PC
X360
PS3

Brothers in Arms: Hell's Highway Brothers in Arms: Hell's Highway

Ubisoft / Gearbox Software

Type: Tactical FPS

Release date: September 25 2008

 
Latest news
Third Making Of of BiA: HH

Third Making Of of BiA: HH

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2008-08-29 17:55:57 by BlimBlim

Ubisoft again, and this time the third a quite bloody Making Of of Brothers in Arms: Hell's Highway.

 
Vidéos
Since Format Size
Making Of #3
1 Week 640x360 73 MB
Making Of #3
1 Week 1280x720 235 MB
Making Of #3
1 Week 1280x720 329 MB
GC08: Gameplay
2 Weeks 640x360 143 MB
GC08: Gameplay
2 Weeks 960x540 241 MB
GC08: Gameplay
2 Weeks 960x540 232 MB
Teamwork trailer
3 Weeks 640x360 30 MB
Teamwork trailer
3 Weeks 640x360 26 MB
Teamwork trailer
3 Weeks 640x360 29 MB
Making of #2
4 Weeks 640x360 52 MB
Making of #2
4 Weeks 1280x720 163 MB
Making of #2
4 Weeks 1280x720 345 MB
E3: Walkthrough
7 Weeks 640x360 105 MB
E3: Walkthrough
7 Weeks 1280x720 378 MB
E3: Behind the scenes
7 Weeks 640x360 46 MB
E3: Behind the scenes
7 Weeks 1280x720 114 MB
E3: Destructible cover
7 Weeks 640x360 15 MB
E3: Destructible cover
7 Weeks 1280x720 43 MB
E3: Tanks
7 Weeks 640x360 12 MB
E3: Tanks
7 Weeks 1280x720 36 MB
E3: Behind the scenes
7 Weeks 1280x720 137 MB
E3: Destructible cover
7 Weeks 1280x720 48 MB
E3: Tanks
7 Weeks 1280x720 41 MB
E3: Walkthrough
7 Weeks 1280x720 458 MB
Developer diary
10 Weeks 640x360 71 MB
Developer diary
10 Weeks 960x540 129 MB
Developer diary
10 Weeks 960x540 164 MB
Destructible cover
11 Weeks 640x360 16 MB
Destructible cover
11 Weeks 1280x720 43 MB
Destructible cover
11 Weeks 1280x720 48 MB
Ubidays: Trailer
> 3 Months 640x360 15 MB
Ubidays: Trailer
> 3 Months 1280x720 41 MB
Ubidays: Trailer
> 3 Months 1280x720 112 MB
April 2008 trailer
> 3 Months 640x360 25 MB
April 2008 trailer
> 3 Months 1280x720 73 MB
April 2008 trailer
> 3 Months 1280x720 97 MB
Ubidays: BiA3 press presentation (HD)
> 3 Months 1280x720 217 MB
Ubidays: BiA3 press presentation
> 3 Months 640x360 241 MB
Ubi Days: Direct feed trailer (MP4)
> 3 Months 1280x720 55 MB
Ubi Days: Direct feed trailer
> 3 Months 1280x720 73 MB
Ubi days: Trailer
> 3 Months 960x540 22 MB
BIA - Very short Teaser
> 3 Months 1280x720 13 MB
E3 demo
> 3 Months 640x360 28 MB
E3: Comparison
> 3 Months 640x360 9 MB
E3: Comparison 720p
> 3 Months 1280x720 26 MB
First trailer extended
> 3 Months 640x360 20 MB
First trailer ext. 720p
> 3 Months 1280x720 58 MB
First trailer
> 3 Months 640x360 9 MB
First trailer 720p
> 3 Months 1280x720 25 MB
 
Gallery
Since Number of images
4 images
3 Weeks 4
E3: Images
7 Weeks 4
2 images
11 Weeks 2
Ubidays: Images
> 3 Months 17
5 images
> 3 Months 5
Images and characters
> 3 Months 7
3 images
> 3 Months 3
5 images
> 3 Months 5
4 images
> 3 Months 4
5 images
> 3 Months 5
5 Images PC PS3 X360
> 3 Months 5
Game Convention images
> 3 Months 3
Game Convention images
> 3 Months 3
E3: Images
> 3 Months 11
Ubi Days: Images
> 3 Months 3
E3: 4 images
> 3 Months 4
One image
> 3 Months 1
4 images
> 3 Months 4
2 images
> 3 Months 2
1 image
> 3 Months 1
Two images
> 3 Months 2
1 image
> 3 Months 1
1 image
> 3 Months 1
First image
> 3 Months 1
 
News
Since
Third Making Of of BiA: HH
1 Week
GC08: BIA:HH gameplay
2 Weeks
GC08: Ubisoft's game medley
2 Weeks
Images of BIA: Hell's Highway
3 Weeks
Second BIA:HH Making Of
4 Weeks
E3: BIA:HH images and videos
7 Weeks
Brothers in Arms: HH trailer
10 Weeks
BiA HH: Destructible cover
11 Weeks
Ubidays: BiA 3: Images & trailer
> 3 Months
Images of BiA: Hell's Highway
> 3 Months
Brothers in Arms HH: It's back!
> 3 Months
Images of BiA: Hell's Highway
> 3 Months
Images of Brothers in Arms 3
> 3 Months
More images of Brothers in Arms 3
> 3 Months
Images of Brothers in Arms 3
> 3 Months
Images of Brothers in Arms: HH
> 3 Months
GC07: Brothers in Arms images
> 3 Months
Ubidays: BiA3 presentation
> 3 Months
Ubidays: Brothers In Arms: Hell's Highway images
> 3 Months
Ubi Days: Brother in Arms trailer
> 3 Months
A teaser for Brother In Arms 3
> 3 Months
Brothers in Arms HH trailer demo
> 3 Months
E3: Brothers in Arms 3 images
> 3 Months
E3: Brothers in Arms comparison trailer
> 3 Months
Brothers in Arms HH extended trailer
> 3 Months
Another two BiA3 images
> 3 Months
Brothers in Arms 3 images
> 3 Months
Brothers in Arms 3 images & trailer
> 3 Months
BiA3: One more image
> 3 Months
One Brothers in Arms 3 image
> 3 Months
First image of Brothers in Arms 3
> 3 Months
<< 1 2 3
Author Message
Optimusv2

Optimusv2
Since 984 Days

2006-03-06 03:19:22

Because I believe the 360's gpu is superior and if the developers try to take advantage of that fact rather than setting a visual target then applying it to both versions the 360 version should indeed look better.

I'm not dogging the ps3 or saying its crap (because its not even close to being any of that) I'm not even saying the ps3's graphics suck I just think the 360 will have slightly better visuals when the games are the same due to 360 (in my opinion) having a superior video card.

Hell to be more precise if there are any visual advantages for either console they will PROBABLY be minor, its not as simple as will this wall look better on the 360 or on the ps3 because those differences will sometimes be IMPOSSIBLE to see or notice unless you have a microscope, but I mean if they make extensive use of the 360 gpu's shader capabilities then there should be quite a bit of difference, but then again it might be a bit overthetop expecting such a thing from a multiplatform title.

I should probably seek out such advantages to be made obvious via the exclusive titles, so thinking about it that way I see exactly why my comment about the 360 version looking better seems kinda pointless and not needed. I'll admit I was out of line here as its a multi platform title that developers probably wont seek to make one look much better than the other as long as they get their message across.

Acert93

Mr. Bad Cop Since 1063 Days

2006-03-06 03:27:56

But Epic is close, uber close, with Nvidia. They tend to design their engines to Nvidia specs and also get early input into designs and get sample hardware from NV earlier than others. Heh, about 7 months ago Sweeney was asked, "R520 or G70" and his response was "G70, definately". Yet what we know of the two GPUs R520 excells at shader heavy apps, and in addition has a better SM3.0 implimentation. Fact is Epic is a TWGWMTBP partner and has a special relationship with Epic. Heck, even Gears of War was first developed on an SLI 6800U PC. They like NV hardware.

So one could argue that it would look better on the PS3. Remember, the X800 series was faster at DX9 than the 6800 series in many cases but Doom 3 was a lot better on the 6800. Why? Because the engine design was very friendly to the NV architecture.

Not everything is black-and-white one must be better all the time. That said Xenos has some killer stuff in it that when designed around can do things that are more advanced than what I would expect on a typical GPU. But alas BiA3 is a UE3 game and cross platform, so don't expect any of that.

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Optimusv2

Optimusv2
Since 984 Days

2006-03-06 03:32:11

Right you are Acert epic loves nvidia hardware and are indeed a "the way its meant to be played" partner. All the time you see an nvidia logo all over their stuff whenever engines are being shown off or advertised its always nvidia.

Same for doom 3, but hey atleast the 360 has some amazing carmack support ;)

Acert93

Mr. Bad Cop Since 1063 Days

2006-03-06 03:48:05 In reply to Optimusv2 (2006-03-06 03:32:11)

Posted by Optimusv2
Same for doom 3, but hey atleast the 360 has some amazing carmack support ;)
That is because Xenos has a double z (like the R530; R520 and R580 do not have this). That is 8 ROPs * 2 = 16. But the eDRAM is designed for 4xMSAA with no slowdown (e.g. it has a 4Megapixel fillrate but 16Gigasamples when doing 4xMSAA, so AA is never a hinderance) and likewise the Z gets boosted. So the GPU can actually do 64 Z samples per clock. Toss in the ability to use all 48 vertex shaders to do an early cull and setup for shadowing... yeah. Goodbye pipeline stall.

This means he can do all those crazy shadows.

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

hasanahmad

hasanahmad
Since 1108 Days

2006-03-06 04:07:24

Epic is as close to Nvidia as Microsoft is close to ATI

Optimusv2

Optimusv2
Since 984 Days

2006-03-06 04:12:00

Then again everybody has to be close to microsoft for obvious reasons ;) We know epic gonna be putting out some vista directx 10 games can't wait for those whether it be pc or 360 i'm ready!

Jollipop

Jollipop
Since 975 Days

2006-03-06 11:45:37

You say superior like there is going to be a noticeable difference, unless you sit 3 inches from the screen and study ever pixel individually you won't see a difference, the only thing i think that will look different in the PS3 version (possibly) will aliasing but personally i don't consider that to be a deal breaker.

And for all we know those pics could be from the PS3 build.

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2006-03-06 12:59:27 In reply to Jollipop (2006-03-06 11:45:37)

Posted by Jollipop
You say superior like there is going to be a noticeable difference, unless you sit 3 inches from the screen and study ever pixel individually you won't see a difference, the only thing i think that will look different in the PS3 version (possibly) will aliasing but personally i don't consider that to be a deal breaker.

And for all we know those pics could be from the PS3 build.
He also says it like he knows that ATI's part is *actually* superior in real world performance--and without truely considering how the rest of the systems components will play into the whole equation..Optimismv2 is the champion of "you can't tell till you see it running on an Xbox 360"--but feels free to comment on things that he's obviously never seen before (in person)..so long as it's running on a different platform.. ("How can you say VF5 looks better than DOA4"..)..he also thinks MS has a bright future in Japan..

Op sorry but you're a fanboy, acceptance is the first step to recovery.

roxwell

PuS3Y roxwell - PuS3Y
Since 1041 Days

2006-03-06 13:26:46 In reply to Jollipop (2006-03-06 11:45:37)

And for all we know those pics could be from the PS3 build.[/quote]

That's a very good point Jolli!
This could still be good for us if it is though?
Because MGS and other 360 dev will have to up their game.
We win either way. hurrah!!

Acert93

Mr. Bad Cop Since 1063 Days

2006-03-06 19:20:03

OXM is not putting PS3 grabs in their magazine. It would be silly of them to describe graphical effects, and praise them, on screen shots of a game from another system. The game is being developed on both platforms so there is no reason to believe 360 shots in a 360 magazine are anything else.

The PS3 can do the same effects, but silly to assume MS's official Xbox magazine would post hype pictures from the PS3!

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Optimusv2

Optimusv2
Since 984 Days

2006-03-06 22:03:33

Grift with some more of his elementary insults. Oh and I still believe the 360's gpu is going to be better in real world performance no if ands or buts about it. I consider the rest of the system's components too and I still believe the 360 comes out on top with the exception of the cell which also contributes to the ps3's floating point advantage over the 360. Floating point performance alone doesn't determine a system's overall performance others play a major factor and the 360 has a good majority advantage in the rest.


Funny whenever someone has an opinion you don't like they are instantly a fanboy and that quite frankly makes you a joke as you can't find a more creative/intelligent method of getting your point across. (Whenever I see such comments its usually coming from you)

Where have i said that vf5 looks better than doa 4? (No more talking out of your ass please) Please show me.. and its blatantly obvious the 360 will do much better than the original xbox did in japan just look at the support and the games coming. Regardless of the start there Its virtually impossible for business not to pick up for the 360 once the right games arrive and they are good. There was little to no support for the xbox, but now the 360 has some seemingly strong japanese support and it will be getting bigger. All it takes is one hit game to get the japanese's attention.

There haven't been any games that could be considered on the level of a ghost recon or fight night released in japan yet and I'm not speaking just in terms of graphics I'm talking about huge attention grabbers that spark the interest for the markets they are aimed at the ones that draw attention regardless of what platform they are on..

Why am I even bothering to argue with you as your response will most likely be "OMG FANBOY" confirming everything I just said.

Also good call on the shadow thing acert never thought of it like that. Carmack loves them shadows.

Acert93

Mr. Bad Cop Since 1063 Days

2006-03-06 22:10:18

Come on guys, be nice to each other.

Optimus, focus your ethusiam to the post/topic at hand. Everyone else, well, as long as he ain't bashing other systems/people just accept he is an enthusiastic 360 fans and probably a MS employee ;) If not he needs to get a job with them because he is doing MAJOR PR ;)

We are all fans here. Some of games, some of technology, most of MS/Xbox. But Xboxyde has a lot of mature gamers we like to discuss things intelligently. Lets keep it that way and realize some people are just more excitable. But also lets keep the system-bias comments out of threads that don't need it.

Of course you can ignore me because I am not a mod >:)

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Optimusv2

Optimusv2
Since 984 Days

2006-03-06 22:59:16

It would be pretty immature to ignore that acert because what you said definetly makes alot of sense. I'll just be careful of what I say in the future so I don't add fuel to the fire for some random flame war. We are all here to enjoy nice conversations regarding the upcoming and current games so we should just do that instead of jumping down eachother's throats.

Jato

Jato
Since 969 Days

2006-03-06 23:04:20

I'm personally pretty negative and always expect the worst when it comes to games etc...
Then it can be usefull to have someone like optimus to balance things out ,make me see the things in an more positive perspective :)

Acert93

Mr. Bad Cop Since 1063 Days

2006-03-06 23:11:21 In reply to Jato (2006-03-06 23:04:20)

Posted by Jato
I'm personally pretty negative and always expect the worst when it comes to games etc...
Then it can be usefull to have someone like optimus to balance things out ,make me see the things in an more positive perspective :)
Yeah, I am frequently critical of graphics or game design. I love good gameplay, but if you are trying to sell me on graphics, well, I am gonna pull out my checklist ;) The good news is a lot of games are getting to the point I don't care about graphics. e.g. I could see a ton of ickies in the MOH trailer, but if it played well I don't care as the graphics do their job. Ditto MGS4, GOW, R6, etc... They are not perfect but they do their job--tell a story.

Now focus on darn gameplay devs!

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

roxwell

PuS3Y roxwell - PuS3Y
Since 1041 Days

2006-03-06 23:13:08

I think most of us would agree, your more then welcome here Optimus!

But i may change my mind if you thrash me at streetfighter 2?

Jato

Jato
Since 969 Days

2006-03-06 23:19:47

Yep, same here...I'm extremely picky when it comes to graphics:P
But at the end of the day, you have to enjoy the game, regardless of it's graphics..
I mean, I really enjoy playing the GTA games, although they're graphically pretty underwelming....

hasanahmad

hasanahmad
Since 1108 Days

2006-03-06 23:26:59

Brothers in Arms 3 is a first generation game, wait for second generation game before saying wow

Acert93

Mr. Bad Cop Since 1063 Days

2006-03-06 23:28:00 In reply to Jato (2006-03-06 23:19:47)

Posted by Jato
I mean, I really enjoy playing the GTA games, although they're graphically pretty underwelming....
That is such an understatement. It is like saying, "The sky looks kind of blue on a sunny day" or "Falling 10 feet head first can be bad for the body" or "Sony is pretty good at marketing".

I thought GTA looked great... for a PS1 game ;) Sorry, had to let that out... no love for that franchise from me.

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Jato

Jato
Since 969 Days

2006-03-06 23:34:20

Lol, it does look terrible, but that's not what you'd( I'd ) expect of a game like GTA.
There's alot going on in the world, and it's also a huge free-roaming world.
The story is well done and the "acting" is also pretty good.
It just sucks you in from the moment you play it.
These things make me forget the bad graphics and make me enjoy the game...

GriftGFX

He can also
ban your ass!
GriftGFX - He can also<br>ban your ass!
Since 1092 Days

2006-03-06 23:41:30 In reply to Optimusv2 (2006-03-06 22:03:33)

Posted by Optimusv2
Grift with some more of his elementary insults. Oh and I still believe the 360's gpu is going to be better in real world performance no if ands or buts about it. I consider the rest of the system's components too and I still believe the 360 comes out on top with the exception of the cell which also contributes to the ps3's floating point advantage over the 360. Floating point performance alone doesn't determine a system's overall performance others play a major factor and the 360 has a good majority advantage in the rest.


Funny whenever someone has an opinion you don't like they are instantly a fanboy and that quite frankly makes you a joke as you can't find a more creative/intelligent method of getting your point across. (Whenever I see such comments its usually coming from you)

Where have i said that vf5 looks better than doa 4? (No more talking out of your ass please) Please show me.. and its blatantly obvious the 360 will do much better than the original xbox did in japan just look at the support and the games coming. Regardless of the start there Its virtually impossible for business not to pick up for the 360 once the right games arrive and they are good. There was little to no support for the xbox, but now the 360 has some seemingly strong japanese support and it will be getting bigger. All it takes is one hit game to get the japanese's attention.

There haven't been any games that could be considered on the level of a ghost recon or fight night released in japan yet and I'm not speaking just in terms of graphics I'm talking about huge attention grabbers that spark the interest for the markets they are aimed at the ones that draw attention regardless of what platform they are on..

Why am I even bothering to argue with you as your response will most likely be "OMG FANBOY" confirming everything I just said.

Also good call on the shadow thing acert never thought of it like that. Carmack loves them shadows.
Calm down dude..I never said that you said VF5 looked better than DOA4--my point concerned another thread (quite to the opposite effect) and was obviously lost in transition..and I've never tossed elementary insults at you--I don't believe in name calling--unless you consider being called a "fanboy" an insult..but shit, some of my best friends subscribe to some of the most horrific fanboy mentalities--I certainly didn't mean it as a personal insult/attack..you just have an endless enthusiasm for everything Xbox..and your bias is pretty blatant.

I'm honestly sorry if you took that at all personally.

Optimusv2

Optimusv2
Since 984 Days

2006-03-06 23:41:47

Jato and roxwell your comments are much appreciated ;)

Streetfighter 2 will be fun!

Acert93

Mr. Bad Cop Since 1063 Days

2006-03-07 04:41:27 In reply to Jato (2006-03-06 23:34:20)

Posted by Jato
Lol, it does look terrible, but that's not what you'd( I'd ) expect of a game like GTA.
There's alot going on in the world, and it's also a huge free-roaming world.
The story is well done and the "acting" is also pretty good.
It just sucks you in from the moment you play it.
These things make me forget the bad graphics and make me enjoy the game...
I know, just had to give a GTA fan a bad time ;) The gameplay mechanics are amazing. Screw graphics if the gameplay is revolutionary. Heck, personally, I would not be ready for the next gen IF all the consoles did AA. I am sooooo sick of aliasing.

Interactive, HUGE worlds... ah yeah!

IMO, this generation is like the SNES generation. The hardware has FINALLY got to the point where ANYTHING is possible. Sure there will need to be sacrifices to graphics or such to do some genres, but the hardware is now just a giant palette. They have a ton of memory, fast processors, and killer GPUs... and online!

I hope more devs take risks on GTA and Spore like games. (Just as long as you are not sleeping with prostitutes to get your energy back)

---
I am too poor to own a 360... therefor I play with paper statistics. The results of my indepth scientific anaylisis determined the most important benchmark is Pi. As in The Ring of Light.

Optimusv2

Optimusv2
Since 984 Days

2006-03-07 05:05:17

NEXT console generation will be mind blowing acert (this upcoming one with the 360 and ps3 will be too, but I don't think there will be much that bottlenecks these developers with the consoles that come after the ps3 and the 360. There will always be developers that want to do more that will eventually stress a console to high hell, but the big thing to concentrate on is the fact that no matter what is done next generation of console's it'll be almost impossible unless the devs are terrible for it NOT to be an incredible game experience.

I mean guys after seeing ghost recon or elder scrolls with the huge wide open worlds can you just IMAGINE what things will be like in the next Grand Theft Auto game? Sure... Saint Row is coming, but I think it doesn't stand a chance in hell against the Grand Theft Auto name. Look forward to a take two announcement of their next gta game around the time that saint row is set to launch in an attempt to successfully draw some attention away from saint row.

Procedurally generated game environments for the next gta game are going to be crazy.

Saint row just seems like a warm up in anticipation for the next gta game due to it being seemingly short from the last trailer released made it seem like its not that long of a game. I hope there is as many gameplay choices and features as there was in san andreas. I want there to be lots of things that can possibly sidetrack us and cause us to want to explore things a bit more like gta.

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