X360 Saturday, October 8, 2005 | 1:00 AM

X05: Perfect Dark Zero Co-op mode in dual screen

X05: Perfect Dark Zero Co-op mode in dual screen

Here is our final PDZ video, a bit "special" this time. In a way to show you properly the co-op mode of the game, Blim shot the screens of the two players in the same time. I'm sure brains used to split-screen series like 24 will manage it very well. And for the others, well, you'll have to watch it twice ;)


X05: PDZ co-op gameplay dual screen
Download: AVI HD
X05: PDZ co-op gameplay dual screen LQ
Download: AVI

All comments

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Commented on 2005-10-07 22:27:14
Thanks for the video BlimBlim :).

It's that the second part of the presentation, or a 'special' version of the first one?

PD: Sorry for my poor english.
Commented on 2005-10-07 22:48:00
hey, where'd it go?
Commented on 2005-10-07 23:02:20
Yeh it dissappeared :p

Cool vid anyway.
Commented on 2005-10-07 23:04:48
The video was encoded with a 12.5 fps framerate. It's being reencoded as we speak.
Commented on 2005-10-07 23:15:03
lol it seemed ok to me when i watched it.

I guess i'm not as fussy as some people would be though :)

Good work blimblim hehe
Commented on 2005-10-08 01:11:15
The video is back. Pfff, encoding this file was really a pain in the ass...
Commented on 2005-10-08 01:14:44
Good work ;)
Commented on 2005-10-08 01:17:32
Low Quality version added.
Commented on 2005-10-08 01:26:12
Just what I was looking for. Thanks fellas!
Commented on 2005-10-08 01:26:19
I thought this video was already up? I have seen it about 4 times now...hehe
Commented on 2005-10-08 01:29:04 In reply to XBox360Man77
We have hidden the news 4 hours ago because of bad encoding.
Commented on 2005-10-08 01:37:02
ooh, is that why I was so surprised by the abnormally crappy quality of Blims super-fine cam?
Commented on 2005-10-08 01:42:20 In reply to XBox360Man77
Maybe, but the fine one is not exactly better. The conditions were not optimal to shoot videos, and more than that, the screens were tiny in the original video, I had to zoom a bit. The big point is, the old version of the video was running at 12.5 fps, as this one is running at 25 fps.
Commented on 2005-10-08 01:48:08
Oh, ok...thanks for the clarification
Commented on 2005-10-08 01:48:41
I'd just encoded it myself so that I could show it some people! I thought you'd never put this link up again... typical. Just finished as well, nice little Xvid file.

Cheers Blim and snoopers.
Commented on 2005-10-08 02:00:15
I want to play this so much right now. :(
Commented on 2005-10-08 02:00:38
This game looks freakin awesome. I want it!
Commented on 2005-10-08 02:01:09
Thanks Blim....

The game looks good graphically, BUT the AI and the physics are mediocre, and regardless of the difficulty level, I'm willing to bet the AI won't change that much, it would simply become more agressive and more damage will be dealt to you. The physics won't change at ALL is my guess and that's too bad 'cause it makes the game look really cheap.

Here are 3 things that concern me/I don't like.

*Cartoony look--character models look like cartoons overall, they look like dolls some times......shiny very shiny dolls. The girl's face looks horrible (too cartoony/fake)not to mention her hair is steady as hell and doesn't look like hair at all....etc etc, overall cartoony look.

*AI--Stupid, very stupid AI, it can't be described any other way. They just run at you and shoot. In the previous video (Presentation part 1 from xboxyde) they were shooting the damn ground, WHAT THE HELL!!!!!! Not only that, they were just standing there, and shooting the ground, it makes you wonder how stupid the AI can be.

*Physics--Again, HORRIBLE. I mean, yeah, the weapons are strong and sh** but....what the hell? Did anyone notice (in this video) an enemy got stuck in one part and started jumping up and down like crazy (he was dead already).....so yeah, a horrible clipping issue combined with very bad physics.....you know how crazy that gets, we've seen it in this generation many times. A dead body gets stuck on the ground and the physics system goes crazy trying to eliminate the clipping...but it actually is worst.

I really don't know how this game will turn out, like Blim said, I'm going to wait and see.....although it might as well be an average shooter.
Commented on 2005-10-08 02:08:45
LEBATO well thats your way of looking at it me i am buying this game for multiplayer and not for singelplayer and the AI of a computer.
Commented on 2005-10-08 02:25:03
Very nice work again guys. Slightly off-topic, but I was wondering were you impressed with the quality of those Samsung screens, as I'm thinkin of getting one for my 360?
Commented on 2005-10-08 02:30:45
Wow, looks and play nice. That Co-op feature is really neat. Now why cant CoD 2 have a Co-Op feature!
Commented on 2005-10-08 02:38:25
to lebato.....

seriously difficulty setting makes a huge difference, look at halo2...on easy, the covenant just stand there waiting for u to shoot them, and this is the difficulty that PDZ is on so they can show it without dieing....

if u don't like the look then thats just ure own opinion and i guess u just won't like the game....

and the physics things ure talking about aren't physics they are glitches that will most likely be taken out from the game, even halo2 the bodies do spaz attacks when they die in strange places
Commented on 2005-10-08 02:39:24
If you're going big then I'd recommend DLP rear projection (45" plus) smaller I'd say CRT. Ok, they're bulky, but the image quality you get on normal TV, cable and other stuff is sooo much better on CRTS. LCDS look crap with anything but DVDs and HD stuff.

Go to a shop, see which ones you can afford then pick the one that best meets your needs. If you're gonna watch normal TV on it though I recommend a CRT. The price you pay for LCDs and Plasmas aren't worth it if you just watch normal TV.
Commented on 2005-10-08 02:52:08 In reply to SpL
Posted by SpL
LEBATO well thats your way of looking at it me i am buying this game for multiplayer and not for singelplayer and the AI of a computer.
Well of course, that's my opinion. But the fact is the AI and the Physics DO detract from the overall gameplay, remember you'll be playing online with bots in some ocassions, it'll be pretty easy to spot the bot with this stupid behaviour. My first point about the cartoony look is very opinion oriented, the other two are facts and in my opinion do detract from the overall experince--Slightly more in Single Player.

And that's also your way of looking at it. Not all people will buy it because of the multiplayer ONLY--Like yourself. I'd say most will buy it for both things. You might be interested in reading this from gamespot.com, here are a couple of quotes.

"There were three or four vantage points from which we got to provide cover fire for Jack as we progressed through the level. One vantage point in particular tasked us with seeing him safely up through three floors of a building by shooting enemies through its windows. Exploding barrels inexplicably located inside said building made our job a lot easier than it might otherwise have been, and we're hoping that these, like the enemies' sluggish responses to our attacks, will be a feature of the easy difficulty level rather than of the game as a whole."

"The strange thing about taking cover in Perfect Dark Zero is that, although you're hidden behind a wall or object, you're still able to use your crosshair to target enemies that will be in sight once you lean out to shoot at them. These are targets that you should have no way of seeing, of course, and although the kills from cover are extremely satisfying, we can't help but wonder if any kind of line-of-sight feature was ever considered whereby you wouldn't know which enemies were around the corner until you actually poked your head out to take a look."--This one is about Multiplayer

http://www.gamespot.com/xbox360/action/perfectdark...

If you are interested^^^^^^^

+ BlimBlim's reserved opinion of "wait and see"......and other websites too....Honestly, no one can really say it'll be bad or good, or horrible or outstanding. For the moment, those are the things I'm not happy about and will never be happy about if they aren't changed, and those, along with other things that we don't know yet (could be good or bad) will greatly affect my and others' decision on purchasing.
Commented on 2005-10-08 03:05:24 In reply to monkey1988
Posted by monkey1988
to lebato.....

seriously difficulty setting makes a huge difference, look at halo2...on easy, the covenant just stand there waiting for u to shoot them, and this is the difficulty that PDZ is on so they can show it without dieing....

if u don't like the look then thats just ure own opinion and i guess u just won't like the game....

and the physics things ure talking about aren't physics they are glitches that will most likely be taken out from the game, even halo2 the bodies do spaz attacks when they die in strange places
Regardless of difficulty Halo2's (hell even Halo 1) enemies do show certain level of intelligence, they still hide and have more complex moves overall, they just don't shoot as fast, react as fast and deal you much damage. And yes I know in Legendary they come up with other tricks. Halo's AI is excellent no matter what. Perfect Dark Zero's AI in easy (as the videos show) is poor and idiot. I really hope the AI drastically changes with the higher difficulty levels.....somehow I don't see the system being there for that. Again, let's wait and see as Blim said.

About physics, no they are not glitches. Yes, the clipping issues and the guys going crazy after that is a glitch. But I'm talking more about how the enemies react to your bullets, it's just exagerated.......and if you call that a glitch, the whole physics system is a piece of crap unfinished part of the game--Which basically tells you the game is not ready for release. The phyics look a lot like the very first times rag-doll physics were used. Halo2's physics are great, clipping happens once in a while I know, but enemies fall to the ground with certain realism, they seem to have some weight. This could get fixed but we don't have guarantees. Again, this is wait and see.

And I know all I said is my opinon, with some facts thrown into the mix. The whole game is wait and see, this is not like PGR3, with PGR3 is not let's wait and see. We know it's going to rock because X, Y, Z, etc....and all the videos show a more polished product. I was very hyped about PD0 and it's not that I'm not anymore, but now I have lots of doubts about the game, sometimes it looks very average and at other times it looks something worthy of a killer APP (Co-oP). Wait and see.
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