X360
Too Human Too Human
Microsoft Game Studios / Silicon Knights
Type: Action-RPG
Release date: Fourth quarter 2008

2008-08-28 16:38:27 by Manager
Microsoft's and Silicon Knights' Too Human will be released in Europe tomorrow, and here's an insanely long interview from the XCN with the lead designer of the game. The interview consists of questions submitted from several sites, and it covers nordic mythology, co-op and much much more.
|
| The First 10 Minutes |
> 3 Months |
640x360 |
210 MB |
| The First 10 Minutes |
> 3 Months |
1280x720 |
628 MB |
| The First 10 Minutes |
> 3 Months |
1280x720 |
633 MB |
| World Serpent |
> 3 Months |
640x360 |
38 MB |
| World Serpent |
> 3 Months |
1280x720 |
86 MB |
| World Serpent |
> 3 Months |
1280x720 |
218 MB |
| Ice Forest |
> 3 Months |
640x360 |
38 MB |
| Ice Forest |
> 3 Months |
1280x720 |
85 MB |
| Ice Forest |
> 3 Months |
1280x720 |
221 MB |
| Demo gameplay |
> 3 Months |
640x360 |
87 MB |
| Demo gameplay |
> 3 Months |
852x480 |
112 MB |
| Demo gameplay |
> 3 Months |
852x480 |
112 MB |
| E3: Too Human gameplay |
> 3 Months |
640x360 |
13 MB |
| E3: Too Human gameplay |
> 3 Months |
1280x720 |
35 MB |
| E3: Too Human gameplay |
> 3 Months |
1280x720 |
27 MB |
| Trailer |
> 3 Months |
640x360 |
14 MB |
| Trailer |
> 3 Months |
1280x720 |
33 MB |
| Trailer |
> 3 Months |
1280x720 |
32 MB |
| Aesir |
> 3 Months |
640x360 |
40 MB |
| Aesir |
> 3 Months |
1280x720 |
89 MB |
| Aesir |
> 3 Months |
1280x720 |
259 MB |
| COOP Serving |
> 3 Months |
640x360 |
14 MB |
| COOP Serving |
> 3 Months |
1280x720 |
36 MB |
| COOP Serving |
> 3 Months |
1280x720 |
59 MB |
| SkillTree Commando |
> 3 Months |
640x360 |
39 MB |
| SkillTree Commando |
> 3 Months |
1280x720 |
107 MB |
| SkillTree Commando |
> 3 Months |
1280x720 |
223 MB |
| Hel |
> 3 Months |
640x360 |
2 MB |
| Hel |
> 3 Months |
1280x720 |
5 MB |
| Hel |
> 3 Months |
1280x720 |
21 MB |
| Battlecries trailer |
> 3 Months |
640x360 |
18 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
48 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
48 MB |
| Battlecries trailer |
> 3 Months |
1280x720 |
55 MB |
| Bio-Engineer |
> 3 Months |
640x360 |
17 MB |
| Bio-Engineer |
> 3 Months |
1280x720 |
40 MB |
| Bio-Engineer |
> 3 Months |
1280x720 |
196 MB |
| Berserker Skill Tree |
> 3 Months |
640x360 |
42 MB |
| Berserker Skill Tree |
> 3 Months |
1280x720 |
114 MB |
| Berserker Skill Tree |
> 3 Months |
1280x720 |
323 MB |
| Video Diary #4 |
> 3 Months |
640x360 |
167 MB |
| Video Diary #4 |
> 3 Months |
1280x720 |
392 MB |
| Video Diary #4 |
> 3 Months |
1280x720 |
347 MB |
| B-roll gameplay |
> 3 Months |
640x360 |
19 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
51 MB |
| Skill Tree video |
> 3 Months |
640x360 |
25 MB |
| Skill Tree video |
> 3 Months |
1280x720 |
69 MB |
| Villain presentation - Loki |
> 3 Months |
640x360 |
3 MB |
| Villain presentation - Loki |
> 3 Months |
1280x720 |
7 MB |
| Villain presentation - Loki |
> 3 Months |
1280x720 |
27 MB |
| Skill Tree video |
> 3 Months |
1280x720 |
264 MB |
| B-roll gameplay |
> 3 Months |
1280x720 |
36 MB |
| Coop trailer |
> 3 Months |
640x360 |
25 MB |
| Coop trailer |
> 3 Months |
1280x720 |
64 MB |
| Coop trailer |
> 3 Months |
1280x720 |
68 MB |
| Dev Diary #3 |
> 3 Months |
640x360 |
132 MB |
| Dev Diary #3 |
> 3 Months |
1280x720 |
348 MB |
| Dev Diary #3 |
> 3 Months |
1280x720 |
560 MB |
| GDC: Second video |
> 3 Months |
640x360 |
39 MB |
| GDC: Second video |
> 3 Months |
1280x720 |
125 MB |
| GDC: Second video |
> 3 Months |
1280x720 |
108 MB |
| GDC Trailer |
> 3 Months |
640x360 |
47 MB |
| GDC Trailer |
> 3 Months |
1280x720 |
152 MB |
| GDC Trailer |
> 3 Months |
1280x720 |
107 MB |
| Berserker |
> 3 Months |
640x360 |
16 MB |
| Berserker |
> 3 Months |
1280x720 |
53 MB |
| Berserker |
> 3 Months |
1280x720 |
40 MB |
| Dev diary #2 |
> 3 Months |
640x360 |
79 MB |
| Dev diary #2 |
> 3 Months |
1280x720 |
219 MB |
| Dev diary #2 |
> 3 Months |
1280x720 |
395 MB |
| E3: Video |
> 3 Months |
1280x720 |
228 MB |
| E3: Video |
> 3 Months |
1280x720 |
228 MB |
| E3: Gameplay camera 2 |
> 3 Months |
960x540 |
85 MB |
| E3: Camcorder gameplay |
> 3 Months |
960x540 |
104 MB |
| E3: XBLM trailer |
> 3 Months |
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10 MB |
| E3: XBLM trailer |
> 3 Months |
1280x720 |
29 MB |
| X05: Too Human trailer LQ |
> 3 Months |
320x240 |
9 MB |
| X05: Trailer mix |
> 3 Months |
640x360 |
38 MB |
| 12 images |
> 3 Months |
12 |
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| World Serpent |
> 3 Months |
10 |
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| Aesir |
> 3 Months |
14 |
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| Skill Tree Commando |
> 3 Months |
3 |
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| Hel images and artworks |
> 3 Months |
9 |
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| 6 Freya Images |
> 3 Months |
6 |
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| Bio Engineer |
> 3 Months |
3 |
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| Berserker |
> 3 Months |
3 |
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| 65 images |
> 3 Months |
65 |
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| 70 images |
> 3 Months |
70 |
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| 118 artworks and images (2007) |
> 3 Months |
118 |
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| Villain - Loki images |
> 3 Months |
5 |
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| Artworks |
> 3 Months |
16 |
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| Skill Tree images |
> 3 Months |
3 |
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| Building up Baldur images |
> 3 Months |
7 |
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| 39 images (mixed 2007-2008) |
> 3 Months |
39 |
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| 23 images (2007) |
> 3 Months |
23 |
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| 29 images |
> 3 Months |
29 |
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| Coop |
> 3 Months |
9 |
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| 16 Images |
> 3 Months |
16 |
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| Concept arts |
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13 |
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| Character images |
> 3 Months |
17 |
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| 7 images |
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7 |
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| E3 images |
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5 |
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| One image |
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1 |
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| 1 image |
> 3 Months |
1 |
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| E3: 17 images |
> 3 Months |
17 |
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| 19 images |
> 3 Months |
19 |
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| Famitsu Weekly scans |
> 3 Months |
2 |
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| 5 images |
> 3 Months |
5 |
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| 7 artworks |
> 3 Months |
7 |
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| The First 10 Minutes: Too Human |
> 3 Months |
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| Too Human interview |
> 3 Months |
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| Too Human: Ice Forest and more |
> 3 Months |
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| E3: Too Human demo and the MP |
> 3 Months |
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| E3: Gameplay of all MS titles |
> 3 Months |
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| Too Human trailer |
> 3 Months |
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| Too Human: Aesir |
> 3 Months |
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| Too Human: Coop serving |
> 3 Months |
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| Too Human: Commando |
> 3 Months |
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| Too Human: Hel |
> 3 Months |
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| Trailer for Too Human |
> 3 Months |
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| Too Human adds Freya |
> 3 Months |
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| Too Human: Bio-Engineer |
> 3 Months |
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| Too Human: Berserker |
> 3 Months |
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| Too Human video diary |
> 3 Months |
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| The new images of Too Human |
> 3 Months |
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| Images & videos of Too Human |
> 3 Months |
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| Gameplay of Too Human |
> 3 Months |
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| Too Human: Coop images and video |
> 3 Months |
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| Too Human: Dev Diary #3 |
> 3 Months |
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| Images of Too Human |
> 3 Months |
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| Too Human: Berserker video |
> 3 Months |
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| Too Human Dev Diary #2 |
> 3 Months |
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| Images of Too Human |
> 3 Months |
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| E3: Too Human video |
> 3 Months |
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| E3: Images of Too Human |
> 3 Months |
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| One new Too Human image |
> 3 Months |
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| E3: Too Human video |
> 3 Months |
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| E3: Too Human images |
> 3 Months |
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| E3: Xbox 360 games montage |
> 3 Months |
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| E3: Too Human trailer |
> 3 Months |
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| One image of Too Human |
> 3 Months |
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| Too Human scans |
> 3 Months |
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| X05: Trailer low-res of Too Human |
> 3 Months |
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| X05: Trailer mix |
> 3 Months |
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| X05: 5 images of Too Human |
> 3 Months |
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| New images from Too Human |
> 3 Months |
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Since 1072 Days
2008-08-29 15:21:44 In reply to Megido (2008-08-29 15:13:49)
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
Since 505 Days
2008-08-29 16:08:51
Maybe i should have added a " ;) " after, i wasn't particularly serious ^^
---
We seek permission to devour you. We mean...to approach the bench.
Since 1158 Days
2008-08-30 01:44:00 In reply to Optimusv2 (2008-08-29 14:55:26)
Anyway going back to the game, I was a little surprised that it can be quite hard too. If you take out the Valkyrie, the game would be so frustrating. Although the Valkyrie sequence does get annoying at times.
Since 1063 Days
2008-08-30 01:52:50 In reply to wuffyx (2008-08-30 01:44:00)
Anyway going back to the game, I was a little surprised that it can be quite hard too. If you take out the Valkyrie, the game would be so frustrating. Although the Valkyrie sequence does get annoying at times.
---
Marumaro for the WIN !!
Since 1165 Days
2008-08-30 03:48:48
My roommate has it, and after about 5-6 hours(a LOT of which has been spent in the inventory screens), I'm part way through the last level. I am enjoying it, but man, it is a shitty, shitty game.
The art design of the levels(3rd is absolutely fantastic!) and the character customization(visually) are the only aspects that are at least competently well-done. I honestly can't believe that the game was play-tested at any great lengths due to how sloppy some things are(the combat...) or how completely needlessly tedious other things are(trudging through cyberspace...why the hell do I have to always walk back to the well to exit but can head to Aesir anytime I want?).
What an amateurish attempt at game-making.
---
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Since 706 Days
2008-08-30 04:33:37 In reply to Ronsauce (2008-08-30 03:48:48)
The art design of the levels(3rd is absolutely fantastic!) and the character customization(visually) are the only aspects that are at least competently well-done. I honestly can't believe that the game was play-tested at any great lengths due to how sloppy some things are(the combat...) or how completely needlessly tedious other things are(trudging through cyberspace...why the hell do I have to always walk back to the well to exit but can head to Aesir anytime I want?).
What an amateurish attempt at game-making.
Since 1165 Days
2008-08-30 04:48:56 In reply to ramses01 (2008-08-30 04:33:37)
I have awesome killing sprees as well(when they aren't interrupted by Baldur sliding into a group of explosive enemies as opposed to doing the intended fierce attack), but they can really only be considered awesome within Too Human.
I had originally thought that the combat was pretty decent and that people complaining just didn't give it enough time, but after spending more time with it, it really just became more evident how horrible it really is.
---
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Since 1158 Days
2008-08-30 05:35:14
My husband just finished the game...and wow that was some nice plot...
Initially I thought this game would follow Norse mythology at the start, with Baldur dying in the end. I was so surprised when I realized that this takes place after Baldur's death and is essentially the start of Ragnarok. So far I'm liking the twists that have been presented in the game.
Since 1110 Days
2008-08-30 10:33:47
SCREW HMV, I didnt receive my copy yesterday, meaning I am gonna have to wait until monday :(
---
||BUY|| TRU - POP4 - FC2 - TLR - IU - ToV - GoW2 - Fable 2 - TH
||RENT|| SH5 - Mirror's E - VP2 - BK3 - Naruto BB - SCVI
||2009|| FF13 - Splinter Cell 5 - Alan W - RE5 - I'm Alive - Cry On - SO4 - BG&E2 - Bayonetta - Doom 4 - Lords of Shadow - SF4
Since 1210 Days
2008-08-30 14:30:41 In reply to wuffyx (2008-08-30 05:35:14)
Initially I thought this game would follow Norse mythology at the start, with Baldur dying in the end. I was so surprised when I realized that this takes place after Baldur's death and is essentially the start of Ragnarok. So far I'm liking the twists that have been presented in the game.
Also the ending... when Loki looks up and then it switches to his view of the Frost Giant! That is how you do a cliffhanger.
Since 735 Days
2008-08-31 00:13:11
Cool!
http://vgchartz.com/aweekly.php?date=39684&console...
Since 1063 Days
2008-08-31 16:11:27
Well It may be at number 2 but its still only sold 135k thats not great by any stretch.
---
Marumaro for the WIN !!
Since 1110 Days
2008-08-31 16:15:41 In reply to Jollipop (2008-08-31 16:11:27)
Yup and to be honest It doesnt deserve it.
/still waiting for my copy to arrive.
---
||BUY|| TRU - POP4 - FC2 - TLR - IU - ToV - GoW2 - Fable 2 - TH
||RENT|| SH5 - Mirror's E - VP2 - BK3 - Naruto BB - SCVI
||2009|| FF13 - Splinter Cell 5 - Alan W - RE5 - I'm Alive - Cry On - SO4 - BG&E2 - Bayonetta - Doom 4 - Lords of Shadow - SF4
Still drinking
Since 1173 Days
2008-08-31 18:38:57
My computer was prevented from connecting to Bannerconnect.com.
Lol! Thank you computer, I love you; you always have my best interests.
Oh, 135 is poop scrap.
Since 1072 Days
2008-08-31 21:30:16
I need to play more of this game, but I've been having so much fun with Vesperia that I haven't had the time to jump into it at any decent length yet.
Well isn't that 135k just for a weeks worth of sales? If it sells anywhere close to that next week it will already be in the 270k range and this is only for it's first week in the USA. If it's at all correct that is.
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
Since 1072 Days
2008-09-04 13:01:58
http://www.neogaf.com/forum/showthread.php?t=33349...
01 (01) [WII] Mario Kart Wii (Nintendo)
02 (02) [WII] Wii Fit (Nintendo)
03 (03) [WII] Wii Play (Nintendo)
04 (04) [WII] Big Beach Sports (Thq)
05 (__) [360] Too Human (Microsoft)
06 (__) [PC] The Sims 2: Apartment Life (Electronic Arts)
07 (07) [WII] Carnival: Funfair Games (Take 2)
08 (05) [NDS] Dr Kawashima's Brain Training (Nintendo)
09 (06) [WII] Mario & Sonic At The Olympic Games (Sega)
10 (__) [360] Tiger Woods Pga Tour 09 (Electronic Arts)
11 (__) [PS3] Tiger Woods Pga Tour 09 (Electronic Arts)
12 (__) [WII] Tiger Woods Pga Tour 09 (Electronic Arts)
13 (08) [NDS] Guitar Hero: On Tour (Activision Blizzard)
14 (32) [NDS] Carnival: Funfair Games (Take 2)
15 (09) [360] Beijing 2008 (Sega)
16 (11) [WII] Super Smash Bros: Brawl (Nintendo)
17 (15) [NDS] Wall-e (Thq)
18 (10) [PS3] Beijing 2008 (Sega)
19 (12) [NDS] Mario & Sonic At The Olympic Games (Sega)
20 (19) [WII] Guitar Hero Iii: Legends Of Rock (Activision Blizzard)
Week 35, 2008
01 (02) [WII] Wii Fit (Nintendo)
02 (03) [WII] Wii Play (Nintendo)
03 (__) [NDS] Mario Kart DS (Nintendo)
04 (07) [NDS] Dr. Kawashima's Brain Training (Nintendo)
05 (01) [WII] Mario Kart Wii (Nintendo)
06 (__) [360] Too Human (Microsoft)
07 (__) [WII] Tiger Woods PGA Tour 2009 (Electronic Arts)
08 (04) [WII] Super Smash Bros. Brawl (Nintendo)
09 (__) [PC] The Sims 2: Apartment Life (Electronic Arts)
10 (__) [NDS] More Brain Training from Dr. Kawashima (Nintendo)
Week 35, 2008
01 (__) [PC] The Sims 2: Apartment Life (Electronic Arts)
02 (__) [360] Too Human (Microsoft)
03 (05) [PS3] Grand Theft Auto IV (Take 2)
04 (01) [PS2] Rugby 2008 (Electronic Arts)
05 (03) [PS2] Singstar Amped (SCE)
06 (__) [PC] World of Warcraft (Vivendi Games)
07 (04) [PSP] Secret Agent Clank (SCE)
08 (08) [360] Grand Theft Auto IV (Take 2)
09 (__) [PC] The Sims 2 (Electronic Arts)
10 (02) [PS3] Beijing 2008 (Sega)
---
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic g
IEEE 1394
Since 1180 Days
2008-09-07 13:56:20
I'm not gonna go trough this whole thread to look if u guys talked about the following:
I just hired the game, started it up and played it for half an hour.. (my gf wanted to watch a movie)
Anyway what suprised me is that there is not any form of tutorial involved??? Did i miss something or? are those text boxes that pop up the only thing I'm gonna get?
Not the best start to a game ever...
I still have to figure out the melee combat...
Does anyone have recommendation for the camera mode? cause strategic mode is annoying the fuck out of me...
Will get back with more impressions later
---
"Let me explain something to you. Um, I am not "Mr. Lebowski". You're Mr. Lebowski. I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing. "
Since 735 Days
2008-09-07 20:53:54
I can help u with combat system and controls/camera, but only if u know russian, coz my english is shit for this
Since 1165 Days
2008-09-07 23:53:28
I am so unbelievably grateful that the game didn't have a mandatory tutorial. I absolutely despise tutorial levels(and even text boxes are frustratingly annoying) and have, at least with demos, not given a game a chance because it's ridiculous tutorial level was TOO damn slow and TOO damn boring.
---
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
IEEE 1394
Since 1180 Days
2008-09-08 02:57:15
I am normally like you ronsauce, I hate tutorials because they treat you like a retard and take way too long... But in this game a bigger bit of a tutorial might have been a good idea...
---
"Let me explain something to you. Um, I am not "Mr. Lebowski". You're Mr. Lebowski. I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing. "
Since 1210 Days
2008-09-08 13:02:07
There are tutorials hidden in the weapon and armour store, and I mean hidden. Walk up to different areas and you can hit A to get an on-screen text box that tells you some tactics. Probably would have been better to have them all in one place to be honest.
IEEE 1394
Since 1180 Days
2008-09-08 20:16:32
yeah I just found that out this morning... My impressions so far:
The story seems pretty good and I like the cutscenes... The whole loot hunting is pretty addictive and seems well implemented. I wasn't particularly fond of the inverntory system, but after a while it grows on me..
Combat is horrible implemented though.. I know what i'm doing but the analog stick combo is not really a good thing in my opinion.. It almost feels broken... The gameplay seems also a bit shalow. Go there, kill that, get treasure, Go there, kill that, get treasure.. ETC...
If the combat would be better implemented (and deeper, more moves, more skills) it would be an awesome game.. Now because one of the major gameplay elements feels broken, the game is a shadow of what it could have been....
It's entertaining though, but I don't know how long that will be with these big flaws...
---
"Let me explain something to you. Um, I am not "Mr. Lebowski". You're Mr. Lebowski. I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing. "
Since 1165 Days
2008-09-08 23:03:49
The thing about the story is that its concept is golden, but it really isn't presented in any half-decent way either. I honestly didn't care a single bit about any of the characters, their actions, or their motives. The major plot elements had less of an effect on me than the smallest of encounters in Mass Effect.

It would have been nice if, in addition to creating actual good unbroken combat, SK had went really in depth with the lore of the game ala Mass Effect instead of completely eschewing it in favour of what?... poorly written repetitive dialogue?
Gahh!!! It's really frustrating how hard this game fails at key things like gameplay and story.
---
"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
IEEE 1394
Since 1180 Days
2008-09-09 10:46:58
I hope that MS will let them make a way better sequal although I can't blame MS for cutting funds or dumping the whole project....
And about the supossed 12 year development period.. I think they got a little bit blinded on their on product...
---
"Let me explain something to you. Um, I am not "Mr. Lebowski". You're Mr. Lebowski. I'm the Dude. So that's what you call me. You know, that or, uh, His Dudeness, or uh, Duder, or El Duderino if you're not into the whole brevity thing. "
Since 1210 Days
2008-09-09 14:26:24
They spent 4 years on this incarnation of the game, no more.
As for the story, it is actually pretty good but presented (perhaps wrongly) in a non-linear fashion and with some very strange choices of camera angle and dialogue at times.