We are finally back from the Game Convention, so I've finally been able to take as much time as I wanted to encode the Halo 3 presentation properly. I even used a brand new method to remove the ghosting from most frames, to great results as far as I can tell. The result is a rather big video weighing almost 1.2 GB, and as you can guess it's only be available via Bittorrent and streaming, for the moment at least. MP4 and XVID versions will follow.
There is of course nothing new in this video compared to the five previous ones, only a better image quality and one single file ;)
@GriftGFX: The PC community is much more critical. They don't invest in expensive hardware to buy games on a platform that doesn't work for their hardware (4 Hours ago)
@GriftGFX: I don't believe at all that Windows Store in it's current state can be a succes. (5 Hours ago)
but they're not going to back away from it. That's why the subtle acceptance of UWP is a very real problem. It's mostly the consumer's dumb fault I guess. (5 Hours ago)
Why? He keeps saying they're addressing consumer complaints while avoiding the real issues with the sandbox. Fixing v-sync isn't going to cut it. The whole agenda is fundamentally flawed (5 Hours ago)
Spencer should be honest about that by saying it will improve soon. That would be good PR. If Remedy says that they can't optimise for UWP, that should be his concern. (5 Hours ago)
I saw those comments live and I think they're just talk. Talk is cheap. (5 Hours ago)