About the game
- Gran Turismo 5: Prologue
- PS3
- Published by Sony Computer En...
- Developed by Polyphony Digital
- French release: Available
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Page 1 2 3 4 >>and 'forza who??'...!!!
i wouldnt say that just yet!!!
i dont think they will put as much time into the handling and physics as they did with forza. the graphics on this are AMAZING, almost photo realism.
but i think forza will be more FUN to playn with the steering wheel aswell, because all the cars feel so different.
but this trailer, dispite some lame trees, is very impressive .
its danm pretty
Holy shit, just saw the 16 new screens. How many cars are there at the same time on the screen??.
Here is a good example:
http://images.gamersyde.com/gallery/public/5246/84...
Anyone thinking the same?
The thing that buggs me is that there will be no damage. Not being able to achive realism is just a lame excuse for not having to get the licenses and put more work into the game...
Its because the cars have no damage, they dont have to worry about what damage will do to the car model etc. GT's cars have always looked mint due to never taking damage, plus japanese artists are some of the best out there.
And plz no comparisons betwwen gt5-forza2..The real comparison is gt5-pgr4...
@jedi: its already confirmed that there wont be damage in GT5 "maybe we will add this feature in the future with a patch"...
I am looking forward to this game though, just for the sake of technology. If I buy PS3 at some point, this game will be in my library.
You show me another game that updates physics 300 times per second for 2000 different physic points for each of the 8 vehicles on a track at once, with visuals running at 60 frames per second.
Graphics? GT5 for the win. For everything else, theres Forza 2.
Whoa, theres like 10 stock colors to choose from for each car!! SWEET! Thats almost as cool as thousands of layers of hand painted decals, and vynals in Fora 2.
You show me another game that updates physics 300 times per second for 2000 different physic points for each of the 8 vehicles on a track at once, with visuals running at 60 frames per second.
Graphics? GT5 for the win. For everything else, theres Forza 2.