About the game
- Mafia 2
- PC, X360, PS3
- Published by Take Two Interac...
- Developed by Take Two Interac...
- French release: 3rd quarter 2009
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- Copyright 2007-2009 Gamersyde SARL
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Page 1 2 >>Amazing. (OMG, the music :0)
This is the PC version right?
These guys have done an amazing job... really like what they have done... Awesome... just Awesome job..
Just Unreal...
Day 1 purchase
Looks amazing. Judging from the way the character controls and moves, it does look like it's the console version. The PC version would have been much more fluid with the aiming.
No realtime reflections on the cars ><
apart from that, graphics look really solid.
Any word about some coop mode ?
Edit: Ok, didn't read. Hope the console versions look good too.
It had some slowdown in the shotgun shooting and here and there, though. Nothing relevant. (So amazing.)
Game run too well (especially on the driving parts) to be on a console. (prove me wrong, that would be awesome!)
It had some slowdown in the shotgun shooting and here and there, though. Nothing relevant. (So amazing.)
Disappointed that its been pushed back to next year, but hopefully when it does hit it will run well on all platforms
Engine seems pretty tight too! this game is gonna kick ass again! Mafia > GTA III
Mafia II > GTA4
To me GTAIV > Mafia II per default because I generally deteste Mafia settings/stories and GTA IV just nailed the whole 'mood' perfectly. Still, the game looks quality no doubt!
Looks amazing. Judging from the way the character controls and moves, it does look like it's the console version. The PC version would have been much more fluid with the aiming.
Day 1 purchase
If you'd actually play & get used to a current gen console, you'd know that the controls are just as fluid as a mouse, if not more due to less jerky motions.
Fact just is that almost all the preview and review dudes in game videos have piss poor aim, its basically as if you let a noob play a PC shooter, they'd make the controls seem jerky and noobish too.
Anyone who's any good at console fps' knows that there really isnt any difference, better or worse, between a controller and a mouse. Its just a matter of learning to use the tool.
the shooting in this game looks fun, but this mission wasn't so interesting. you're chasing a character through a dark warehouse (pshhh) and you have to kill off his henchmen to get to him. to add some drama, the place is falling apart. that sounds exactly like the last level of call of juarez: bound in blood, and countless other games that do the same thing. i'm not gonna fall for the pretty graphics on this one, because games that usually try to dazzle you with stellar looks before release usually turn out not as expected. assassins creed is a good example. i'm going to wait till i see more varied gameplay videos, or possibly a demo, before i make a decision of buying this.
If you'd actually play & get used to a current gen console, you'd know that the controls are just as fluid as a mouse, if not more due to less jerky motions.
games looks decent.
Graphics wise its amazing but this footage has way to much aliasing, Pop-in and low framerate to be a PC version...
Anyway if true hopefully the 360 version wont be to far from this.
Looking great, but can it become boring? Some of the solutions like open a door is pretty dull. I think it lack the little extra so far. I loved the first one so much that I actually finished the race before the patch, so I am very excited about the game.
This is no match for X360 og the PS3 when it comes to graphics. You can tweak more if you have the latest pc-setup, but come on.....what is the point? Since when did graphics decide wich game to be good?