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- Project Gotham Racing 4
- X360
- Published by Microsoft Game S...
- Developped by Bizarre Creations
- French release: Available
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Page 1 2 >>This game is more impressive than Forza and GT5 graphically because of the detail of the environments AND cars, MS should have gotten the guys who do the graphics for this to help Turn10, the cars in PGR3 and 4 have a very real reflections and the vehicles aren't overly shiney (F2) or dull (GT5).
Alas, after seeing the screenshots. A big MEH to that! Not even close.
I got curious after reading the few comments here saying this one tops GT5 graphically.
Alas, after seeing the screenshots. A big MEH to that! Not even close.
Yoshaw, GT5 has beautiful looking cars, beautiful lightning, but horrible surroundings. PGR4 compensates that, both good looking cars and wonderful surroundings. Even weather effects, not that that's what makes it look good.
Forza 2 focused on simulation and 60fps and the trade off was only 2xAA (although at times it looks like none at all), no HDR, low polygon car models and very bland and last-gen looking environments.
PGR4 focuses on realistic looking cars and realistic looking environments with high poly count, photorealistic high-res textures and a lot of post processing like AA (hopefully this time ;) ), HDR, motion blur. Trade-off is 30fps, no damage model, no simulation.
GT5 is all about the car models which have a very high poly count (up to 200K), but the game suffers from no AA and from what we have seen so far similar bland looking enviroments than Forza.
I think in this generation we won´t see a perfect racing game that delivers all of the pros without cons. And it´s no just a matter of power, but also of manpower.
Those PGR4 screens look really good although they are bullshots as the game will probably not feature the insame amount of AA that has gone into these shots. Guess they are from photo mode. But this in true 720p and with 4xAA and I`m happy. I´m glad that the game seems to have really advanced a lot since the E3 demo, which I played in Leipzig and which did not impress me at all.
cars in pgr4 are like 100K polygons, how much did they use forza and gt5??
PGR and GT arent even alike gameplay wise. GT is a full sim and PGR is arcade and sim mixed.
Stop bickering over small details, just enjoy your games for what they are.
I'm with that guy
but yes, PGR doesnt have many games similar, closest would be NFS franchise, and it tops them with ease, even with it being hideously rushed out, PGR3 _still_ holds up well against current racing games in both gameplay and graphics, so kudos to bizarre
I got curious after reading the few comments here saying this one tops GT5 graphically.
Alas, after seeing the screenshots. A big MEH to that! Not even close.
http://www.gamersyde.com/pop_image.html?G=5970&N=2...
etc.
From gallery:
http://www.gamersyde.com/news_4727_en.html
Too much focus on cars, not enough on tracks...
or 60fps? thx@@
30fps+motion blur.
this is a 30fps ramcing game?@@
or 60fps? thx@@
too bad
..most of you here are very strange people. GT5 prologue is not in any way a proper representation of the final version - GT5. the cars are excellent, the buildings (although few have been seen) look better than those in PGR4. yes, the environments are the weakest out of PGR4 and Forza2 but it's still early days; polyphony have focused on the cars first, i'm sure the environments will be greatly improved for the release of GT5
..most of you here are very strange people. GT5 prologue is not in any way a proper representation of the final version - GT5. the cars are excellent, the buildings (although few have been seen) look better than those in PGR4. yes, the environments are the weakest out of PGR4 and Forza2 but it's still early days; polyphony have focused on the cars first, i'm sure the environments will be greatly improved for the release of GT5
I really hope thats sarcasm
Otherwise looking good but of course the non-city environments are not the best side of PGR4 and it's ODD they keep using them in screenshots.
Otherwise looking good but of course the non-city environments are not the best side of PGR4 and it's ODD they keep using them in screenshots.
Well to me it's always looked amazing, Pics are something but in motion is another.