VIDEO | X360, PS3, PC Thursday, May 24, 2012 | 5:20 PM

Metro Last Light: Enter The Metro

Metro Last Light: Enter The Metro

THQ has released Enter The Metro, a short film that reveals the origins of Metro: Last Light. The FPS from 4A Games will be out in 2013.

Enter The Metro (EN)
Enter The Metro (FR)

All comments

Commented on 2012-05-24 17:51:17
Very nice short film I like the first one going to love the second great to see somethings from Eastern Europe im tired with all this western they all go in the same direction tech and tech and tech... something need to change.
Commented on 2012-05-24 18:39:47
I feel the biggest down fall in games like this is how they crowbar in monsters and supernatural elements. And most of the time they are not very interesting at all.

The first game has excellent atmosphere but anytime a monster appears it just seemed goofy as hell, and brakes the atmosphere for me.
Commented on 2012-05-25 01:08:01 In reply to b0vril
I am not sure many will agree with you there as I feel like the atmosphere worked BECAUSE of the monsters. The atmosphere was spooky and almost surreal and that was only emphasized more by having freaky abominations lurking around in the dark ready to kill you and anything else that is not one of them. I do agree however that the monsters were poorly implemented. it felt as if the game wanted to switch off from human enemies to monster enemies, and nothing in between. this lead encounters to be very predictable so you never really felt like a monster would jump out of a random tunnel at you when you were shooting human enemies. It was also a mistake for the monsters to be smart sentient beings with their own League and leadership. this was pretty corny. if they were mutated creatures from the fallout with no leadership and only the drive to kill humans then it would feel especially freaky wandering the tunnels.
Commented on 2012-05-25 01:16:54
I completed the first game but remember absolutely nothing about it aside from the game consistently crashing at some door underground right next to a big radioactive gassy pit. And a gun and flashlight you had to hand crank to use o_O Lets just say i didnt love the game. The combat was clunky as hell and while the visuals where nice, the animations and small details where lacking. Monster design was awful too. It just felt like a linear, even more unpolished STALKER. The sequel looks a bit better in all areas. But after the first i'm finding it hard to get excited by it. Hopefully it's good tho. Maybe what the first game should have been?
Commented on 2012-05-25 02:21:44
Nice video, I also hope for less interaction with monsters. Too scared.
I guess this will be a much more polished experience, as THQ got a bit surprised by the first ones success, and promised to put more effort into pushing the sequel to new heights.
Commented on 2012-05-25 03:57:23 In reply to KORNdog
Posted by KORNdog
I completed the first game but remember absolutely nothing about it ...
had the same reaction to the first one .. will ignore this 1 2

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