TRAILER | X360, PS3, PC Wednesday, July 11, 2012 | 11:46 PM

MoH Warfighter: Multiplayer trailer

MoH Warfighter: Multiplayer trailer

Medal of Honor: Warfighter gets a new gameplay trailer that shows some multiplayer action in the Tungawan Jungle map.

Multiplayer Gameplay Trailer

All comments

Commented on 2012-07-12 01:31:20
Gorgeous and boring at the same time.
Commented on 2012-07-12 01:41:24
Call of Honour: Black Warfighter

ZZZZZZZZZZZZZZZZZZZZZZZZzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Commented on 2012-07-12 01:46:07
Needs more shaky-cam. That makes shit intense.
Commented on 2012-07-12 02:36:57
If military FPS games were a deodorant it be that obnoxious scented kind that clouds a room in a matter of seconds.

What ever happened to subtly.
Commented on 2012-07-12 02:40:03
I wonder if Danger Close took any chances with this, or if they took what DICE built for them for MoH 2010 (which was apparently done on an insane deadline) and just rehashed it.

I'm not terribly interested in it either way. Close Quarters demonstrated BF3's ability to do "fast and tight" as well as Danger Close is likely to achieve. And ya know.. kill streaks and laser rifles.
Commented on 2012-07-12 05:26:56
Looks nice, hopfully it controls better than BF3 and no shitty prone feature.
Commented on 2012-07-17 16:37:46
:/ .. couldn't they have just slapped this on the bf3 download or something?

About the game


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  • Melmoth
    Melmoth problem with such platforms is they will only work with software where they can extract motion data, and having no standards there, they have build support for each individual game. (32 minutes ago)
  • Melmoth
    Melmoth @MrWhite: gotta untwist those cords (34 minutes ago)
  • MrWhite
    MrWhite What I want to know is, what if the game glitches? (52 minutes ago)
  • MrWhite
    MrWhite It's a strange thing. I reckon being tossed around physically like that would help with certain sims, though. If not, yeah, you're projectile vomiting all over the gaff. LOL that would be hilarious. (53 minutes ago)
  • MrWhite
    MrWhite @MrWhite: I mean, part of the problem I've experienced is when you move without moving. I can feel my head go "Whoa! What's going on here?! I didn't send the signal to move!" (54 minutes ago)
  • MrWhite
    MrWhite @GriftGFX: Locomotion. Wouldn't that help making your mind believe what its seeing a bit more for motion sickness? (56 minutes ago)
  • rayy
    rayy @alimokrane: Sometimes I think you care more about the viewpoint than if the game is fun lol. (1 Hour ago)
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