VIDEO | PC, PS4, Xbox One Friday, November 18, 2016 | 3:40 PM

17 min. of Space Hulk: Deathwing

17 min. of Space Hulk: Deathwing

Focus Home Interactive has released these 17 minutes of uncut solo gameplay from the campaing of Spacehulk: Deathwing. The game will hit PC on December 9 and consoles in 2017. You can pre-order the game now on Steam and get 15% off as well as access in a few days to the multiplayer coop beta.

Solo Campaign Gameplay

All comments

Commented on 2016-11-18 17:14:24
Am I just being a snob? Previous footage seemed to have quite a bit more going on in terms of effects, particles, etc visually?
Commented on 2016-11-18 17:32:46
quite possibly the most obnoxious motion blur i think i've seen in a game. it's already hectic enough without smearing everything on screen.
Commented on 2016-11-19 18:24:02
those one-lines do get old fast. The gore executions are pretty much shit, the gore/chunks in itself are pretty well realised.

About the game


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    GriftGFX I liked the first one. The cover system works okay in elimination deathmatch. I'm not a fan of sticky cover as a rule though. Especially now that many games have done contextual auto cover that works. (29 minutes ago)
  • Tinks
    Tinks I guess so? It's been a long time since I played one to be fair (38 minutes ago)
  • GriftGFX
    GriftGFX Yea.. that's what Gears of War is. (1 Hour ago)
  • Tinks
    Tinks also GOW looked interesting from some of the competitive matches I saw. But lots of weird sticky cover play (1 Hour ago)
  • Tinks
    Tinks just started playing the Forest today and sunk too much time with my buddy. WOOF that game is fun (2 Hours ago)
  • scoobs0688
    scoobs0688 New enemy types, namely the Snatchers, Pouncers, and Carriers were aggressively unfun to fight. Still a good game, not a great game by any means. 7/10 (3 Hours ago)
  • scoobs0688
    scoobs0688 The new characters mostly uninteresting and their chatter during the game annoying at times. Marcus/Cole/Baird was very fun. Giant robots super fun. Wind mechanic way overused. (3 Hours ago)
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