Bump your chests, here are the ten first minutes of King Kong (Xbox). Those who were expecting the worst can take a breath, the videogame adaptation of Peter Jackson's blockbuster totally kick ass. Sorry, you need to know more ? Right then, I give you more.
Developed by Michel Ancel, creator of Beyond Good & Evil and Rayman, King Kong is a special game. Half FPS, half third person 'swing'n-smash", King Kong is the kind of game that makes your eyes sparkling, from the first image to the very last name of the ending credits. Yep, just that way. I'm not gonna take three pages about it, but the way Ancel designed a living, almost concrete playground is just prodigious. As well as the directing and the graphics really show how the guy and his team totally mastered the technologic and artistic sides of their game.
Sometimes, the game let you control Kong. So, you pass from the skinny Jack, trying to save his life from some big monsters, to the gigantic King Kong, who beat the hell out of two T-Rexs with a hand in the back. The gameplay reversion provides so much fun, it's just a total enjoyment. Controlling Kong as he swings from tree to tree, knocking dinosaurs and big pterodactyls with his huge hairy arms is extremely gratifying and give a lot of satisfaction. Anyway, to end this little critic, let's just say that, more than an great adaptation, King King is simply a great game. And, believe me when I say, that's not half of a compliment.
This VR rhythm game looks pretty fun: [url] (1 Hour ago)
that's a pretty big deal, as its probably the biggest stumbling block for the tech. (4 Hours ago)
Stuff like inside out tracking and eye tracking, as well as motion sickness solutions should be in place. We've already got a product in development that claims to have eradicated that already (4 Hours ago)
The potential of it is massive. More so than what traditional gaming now is. Second gen is going to be very interesting. (4 Hours ago)
We're sort of being spoon fed bit sized "experiences" that either work or don't. I suppose that's part of the freshness of it, though. I just wish some big devs would get more involved. (4 Hours ago)
@KORNdog: Ironically, though, the VR scene is also playing it safe. Too safe. There's not enough big risk titles like RE7. (4 Hours ago)
I can't really wrap my head around being dismissive of indie games. That's a pretty broad label. (7 Hours ago)