PC
X360
PS3
Brothers in Arms: Hell's Highway Brothers in Arms: Hell's Highway
Ubisoft / Gearbox Software
Type: Tactical FPS
Release date: Available

2008-09-30 12:54:57 by Manager
Ubisoft's and Gearbox's Brothers in Arms: Hell's Highway was released last week in both Europe and the US, and here's a new Q&A provided by XCN. As before, the interview consists of questions submitted by different sites and members, so it's a big mix of different stuff. I remember some of these from our forums, and this one covers everything from delays, multiplayer, physics to demos and much more. With some luck we'll have a copy of the game this week and the First 10 Minutes online.
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| The First 10 Minutes: Part 2 |
8 Weeks |
640x360 |
259 MB |
| The First 10 Minutes: Part 2 |
8 Weeks |
1280x720 |
926 MB |
| The First 10 Minutes: Intro |
8 Weeks |
640x360 |
80 MB |
| The First 10 Minutes: Intro |
8 Weeks |
1280x720 |
254 MB |
| The First 10 Minutes: Part 2 |
8 Weeks |
1280x720 |
935 MB |
| The First 10 Minutes: Intro |
8 Weeks |
1280x720 |
262 MB |
| Making Of #3 |
> 3 Months |
640x360 |
73 MB |
| Making Of #3 |
> 3 Months |
1280x720 |
235 MB |
| Making Of #3 |
> 3 Months |
1280x720 |
329 MB |
| GC08: Gameplay |
> 3 Months |
640x360 |
143 MB |
| GC08: Gameplay |
> 3 Months |
960x540 |
241 MB |
| GC08: Gameplay |
> 3 Months |
960x540 |
232 MB |
| Teamwork trailer |
> 3 Months |
640x360 |
30 MB |
| Teamwork trailer |
> 3 Months |
640x360 |
26 MB |
| Teamwork trailer |
> 3 Months |
640x360 |
29 MB |
| Making of #2 |
> 3 Months |
640x360 |
52 MB |
| Making of #2 |
> 3 Months |
1280x720 |
163 MB |
| Making of #2 |
> 3 Months |
1280x720 |
345 MB |
| E3: Walkthrough |
> 3 Months |
640x360 |
105 MB |
| E3: Walkthrough |
> 3 Months |
1280x720 |
378 MB |
| E3: Behind the scenes |
> 3 Months |
640x360 |
46 MB |
| E3: Behind the scenes |
> 3 Months |
1280x720 |
114 MB |
| E3: Destructible cover |
> 3 Months |
640x360 |
15 MB |
| E3: Destructible cover |
> 3 Months |
1280x720 |
43 MB |
| E3: Tanks |
> 3 Months |
640x360 |
12 MB |
| E3: Tanks |
> 3 Months |
1280x720 |
36 MB |
| E3: Behind the scenes |
> 3 Months |
1280x720 |
137 MB |
| E3: Destructible cover |
> 3 Months |
1280x720 |
48 MB |
| E3: Tanks |
> 3 Months |
1280x720 |
41 MB |
| E3: Walkthrough |
> 3 Months |
1280x720 |
458 MB |
| Developer diary |
> 3 Months |
640x360 |
71 MB |
| Developer diary |
> 3 Months |
960x540 |
129 MB |
| Developer diary |
> 3 Months |
960x540 |
164 MB |
| Destructible cover |
> 3 Months |
640x360 |
16 MB |
| Destructible cover |
> 3 Months |
1280x720 |
43 MB |
| Destructible cover |
> 3 Months |
1280x720 |
48 MB |
| Ubidays: Trailer |
> 3 Months |
640x360 |
15 MB |
| Ubidays: Trailer |
> 3 Months |
1280x720 |
41 MB |
| Ubidays: Trailer |
> 3 Months |
1280x720 |
112 MB |
| April 2008 trailer |
> 3 Months |
640x360 |
25 MB |
| April 2008 trailer |
> 3 Months |
1280x720 |
73 MB |
| April 2008 trailer |
> 3 Months |
1280x720 |
97 MB |
| Ubidays: BiA3 press presentation (HD) |
> 3 Months |
1280x720 |
217 MB |
| Ubidays: BiA3 press presentation |
> 3 Months |
640x360 |
241 MB |
| Ubi Days: Direct feed trailer (MP4) |
> 3 Months |
1280x720 |
55 MB |
| Ubi Days: Direct feed trailer |
> 3 Months |
1280x720 |
73 MB |
| Ubi days: Trailer |
> 3 Months |
960x540 |
22 MB |
| BIA - Very short Teaser |
> 3 Months |
1280x720 |
13 MB |
| E3 demo |
> 3 Months |
640x360 |
28 MB |
| E3: Comparison |
> 3 Months |
640x360 |
9 MB |
| E3: Comparison 720p |
> 3 Months |
1280x720 |
26 MB |
| First trailer extended |
> 3 Months |
640x360 |
20 MB |
| First trailer ext. 720p |
> 3 Months |
1280x720 |
58 MB |
| First trailer |
> 3 Months |
640x360 |
9 MB |
| First trailer 720p |
> 3 Months |
1280x720 |
25 MB |
| 4 images |
> 3 Months |
4 |
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| 4 images |
> 3 Months |
4 |
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| E3: Images |
> 3 Months |
4 |
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| 2 images |
> 3 Months |
2 |
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| Ubidays: Images |
> 3 Months |
17 |
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| 5 images |
> 3 Months |
5 |
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| Images and characters |
> 3 Months |
7 |
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| 3 images |
> 3 Months |
3 |
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| 5 images |
> 3 Months |
5 |
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| 4 images |
> 3 Months |
4 |
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| 5 images |
> 3 Months |
5 |
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| 5 Images PC PS3 X360 |
> 3 Months |
5 |
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| Game Convention images |
> 3 Months |
3 |
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| Game Convention images |
> 3 Months |
3 |
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| E3: Images |
> 3 Months |
11 |
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| Ubi Days: Images |
> 3 Months |
3 |
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| E3: 4 images |
> 3 Months |
4 |
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| One image |
> 3 Months |
1 |
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| 4 images |
> 3 Months |
4 |
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| 2 images |
> 3 Months |
2 |
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| 1 image |
> 3 Months |
1 |
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| Two images |
> 3 Months |
2 |
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| 1 image |
> 3 Months |
1 |
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| 1 image |
> 3 Months |
1 |
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| First image |
> 3 Months |
1 |
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| The First 10 Minutes: BiA: HH |
8 Weeks |
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| Brothers in Arms: HH Q&A |
9 Weeks |
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| Third Making Of of BiA: HH |
> 3 Months |
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| GC08: BIA:HH gameplay |
> 3 Months |
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| GC08: Ubisoft's game medley |
> 3 Months |
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| Images of BIA: Hell's Highway |
> 3 Months |
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| Second BIA:HH Making Of |
> 3 Months |
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| E3: BIA:HH images and videos |
> 3 Months |
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| Brothers in Arms: HH trailer |
> 3 Months |
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| BiA HH: Destructible cover |
> 3 Months |
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| Ubidays: BiA 3: Images & trailer |
> 3 Months |
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| Images of BiA: Hell's Highway |
> 3 Months |
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| Brothers in Arms HH: It's back! |
> 3 Months |
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| Images of BiA: Hell's Highway |
> 3 Months |
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| Images of Brothers in Arms 3 |
> 3 Months |
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| More images of Brothers in Arms 3 |
> 3 Months |
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| Images of Brothers in Arms 3 |
> 3 Months |
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| Images of Brothers in Arms: HH |
> 3 Months |
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| GC07: Brothers in Arms images |
> 3 Months |
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| Ubidays: BiA3 presentation |
> 3 Months |
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| Ubidays: Brothers In Arms: Hell's Highway images |
> 3 Months |
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| Ubi Days: Brother in Arms trailer |
> 3 Months |
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| A teaser for Brother In Arms 3 |
> 3 Months |
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| Brothers in Arms HH trailer demo |
> 3 Months |
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| E3: Brothers in Arms 3 images |
> 3 Months |
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| E3: Brothers in Arms comparison trailer |
> 3 Months |
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| Brothers in Arms HH extended trailer |
> 3 Months |
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| Another two BiA3 images |
> 3 Months |
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| Brothers in Arms 3 images |
> 3 Months |
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| Brothers in Arms 3 images & trailer |
> 3 Months |
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| BiA3: One more image |
> 3 Months |
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| One Brothers in Arms 3 image |
> 3 Months |
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| First image of Brothers in Arms 3 |
> 3 Months |
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IS WRONG
Since 1301 Days
2006-05-03 01:20:33
WOW, you have to be kidding, that looks unbelievable in all respects! I need to play this game NOW.
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Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.
Since 1132 Days
2006-05-03 02:26:28
the second half of the video won me over. The way that jeep deformed under the tank, its droolworthy.
Since 1494 Days
2006-05-04 16:55:31
http://www.xboxygen.com/upload/Gallery/corrion_wal...
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http://www.xboxygen.com
Mr. Bad Cop Since 1150 Days
2006-05-05 02:53:11
http://www.gametrailers.com/player.php?id=10359&ty...
An extended trailer showing a clothes line, mortars, etc.
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I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
Since 1063 Days
2006-05-05 03:28:14
This is just ridiculous that we would be seeing this kind of detail so soon in to the 360's life.
I can;t even imagine what we will be seeing in 3-4 years time from now.
Since 1072 Days
2006-05-05 05:19:02
Seriously incredible stuff here. Brothers in arms 3 developer himself said they wont get optimal performance out of the 360 till like 2 years later so the fact that stuff looks this good now is really a treat.
I know there are many die hard pc gamers out there, but I no longer see the justification for a pimped out pc. Sure you have some pc developers that try to innovate, but I find more console developers are pushing the envelope and in many ways its an advantage to having a closed box environment. My 360 was money well spent.
I really love that the first person view isn't just a flying camera like i always is. When you hop a wall you can see your legs when you take a grenade off your waste you see your waste. All the little things that just make this great. Your teammate positioning that metal thing down onto the rock to get ready to fire at the tank just awesome.
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[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
Mr. Bad Cop Since 1150 Days
2006-05-05 05:44:32 In reply to Jollipop (2006-05-05 03:28:14)
I can;t even imagine what we will be seeing in 3-4 years time from now.
The engine's focus is on content creation--and allows artists to begin work IMMEDIATELY. So in a 24 month dev cycle, instead of spending a lot of time designing and engineering an engine and creating art assets that may or may not fit right, you know what you have Day 1. This is why so many people have jumped on UE3. A lot of the bigger companies can make better specialized engines for their specific games, but UE3 is "good enough" and ahead of the curve enough that the effort spent creating more/better art has a higher return than creating their own engine.
The only down side is that these companies spend less time creating such engines and may behind in 2-3 years. Hopefully they are in codevelopment of internal engines.
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I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.
Since 1063 Days
2006-05-05 18:55:10
I agree that UE3 is an amazing game engine, It seems at the moment that only BIA3 is using it correctly .. (looks totally different from the other UE3 games)
I think more dev's will probably go this route as dev cost's sore higher and higher UE4 - UE5 etc etc..
He can also
ban your ass!
Since 1180 Days
2006-05-05 19:03:12 In reply to Optimusv2 (2006-05-05 05:19:02)
This game does look great, I would consider playing the X360 version for single player--I'm curious to see how the PC version stacks up--and how the MP compares to other WWII shooters..I just joined a COD2 ladder--I wonder if this will soon be replacing it.
Since 1063 Days
2006-05-05 19:19:46
I agree with much of what you say GriftGFX but the fact remains that the majority of gamers (some PC gamers) prefer the ease of console gaming, no instalation, no configuration, etc etc.
Consoles are becomeing more and more like closed box PC's but doing away with customization, the only reason i would upgrade my PC is to play the latest game, but if i can do this on the 360 there is no reason for me to upgrade my PC.
Obviously there are still PC fans who want the best and fastest PC's the market has to offer but it really makes me wonder if spending $1000+ in upgrading is really worth it. (especially when PC games rarely take full advantage of it)
For a $1000 i could probably buy all 3 consoles.
Since 1163 Days
2006-05-06 06:37:42
The part where he catches the solder in his arm has been confirmed as an event that can happen during game play.
http://previews.teamxbox.com/xbox-360/1335/Brother...
I'm not sure about the camera being tied to the animation. That sounds like it would be way more disorientating motion than needed.
---
...And so it Begins...
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