PC
X360
PS3

Brothers in Arms: Hell's Highway Brothers in Arms: Hell's Highway

Ubisoft / Gearbox Software

Type: Tactical FPS

Release date: Available

 
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Brothers in Arms: HH Q&A

Brothers in Arms: HH Q&A

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2008-09-30 12:54:57 by Manager

Ubisoft's and Gearbox's Brothers in Arms: Hell's Highway was released last week in both Europe and the US, and here's a new Q&A provided by XCN. As before, the interview consists of questions submitted by different sites and members, so it's a big mix of different stuff. I remember some of these from our forums, and this one covers everything from delays, multiplayer, physics to demos and much more. With some luck we'll have a copy of the game this week and the First 10 Minutes online.

 
Vidéos
Since Format Size
The First 10 Minutes: Part 2
8 Weeks 640x360 259 MB
The First 10 Minutes: Part 2
8 Weeks 1280x720 926 MB
The First 10 Minutes: Intro
8 Weeks 640x360 80 MB
The First 10 Minutes: Intro
8 Weeks 1280x720 254 MB
The First 10 Minutes: Part 2
8 Weeks 1280x720 935 MB
The First 10 Minutes: Intro
8 Weeks 1280x720 262 MB
Making Of #3
> 3 Months 640x360 73 MB
Making Of #3
> 3 Months 1280x720 235 MB
Making Of #3
> 3 Months 1280x720 329 MB
GC08: Gameplay
> 3 Months 640x360 143 MB
GC08: Gameplay
> 3 Months 960x540 241 MB
GC08: Gameplay
> 3 Months 960x540 232 MB
Teamwork trailer
> 3 Months 640x360 30 MB
Teamwork trailer
> 3 Months 640x360 26 MB
Teamwork trailer
> 3 Months 640x360 29 MB
Making of #2
> 3 Months 640x360 52 MB
Making of #2
> 3 Months 1280x720 163 MB
Making of #2
> 3 Months 1280x720 345 MB
E3: Walkthrough
> 3 Months 640x360 105 MB
E3: Walkthrough
> 3 Months 1280x720 378 MB
E3: Behind the scenes
> 3 Months 640x360 46 MB
E3: Behind the scenes
> 3 Months 1280x720 114 MB
E3: Destructible cover
> 3 Months 640x360 15 MB
E3: Destructible cover
> 3 Months 1280x720 43 MB
E3: Tanks
> 3 Months 640x360 12 MB
E3: Tanks
> 3 Months 1280x720 36 MB
E3: Behind the scenes
> 3 Months 1280x720 137 MB
E3: Destructible cover
> 3 Months 1280x720 48 MB
E3: Tanks
> 3 Months 1280x720 41 MB
E3: Walkthrough
> 3 Months 1280x720 458 MB
Developer diary
> 3 Months 640x360 71 MB
Developer diary
> 3 Months 960x540 129 MB
Developer diary
> 3 Months 960x540 164 MB
Destructible cover
> 3 Months 640x360 16 MB
Destructible cover
> 3 Months 1280x720 43 MB
Destructible cover
> 3 Months 1280x720 48 MB
Ubidays: Trailer
> 3 Months 640x360 15 MB
Ubidays: Trailer
> 3 Months 1280x720 41 MB
Ubidays: Trailer
> 3 Months 1280x720 112 MB
April 2008 trailer
> 3 Months 640x360 25 MB
April 2008 trailer
> 3 Months 1280x720 73 MB
April 2008 trailer
> 3 Months 1280x720 97 MB
Ubidays: BiA3 press presentation (HD)
> 3 Months 1280x720 217 MB
Ubidays: BiA3 press presentation
> 3 Months 640x360 241 MB
Ubi Days: Direct feed trailer (MP4)
> 3 Months 1280x720 55 MB
Ubi Days: Direct feed trailer
> 3 Months 1280x720 73 MB
Ubi days: Trailer
> 3 Months 960x540 22 MB
BIA - Very short Teaser
> 3 Months 1280x720 13 MB
E3 demo
> 3 Months 640x360 28 MB
E3: Comparison
> 3 Months 640x360 9 MB
E3: Comparison 720p
> 3 Months 1280x720 26 MB
First trailer extended
> 3 Months 640x360 20 MB
First trailer ext. 720p
> 3 Months 1280x720 58 MB
First trailer
> 3 Months 640x360 9 MB
First trailer 720p
> 3 Months 1280x720 25 MB
 
Gallery
Since Number of images
4 images
> 3 Months 4
4 images
> 3 Months 4
E3: Images
> 3 Months 4
2 images
> 3 Months 2
Ubidays: Images
> 3 Months 17
5 images
> 3 Months 5
Images and characters
> 3 Months 7
3 images
> 3 Months 3
5 images
> 3 Months 5
4 images
> 3 Months 4
5 images
> 3 Months 5
5 Images PC PS3 X360
> 3 Months 5
Game Convention images
> 3 Months 3
Game Convention images
> 3 Months 3
E3: Images
> 3 Months 11
Ubi Days: Images
> 3 Months 3
E3: 4 images
> 3 Months 4
One image
> 3 Months 1
4 images
> 3 Months 4
2 images
> 3 Months 2
1 image
> 3 Months 1
Two images
> 3 Months 2
1 image
> 3 Months 1
1 image
> 3 Months 1
First image
> 3 Months 1
 
News
Since
The First 10 Minutes: BiA: HH
8 Weeks
Brothers in Arms: HH Q&A
9 Weeks
Third Making Of of BiA: HH
> 3 Months
GC08: BIA:HH gameplay
> 3 Months
GC08: Ubisoft's game medley
> 3 Months
Images of BIA: Hell's Highway
> 3 Months
Second BIA:HH Making Of
> 3 Months
E3: BIA:HH images and videos
> 3 Months
Brothers in Arms: HH trailer
> 3 Months
BiA HH: Destructible cover
> 3 Months
Ubidays: BiA 3: Images & trailer
> 3 Months
Images of BiA: Hell's Highway
> 3 Months
Brothers in Arms HH: It's back!
> 3 Months
Images of BiA: Hell's Highway
> 3 Months
Images of Brothers in Arms 3
> 3 Months
More images of Brothers in Arms 3
> 3 Months
Images of Brothers in Arms 3
> 3 Months
Images of Brothers in Arms: HH
> 3 Months
GC07: Brothers in Arms images
> 3 Months
Ubidays: BiA3 presentation
> 3 Months
Ubidays: Brothers In Arms: Hell's Highway images
> 3 Months
Ubi Days: Brother in Arms trailer
> 3 Months
A teaser for Brother In Arms 3
> 3 Months
Brothers in Arms HH trailer demo
> 3 Months
E3: Brothers in Arms 3 images
> 3 Months
E3: Brothers in Arms comparison trailer
> 3 Months
Brothers in Arms HH extended trailer
> 3 Months
Another two BiA3 images
> 3 Months
Brothers in Arms 3 images
> 3 Months
Brothers in Arms 3 images & trailer
> 3 Months
BiA3: One more image
> 3 Months
One Brothers in Arms 3 image
> 3 Months
First image of Brothers in Arms 3
> 3 Months
<< 1 2
Author Message
LEBATO

IS WRONG LEBATO - IS WRONG
Since 1301 Days

2006-05-03 01:20:33

WOW, you have to be kidding, that looks unbelievable in all respects! I need to play this game NOW.

---
Did you agree with me? Yes, No? Visit http://www.lebato.blogspot.com and see if we agree on something.

mojovonious

mojovonious
Since 1132 Days

2006-05-03 02:26:28

the second half of the video won me over. The way that jeep deformed under the tank, its droolworthy.

tomchoucrew

tomchoucrew
Since 1494 Days

2006-05-04 16:55:31

http://www.xboxygen.com/upload/Gallery/corrion_wal...

---
http://www.xboxygen.com

Acert93

Mr. Bad Cop Since 1150 Days

2006-05-05 02:53:11

http://www.gametrailers.com/player.php?id=10359&ty...

An extended trailer showing a clothes line, mortars, etc.

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Jollipop

Jollipop
Since 1063 Days

2006-05-05 03:28:14

This is just ridiculous that we would be seeing this kind of detail so soon in to the 360's life.

I can;t even imagine what we will be seeing in 3-4 years time from now.

Optimusv2

Optimusv2
Since 1072 Days

2006-05-05 05:19:02

Seriously incredible stuff here. Brothers in arms 3 developer himself said they wont get optimal performance out of the 360 till like 2 years later so the fact that stuff looks this good now is really a treat.

I know there are many die hard pc gamers out there, but I no longer see the justification for a pimped out pc. Sure you have some pc developers that try to innovate, but I find more console developers are pushing the envelope and in many ways its an advantage to having a closed box environment. My 360 was money well spent.

I really love that the first person view isn't just a flying camera like i always is. When you hop a wall you can see your legs when you take a grenade off your waste you see your waste. All the little things that just make this great. Your teammate positioning that metal thing down onto the rock to get ready to fire at the tank just awesome.

---
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]

Acert93

Mr. Bad Cop Since 1150 Days

2006-05-05 05:44:32 In reply to Jollipop (2006-05-05 03:28:14)

Posted by Jollipop
This is just ridiculous that we would be seeing this kind of detail so soon in to the 360's life.

I can;t even imagine what we will be seeing in 3-4 years time from now.
One thing to note is that as much as people hype (over hype IMO) the UE3 engine for graphics, the really key core compoment is that it enables artists more control in designing shaders and game designers more than just mapping tools (e.g. they can do advanced scripting that before required a programmer).

The engine's focus is on content creation--and allows artists to begin work IMMEDIATELY. So in a 24 month dev cycle, instead of spending a lot of time designing and engineering an engine and creating art assets that may or may not fit right, you know what you have Day 1. This is why so many people have jumped on UE3. A lot of the bigger companies can make better specialized engines for their specific games, but UE3 is "good enough" and ahead of the curve enough that the effort spent creating more/better art has a higher return than creating their own engine.

The only down side is that these companies spend less time creating such engines and may behind in 2-3 years. Hopefully they are in codevelopment of internal engines.

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Jollipop

Jollipop
Since 1063 Days

2006-05-05 18:55:10

I agree that UE3 is an amazing game engine, It seems at the moment that only BIA3 is using it correctly .. (looks totally different from the other UE3 games)

The only down side is that these companies spend less time creating such engines and may behind in 2-3 years. Hopefully they are in codevelopment of internal engines.
Hopefully they have full access to customizing parts of the engine, I duno if Epic would allow this or not.. (could break the code)

I think more dev's will probably go this route as dev cost's sore higher and higher UE4 - UE5 etc etc..

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1180 Days

2006-05-05 19:03:12 In reply to Optimusv2 (2006-05-05 05:19:02)

Posted by Optimusv2
I know there are many die hard pc gamers out there, but I no longer see the justification for a pimped out pc. Sure you have some pc developers that try to innovate, but I find more console developers are pushing the envelope and in many ways its an advantage to having a closed box environment. My 360 was money well spent.
I don't disagree that your X360 money was well spent--but consoles are still quite a ways off from delivering a replacement for PC gaming..and I'm not just talking about the pace of technology, there are plenty of things that PC's just do better for some people...personally, I love XBL, but I find that the online experience on the PC side is still superior--it falls behind in usability, but for a seasoned PC gamer that's not really a big deal. Teamspeak may not be as user friendly as instant VoIP, but it's not rocket science either..applications like Xfire have made PC gaming slightly more intuitive..though I do still believe that's something of an issue for more casual gamers. Plus, pimp PC's serve additional purposes, other than gaming..there's a lot too this issue really..but regardless of that, if you don't see the point in playing shit like Crysis..well than what's the point.

This game does look great, I would consider playing the X360 version for single player--I'm curious to see how the PC version stacks up--and how the MP compares to other WWII shooters..I just joined a COD2 ladder--I wonder if this will soon be replacing it.

Jollipop

Jollipop
Since 1063 Days

2006-05-05 19:19:46

I agree with much of what you say GriftGFX but the fact remains that the majority of gamers (some PC gamers) prefer the ease of console gaming, no instalation, no configuration, etc etc.

Consoles are becomeing more and more like closed box PC's but doing away with customization, the only reason i would upgrade my PC is to play the latest game, but if i can do this on the 360 there is no reason for me to upgrade my PC.

Obviously there are still PC fans who want the best and fastest PC's the market has to offer but it really makes me wonder if spending $1000+ in upgrading is really worth it. (especially when PC games rarely take full advantage of it)

For a $1000 i could probably buy all 3 consoles.

SPBTooL

SPBTooL
Since 1163 Days

2006-05-06 06:37:42

The part where he catches the solder in his arm has been confirmed as an event that can happen during game play.

http://previews.teamxbox.com/xbox-360/1335/Brother...

I'm not sure about the camera being tied to the animation. That sounds like it would be way more disorientating motion than needed.

---
...And so it Begins...
http://live.xbox.com/member/SPBTooL

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