human
> 3 Months
Too Human adds Freya
> 3 Months
Too Human: Bio-Engineer
> 3 Months
Too Human: Berserker
> 3 Months
Too Human video diary
> 3 Months
The new images of Too Human
> 3 Months
Images & videos of Too Human
> 3 Months
Gameplay of Too Human
> 3 Months
Too Human: Coop images and video
> 3 Months
Too Human: Dev Diary #3
> 3 Months
Images of Too Human
> 3 Months
Too Human: Berserker video
> 3 Months
Too Human Dev Diary #2
> 3 Months
Images of Too Human
> 3 Months
E3: Too Human video
> 3 Months
E3: Images of Too Human
> 3 Months
One new Too Human image
> 3 Months
E3: Too Human video
> 3 Months
E3: Too Human images
> 3 Months
E3: Xbox 360 games montage
> 3 Months
E3: Too Human trailer
> 3 Months
One image of Too Human
> 3 Months
Too Human scans
> 3 Months
X05: Trailer low-res of Too Human
> 3 Months
X05: Trailer mix
> 3 Months
X05: 5 images of Too Human
> 3 Months
New images from Too Human
> 3 Months
1 2 ... 41 42 >>
Author Message
dcdelgado

dcdelgado
Since 952 Days

2008-02-17 19:12:14 Too Human - Official Thread (impressions, gameplay discussion, keep it clean)

Much has been said about the Nordic adventure’s unique story. The sci-fi twist is a left-field approach considering the Norse mythology inspirations, and playable flashback sequences crop up with some regularity to deepen the tale. But although the story is a crucial part of any RPG, this game can’t be pigeonholed so easily. Too Human isn’t simply about stats and numbers

Spread over four levels, you’ll take your character Baldur and turn him into the man you want to play as. Five classes - that’s Commando, Defender, Bio-Mechanic, Berserker and Champion - are on offer to cater for every taste, and after making that decision you can tweak every move, weapon and armour piece to your heart’s content. In fact, aside from Baldur’s physique, you can customise absolutely anything you want.

Four levels doesn’t sound like much, and it wouldn’t be by conventional thinking. But despite its at-first-glance generic design, Too Human is far from conventional, and as it shares more in common with Phantasy Star Online (another game with four ‘levels’) than anything else, we’re confident that there’s plenty of gaming to be had. These are not four point-to-point sprints, where you can see and do it all in the first visit; they’re sprawling worlds to return to time and time again in the search for ever-better item drops. Extra locations make an appearance, and you’ll also be able to explore an area known as cyberspace - a different plane of existence that shares parallels with the ‘real world’ and focuses on puzzles rather than combat - all mixing things up a little bit.

Too Human will thrive on its online community, only this time around there’s no monthly subscription fee to fork out for. The entire world levels up in order to challenge any team of which you’re a part, so there’s always a fresh challenge on the horizon. Say you and three mates team up over Xbox Live. You may all be at the same level, but what if one player is massively more powerful? Too Human calculates any combination, so in this situation it would throw a couple of powerful enemies your way for the strongest member to battle, and plenty of weaker enemies that need mopping up by the rest. If they fail, the swarm will swamp the stronger member, so the system ensures that everybody has an equally important role to play regardless of rank and bicep-size.

The game has a level cap of 50, so you can’t begin Too Human 2 as a level 99 superhero. That’s not to say that things are over once you’ve hit the big five-oh. Part of the draw of Too Human is the search for rare items, and there’s a frighteningly long list of weapons and armour to find. There should be more than enough to tide you over until the sequel’s out, anyway. Balancing your items takes place in a deep and intricate system. Armour and weapons need to be juggled to maximise the stats, so break out that calculator.

The combat’s a radical departure from the norm. Dropped into this pseudo-RPG is a system not wholly unlike that of Devil May Cry, only slightly more versatile. Flicking the right stick in the direction of an enemy will cause Baldur to dash across to said foe. Another flick will attack with your melee weapon (be it sword or hammer), and holding the right trigger will turn it all a bit Dante and whip out the guns. From what we’ve seen Baldur will be able to target individual enemies with each weapon for big-scale combo-kills and, more importantly, style. Fancy upper-cutting your enemy into the air, jumping up to bash him around and then slamming him back down to the ground, sending a few bullets his way for good measure? Not a problem. When you consider that you can then mix all this with magical attacks (again, you choose how Baldur evolves and what attacks he’ll gain by the way of a skill-tree) and summons by using the face buttons, the potential is huge.

Despite a definite slant toward melee combat, Too Human still offers plenty of long-range weapons and you’ll need to make good use of them. Projectiles will fly in thick and fast if you’ve not killed everything on screen, and unlike your standard RPG’s you can’t take your time getting the job done. The aiming reticule shows what Baldur’s currently attacking - most handy when you’re surrounded and you’re trying to shoot down a troublesome enemy. However, it’ll also tell you what level they’re at, so you always know if you’re better off running than you are fighting. Although you’re capped at level 50 in the first game we’ve spied beasts that are 53 and above, so don’t think you’ll have it easy when you’re maxed out.

There’s also a handy gauge that keeps track of your health, weapons, magical energy and so on - as you’d expect, but there’s a combo meter tucked in as well, and it’ll shoot up during the big battles. It’s not there simply for show though, and you’ll be rewarded with goodies should you fight well. The same attack time and time again won’t work so you really need to mix things up if you want the prizes.

Still, forget about wading through piles of enemies and cutting them down - you won’t get anywhere if you play this like a conventional hack-’n’-slash. Magical abilities play a crucial part in toppling the larger foes. The spells have all got colorful names like ‘Superior Tveihender of Ferocity’. It’s also possible to modify Baldur himself by using cybernetics to increase speed, strength, stamina and other similar attributes. Be wary: there’s a fine line between using enough to increase your statistics and using so many that you virtually become a robot. It’s a balance Baldur’s well aware of, and the other gods mock his reluctance to use the cybernetic implants as much as he could. They see him as being too human… hence the name.

The danger is that Too Human might be trying too hard. The game is aiming to reach some simply massive targets, and given the blend of genres it’s arguably one of the most ambitious Xbox 360 titles to date, not the run-of-the-mill scrapper it first appeared to be. But Silicon Knights are more than equal to the task. Given their pedigree, Baldur’s machinations could turn into something quite special.

Keep your eyes peeled for our hands-on preview next week.
http://www.gamesradar.com/xbox360/too-human/previe...

---
Mass Effect - March 10th - Continue the Fight!!!

Bitches!!

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1214 Days

2008-02-17 19:41:44

Show me or let me play, I've had enough of these writings that really don't help the situation.......for me anyways, IN MY OPINION, I, ME! (Grift should be happy!)

---
Mods, stop changing my SIG! I'm going to end up banning you!

ACEfromRussia

ACEfromRussia
Since 648 Days

2008-02-17 19:54:54 In reply to LEBATO (2008-02-17 19:41:44)

Posted by LEBATO
Show me or let me play, I've had enough of these writings that really don't help the situation.......for me anyways, IN MY OPINION, I, ME! (Grift should be happy!)
I think bloody demo will be in this month after GDC 2008

And Some screens with Fenrir - giant wolf in North Myphology
BAD QUALITY(((((






---
Hironobu Sakaguchi is coming back to reclaim the throne (c)

Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII

KORNdog

KORNdog
Since 496 Days

2008-02-17 20:46:57

i need to play a demo to convince me this game isnt going to be trash. all this talk really doesnt convince me of anything other then the devs being too scared to show their game off. which in turn worries me in ragards to the quality of the title.

time will tell i guess. i'd like it to be good, i just have this feeling it wont be.

dcdelgado

dcdelgado
Since 952 Days

2008-02-17 20:58:57

Well all devs do the samething so its nothing new there, as for a demo heres to hoping, but the action\rpg elements have me hyped for this title!

---
Mass Effect - March 10th - Continue the Fight!!!

Bitches!!

TheBeagle

TheBeagle
Since 698 Days

2008-02-17 21:02:23

I'm excited. That wolf looks awesome.

---
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.

gmulis

blames poor
marketing
gmulis - blames poor<br>marketing
Since 880 Days

2008-02-17 21:40:27

need to see it in motion or play it personally

---
You can dream all you want, kid, but it won't do any good 'cause when you wake up again you'll realize nothing has changed.

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 959 Days

2008-02-17 22:11:50

I demo would be great, so far I like the game, but a demo of how the gameplay is gonna determine how fun it is.

I like the story, the art, the concept...etc. its only the gameplay controls that I have to test, personally.

I hope GDC is a good time to release it, or atleast SOON!

---
*A New Form of Change*

blmbox

blmbox
Since 424 Days

2008-02-18 00:00:37

God darnit! I want a demooooooooooooooooooooooo...

---
"Yipikaye mother fu...fudger!"

fr0sty

fr0sty
Since 543 Days

2008-02-18 00:53:29

The mouth on that creature looks brilliantly scary lol. I would love a demo too, but if one wasn`t released, then I`d risk it anyway. It comes out on the 6th of May `08 which is a bit of a bad time, considering that GTA-4 comes out the friday before it lol.

It has the potential to really shine with it`s replayablility etc and having up to 4 player co-op is great fun for sure!. Maybe it`ll help to soothe our pain while Diablo-3 still lingers as a distant memory of hope?.

Optimusv2

Optimusv2
Since 984 Days

2008-02-18 01:56:17

I'm still extremely excited for this game. I can't wait to play it.

The only way I could be letdown by it at this point is if the story doesn't deliver and I don't expect that to be the case.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic gay-ming monthly! amirite

szaromir

szaromir
Since 849 Days

2008-02-18 11:32:57


Wow.

Hopefully we'll get a demo at GDC.

---
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1214 Days

2008-02-20 01:57:40

New Video From IGN
http://media.xbox360.ign.com/media/748/748783/vids...

.............Uh...........Yeah, opinion is the same. I do see an increase in the number of enemies on screen though. But man, are those animations BAD or what? And it isn't even on a technical level only, it's their decisions, wtf is it with all the sliding? Looks really awful in that respect.

---
Mods, stop changing my SIG! I'm going to end up banning you!

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2008-02-20 03:07:11 In reply to LEBATO (2008-02-17 19:41:44)

Posted by LEBATO
Show me or let me play, I've had enough of these writings that really don't help the situation.......for me anyways, IN MY OPINION, I, ME! (Grift should be happy!)
FYI I'm a firm believer that the words "in my opinion" are redundant and pointless.

ramses01

Since 618 Days

2008-02-20 03:23:11 In reply to LEBATO (2008-02-20 01:57:40)

Posted by LEBATO
New Video From IGN
http://media.xbox360.ign.com/media/748/748783/vids...

.............Uh...........Yeah, opinion is the same. I do see an increase in the number of enemies on screen though. But man, are those animations BAD or what? And it isn't even on a technical level only, it's their decisions, wtf is it with all the sliding? Looks really awful in that respect.
Lebato, why do you even bother posting in Too Human threads? The game looks absolutely incredible. If the game fulfills the promise shown in the IGN piece, it will easily be the best game that I own thus far this generation.

dcdelgado

dcdelgado
Since 952 Days

2008-02-20 03:58:53

ign is to slow for me!

but these vids at GT are amazing!! i am really hyped for this game now and with coop too i'm sold, i'm off to bed now a happy man :)

http://www.gametrailers.com/game/2207.html

---
Mass Effect - March 10th - Continue the Fight!!!

Bitches!!

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2008-02-20 04:06:05

Nice topic title. I'm pretty sure GT and IGN have new video footage daily.

kenshin2418

Junior Detective kenshin2418 - Junior Detective
Since 1068 Days

2008-02-20 04:08:20

may want to add Too Human back in the title as well DC :p


Anyway, combat animations still look weak, but I think I'll be able to look past. The customization is looking really solid.

dcdelgado

dcdelgado
Since 952 Days

2008-02-20 04:22:14

GDC08: Joystiq live at the Too Human press conference


http://www.joystiq.com/2008/02/19/joystiq-live-at-...




one more addition, ok now i'm really off to bed :)

---
Mass Effect - March 10th - Continue the Fight!!!

Bitches!!

LEBATO

IS WRONG LEBATO - IS WRONG
Since 1214 Days

2008-02-20 05:26:20 In reply to ramses01 (2008-02-20 03:23:11)

Posted by ramses01
Lebato, why do you even bother posting in Too Human threads? The game looks absolutely incredible. If the game fulfills the promise shown in the IGN piece, it will easily be the best game that I own thus far this generation.
'Cause the game still interests me. I like the customization for example among other things.

And I didn't know you had no games this generation, poor you.

---
Mods, stop changing my SIG! I'm going to end up banning you!

Optimusv2

Optimusv2
Since 984 Days

2008-02-20 06:21:38

Haha the game looks so damn awesome I can't wait to play this thing!

I love the RPG elements and the gameplay really does look fun. I just look at this game from a combat perspective in a totally different fashion than I do other games and I like this game more for that reason.

It's different. There is nothing else like it right now that I can see and I have high hopes for the story of the game.

---
Hironobu Sakaguchi is coming back to reclaim the throne :)

October 20th 2007 (A good day)

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic gay-ming monthly! amirite

GangstaNip

Since 969 Days

2008-02-20 08:41:04

The GDC08: Joystiq live at the Too Human press conference had me really jumping for joy in wanting to play this game now.

Sath

Missed the
hay
Sath - Missed the<br>hay
Since 959 Days

2008-02-20 09:12:33

I saw that conversation video from GDc at IGN, the gameplay looks awesome, can't wait to buy this.

I doubt we will get a demo though, would be great if we did.

---
*A New Form of Change*

Julukku

Julukku
Since 851 Days

2008-02-20 12:45:43

Ok, if they get steady framerate, lagfree multiplayer and LOTS of items i'll be drooling all over this. I don't even care about graphics, animations and story. Cause all I want is a Diablo like game I can have fun with. When you're playing the game through for the 150th time. You don't really care for the story anyways. It's just a cherry at the top of a cake.

ACEfromRussia

ACEfromRussia
Since 648 Days

2008-02-20 13:08:48

KOTAKU hands on impressions

http://kotaku.com/358429/too-human-hands+on-impres...

---
Hironobu Sakaguchi is coming back to reclaim the throne (c)

Most Wanted: Lost Odyssey - Too Human - Deus EX 3 - Mass Effect 2 - Tomb Raider Underworld - Final Fantasy XIII - Final Fantasy Versus XIII

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