2K Games has announced today the re-imagining of XCOM in development exclusively for the Xbox 360 and PC. The game is set in a first-person perspective, where the player, an FBI agent, has to identify and eliminate the growing threat. More information plus a screenshot and an artwork inside.
2K Games Announces XCOM® - Suspense and Mystery-Filled First-Person Shooter from Creators of BioShock® 2
Award-winning developers set their sights on re-imagining the suspense, tension and fear of one of gaming's most beloved franchises only on Xbox 360 and Windows PC
Windsor, UK – April 14, 2010 – 2K Games announced today that XCOM®, the re-imagining of one of gaming’s most storied and beloved franchises, is currently in development at 2K Marin, the studio behind the multi-million unit selling BioShock® 2. Currently in development exclusively for the Xbox 360® video game and entertainment system from Microsoft and Windows PC, XCOM combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distills it into a tense and unique first-person shooter experience.
“With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise,” said Christoph Hartmann, president of 2K. “Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride.”
XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.
XCOM is not yet age-rated. For more information on XCOM please visit www.XCOM.com
2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
i did son goku on paint, son. and i was good at it. (3 Hours ago)
@Melmoth: Makes sense. You always suck at stuff you haven't done before :P (14 Hours ago)
star wars ships or castles in interesting angles without breaking a sweat. (14 Hours ago)
@Megido: i drew a lot of sailing ships, but remember not being very happy with them as i didn't manage to do perspective properly. my dad who's an architect could just quickly sketch these.. (14 Hours ago)
@Melmoth: Well, maybe not from when youa re TOO young obviously, but when you start being able to see what you were doing and thinking back in the day through the shit you drew or wrote and such :) (14 Hours ago)
@Megido: my mom kept a lot of handdrawings from when i was a kid. Nothing very exciting :) (14 Hours ago)