About the game
- Blue Dragon
- X360
- Published by Microsoft Game S...
- Developed by Mistwalker
- French release: Available
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Page 1 2 3 4 >>Way to go Blim.
Awesome, thanks alot Blim. I'm guessing you're enjoying it, huh? :)
Needless to say i died on the first battle as i didn't know I was supposed to attack the red light.. d'oh.
Glad to know you are enjoying it, everytime i see it, just brings me memories of all the good times i had playing dragon quest 8
Downloading now :D
hell yeah!!!
The game looks extremely cool, but I don't know if I could get through 50 hours of turn based random battles.
What part of that was CG and what part wasn't?
The game looks extremely cool, but I don't know if I could get through 50 hours of turn based random battles.
As for random battles, there are none. You can pretty much avoid every fights if you want to.
Yeah there are no random battles man.
Good music, horrible everything else.
But seriously, I was kind of confused with some of the switching between playable and CGI. Like some of those parts, you would walk like 3 feet, then it kicked back into CGI. But on a plus, the switch from real-time and CGI was hard to notice. Great stuff MW
He even I have a hard time saying what's realtime or not from time to time in this game, it looks so good :)
As for random battles, there are none. You can pretty much avoid every fights if you want to.
Good music, horrible everything else. Though two questions spring to mind: Why even bother with FMV, and why the annoying voice going "item," "playable," etc?
How can you think what you seen so far was horrible.
Did you understand what they said?
It's a rpg with over 40-60 hour gameplay much event and story to be played out during.
When this one will ship in Brasil?? ç_ç
Maybe with subtitles in Portuguese? =D~
o/
the CG is basically the same as the in-game but with better lighting//animation/articulation..i like it, in fact, they could have done them all in-game and done away with 1 of the discs...but i do see why they used CG for some of the scenes...
Sakaguchi and Mistwalker are already off to an incredible start. Seamless cuts between fmv and gameplay seem to be a nice little trademark of Mistwalker titles thus far. This is of course judging from Lost Odyssey and Blue Dragon.