VIDEO | X360, PS3, PC Thursday, April 12, 2012 | 6:00 PM

Max Payne 3: Bullet Time

Max Payne 3: Bullet Time

Here's the latest entry in the Max Payne 3 Design and Technology video series. Its all about the beloved special ability: Bullet Time. The game is coming for Xbox 360 and PS3 on May 15 (18 in Europe) and for PC on May 29 (June 1 in Europe).

Design & Tech #4 (EN)
Design & Tech #4 (FR)

All comments

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Commented on 2012-04-12 18:06:27
My body is ready.
Commented on 2012-04-12 18:11:05
Looking forward to renting this one. Sniper elite has my money for the month of may tho, gives me my bullet time fix is a slightly less generic package.
Commented on 2012-04-12 18:18:44
Impressive
Commented on 2012-04-12 18:28:50
This game is beautiful to look at.
Commented on 2012-04-12 18:33:33
Looking forward to this, looks very cool.
Commented on 2012-04-12 18:55:57
Really looking forward to this game.
Commented on 2012-04-12 19:56:50
looking ridiculously good.
Commented on 2012-04-12 21:39:24
The gameplay looks really polished and slick, i am really looking forward to this.
Commented on 2012-04-12 21:54:35 In reply to KORNdog
Posted by KORNdog
Looking forward to renting this one. Sniper elite has my money for the month of may tho, gives me my bullet time fix is a slightly less generic package.
Shooting nazis in the nuts never gets old.

I'll be getting both games, MP 3 for PC costs 45 dollars here in Brazil \o/
Commented on 2012-04-12 21:58:34
I REALLY want to play this......but as I keep saying why may 15th?!!! Basically relegates it to playing at some time eventually rather than at launch :(
Commented on 2012-04-12 22:08:03
The gameplay looks pretty good, might need to get this one...
I hope the story has some depth to it.
Commented on 2012-04-12 22:22:09
Looks great.

But lets not bullshit ourselves Rockstar, bullet time has always been nothing more than "easy mode". Sacrificing difficulty for stylish aw.
Commented on 2012-04-12 22:22:52
lets hope this gunplay makes it into gta5
Commented on 2012-04-12 23:23:30
It looks great, but how is this different than Stranglehold? What is new to the table?
Commented on 2012-04-13 00:17:41
Stunning! This is what a 3P shooter should be! Can't believe how good this is looking. I'm glad some developers focus more on physics and gameplay than shiny graphics. I will be buying both this AND sniper elite. What a month, can't wait!!!
Commented on 2012-04-13 01:28:07
It's Payne!! I can't wait.
Commented on 2012-04-13 04:52:14
I've been fairly sceptical up until now, but this video was awesome. Man, the gameplay is ultra slick and stylish - definitely in keeping with the Max Payne style.

I still have concerns about the depth of the story and the quality of the narrative/presentation, but I can't fault the gameplay at all.
Commented on 2012-04-13 08:15:31
Amazing! The weight of the body and like the shotgun ammo penetrates enemy, thats soooo awesome.
Commented on 2012-04-13 18:58:38 In reply to Blue_Eagle44
Posted by Blue_Eagle44
I REALLY want to play this......but as I keep saying why may 15th?!!! Basically relegates it to playing at some time eventually rather than at launch :(
Why?? Because your busy then... or??
Commented on 2012-04-13 22:15:06 In reply to manicproblematic
Posted by manicproblematic
Why?? Because your busy then... or??
Perhaps you heard of a small title called Diablo 3?
Commented on 2012-04-14 01:09:10 In reply to crookedmind
Posted by crookedmind
But lets not bullshit ourselves Rockstar, bullet time has always been nothing more than "easy mode". Sacrificing difficulty for stylish aw.
Wtf? You say that like it's a bad thing.
Commented on 2012-04-14 04:14:21 In reply to aang001
Posted by crookedmind
But lets not bullshit ourselves Rockstar, bullet time has always been nothing more than "easy mode". Sacrificing difficulty for stylish aw.
I think you mean: sacrificing difficulty for AWESOME.
Posted by aang001
It looks great, but how is this different than Stranglehold? What is new to the table?
The Max Payne series brought it to the table in the first place... and Rockstar have absolutely perfected it.
Commented on 2012-04-14 04:47:41
I didn't use bullet time very much in the previous games, and there were a lot of places I probably "should" have.
(Replayed a lot of spots trying different approaches as well.)

It was built with the function in mind, after all.
Commented on 2012-04-14 08:11:24
I liked how it worked in MP2.. had a bit more depth than the first game. This looks great. I'm also going to push it aside for the Diablo 3 launch though. Sorry R*. It's just bad timing.
Commented on 2012-04-14 08:14:36
I don't think there is as much crossover between the two audiences that is being made of.
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