Xbox 360 PS3

2 new images of Alone In The Dark 5, with a beatifully rendered fire. We also learn that a fire extinguisher is not made to extinguish fires, but to crack doors open. Why not.
UPDATE: One new screen

3 images

  • Images of Alone in the Dark 5 - 3 images
  • Images of Alone in the Dark 5 - 3 images
  • Images of Alone in the Dark 5 - 3 images
squeek
squeek
Commented on 2007-09-05 12:30:22
that looks one atmospheric game, and i must admit i do like the fire alot :O)
In reply to
twoism
twoism
Commented on 2007-09-05 12:36:29
Did they change the look of the main character?
In reply to
davidnay
davidnay
Commented on 2007-09-05 12:39:35
Best looking fire I've ever seen in a video game
In reply to
Gallardo
Gallardo
Commented on 2007-09-05 12:44:07 In reply to davidnay
yes the fire looks good and the lightning too so lets hope that the game looks that good in motion
In reply to
SimonM7 - The other mod's bitch
SimonM7
Commented on 2007-09-05 12:45:16
Yeah, Edward's design has changed. It edges more towards the New Nightmare look again, but without the coat. I think this game could turn out really special, and I really appreciate how little they expose it beforehand.
In reply to
mt_sabao
mt_sabao
Commented on 2007-09-05 13:52:00
Man, Alone in the Dark (the first one) is a game i really hold dear to my heart.
Have my fingers crossed for this one.
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2007-09-05 14:05:29
This may have been cancelled for PS3 BTW.

http://www.eurogamer.net/article.php?article_id=82...

Coming Soon - Financial year 2007/08
TBC - Alone in the Dark (360, PC)

Now that could mean until august or something in 2008 and the PS3 version is after or something. But it seems odd how only 360 and PC are chosen.
In reply to
Megido
Megido
Commented on 2007-09-05 14:13:51
Wow the character, particularly in screen one, made me think of one word. Ass. I don't mean to whine but that just looks terrible. Maybe it's the camera angle or something. The environments look good though. Also a lot of jaggies.
In reply to
Eternal
Eternal
Commented on 2007-09-05 14:29:58 In reply to Ezekiel_Xz
Posted by Ezekiel_Xz
This may have been cancelled for PS3 BTW.

http://www.eurogamer.net/article.php?article_id=82...

Coming Soon - Financial year 2007/08
TBC - Alone in the Dark (360, PC)

Now that could mean until august or something in 2008 and the PS3 version is after or something. But it seems odd how only 360 and PC are chosen.
Atari confirms Alone in the Dark delayed for PS3

Atari has reportedly confirmed that the PS3 version of Alone in the Dark is to be delayed. However, the Xbox 360 and PC versions are scheduled to be released before the end of their fiscal year in March 2008. No reason was given for the delay but Atari has reassured us all that the title is still in development for the PS3, it will just be a little late.
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2007-09-05 14:44:55 In reply to Eternal
Posted by Eternal
Atari confirms Alone in the Dark delayed for PS3

Atari has reportedly confirmed that the PS3 version of Alone in the Dark is to be delayed. However, the Xbox 360 and PC versions are scheduled to be released before the end of their fiscal year in March 2008. No reason was given for the delay but Atari has reassured us all that the title is still in development for the PS3, it will just be a little late.
Cheers for the clarification. They really need to release better development kits for the ps3, the amount of delays due to cell is unbelievable. Im not sure what they where thinking including only 1 general purpose core in a gaming machine. The SPEs are bloody useless for most stuff apart from physics.
In reply to
Acronos
Acronos
Commented on 2007-09-05 15:26:29
This game probably looks amazing in motion

Oh wait, did someone say ATARI?? scratch what I said above
In reply to
threesixty
threesixty
Commented on 2007-09-05 15:43:57
Wow, it seems kinda like the environments and fire effects out do the character model. Still, the fire and the environment in pic 3 look amazing.
In reply to
omegaheat
omegaheat
Commented on 2007-09-05 15:52:26
Why does this game now look like Alan Wake; as far as the main character is concerned?
In reply to
synce
synce
Commented on 2007-09-05 15:56:06
I'm more excited for SH5 and RE5, personally, but you can never have too many horror games!
In reply to
prodygee
prodygee
Commented on 2007-09-05 16:12:41
Looks cool! I don't need AA.
In reply to
Doom_Bringer - I have terrible taste
Doom_Bringer
Commented on 2007-09-05 16:28:00 In reply to Ezekiel_Xz
Posted by Ezekiel_Xz
Cheers for the clarification. They really need to release better development kits for the ps3, the amount of delays due to cell is unbelievable. Im not sure what they where thinking including only 1 general purpose core in a gaming machine. The SPEs are bloody useless for most stuff apart from physics.
man you really need to STFU. Are you a programmer? don't talk like you know anything about developing on PS3. BTW warhawk uses spu's to render water, and volumetric clouds....

you are annoying
In reply to
comrade
comrade
Commented on 2007-09-05 16:34:28
You just got the doom brought.
In reply to
mineral
mineral
Commented on 2007-09-05 17:02:56
Great game , I just can't wait to put my hands on it!!!!
In reply to
Winter_wolf
Winter_wolf
Commented on 2007-09-05 17:04:05
Shame they've changed the look of the main character..
In reply to
taek
taek
Commented on 2007-09-05 17:49:22
I liked the old Carnby better. He looked modern. This guy looks like he's from the 30's.
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2007-09-05 19:06:48 In reply to Doom_Bringer
Posted by Doom_Bringer
man you really need to STFU. Are you a programmer? don't talk like you know anything about developing on PS3. BTW warhawk uses spu's to render water, and volumetric clouds....

you are annoying
Man whats up your arse? And yes I am a programmer for your information. And water and clouds are both floating point calculations and are designed for such things. Water is a form of physics what do you think causes the waves?

The SPEs can be useful but only when the game is specifically designed to use them. They also can't do branching code so AI is out of the window on them as well as many other types of branching game code.

These games are getting delayed due to cells SPEs, it uses the same type of core as the 360. So there would be no problem in developing for the core. But the 360 has 3 of these, where instead of 2 extra cores CELL has 6 SPEs. Which while extremely fast for floating points are rubbish for anything else.

I'm not sure what I said to get a STFU reply but to me you seem like a run of the mill sony fanboy, snapping at anything and everything people say against the system. I think you need to grow up.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2007-09-05 19:08:56
Okay.. lets get back on track here. All this name calling isn't going to work. We don't need this discussion to turn into an old fashioned flame war. Be civil, been warned.
In reply to
Ezekiel_Xz
Ezekiel_Xz
Commented on 2007-09-05 19:20:25 In reply to GriftGFX
Posted by GriftGFX
Okay.. lets get back on track here. All this name calling isn't going to work. We don't need this discussion to turn into an old fashioned flame war. Be civil, been warned.
Sorry will keep on topic. Just annoyed me with his very blunt reply.

Just looking again at the fire, do you not think it looks a little bit too good for the rest of the scene. If you look in the first shot with the doorway, everything else looks sort of normal but the fire looks amazing. Sort of like its been painted on top?
In reply to
Doom_Bringer - I have terrible taste
Doom_Bringer
Commented on 2007-09-05 20:54:48 In reply to Ezekiel_Xz
Posted by Ezekiel_Xz
Man whats up your arse? And yes I am a programmer for your information.
no you are not
And water and clouds are both floating point calculations and are designed for such things. Water is a form of physics what do you think causes the waves?
the water in warhawk is not interactive but I guess that counts for the volumetric clouds. But my point is there are tons of other games that use SPE's for different things like sound, post processing, ai. Go talk to the Heavenly Sword programmers on the beyond 3d forums.
The SPEs can be useful but only when the game is specifically designed to use them.
obviously
They also can't do branching code so AI is out of the window on them as well as many other types of branching game code.
Heavenly Sword uses SPE for AI. Out the window my ass
These games are getting delayed due to cells SPEs, it uses the same type of core as the 360. So there would be no problem in developing for the core. But the 360 has 3 of these, where instead of 2 extra cores CELL has 6 SPEs. Which while extremely fast for floating points are rubbish for anything else.
I think the games are being delayed due to 1) Microsoft money hats 2.) Bad decisions. Bad decisions because if you recall, John Carmack said that it would be wise for developers to write code on Cell and move it to 360 since it's easier however developers decided to ignore PS3 and develop for 360 first. This was the case for much of THIS year however things will change.
I'm not sure what I said to get a STFU reply but to me you seem like a run of the mill sony fanboy, snapping at anything and everything people say against the system. I think you need to grow up.
haha I am no fanboy but I do hate ballant xturds like you. "UH uncharted sucks, heavenly sword sucks, spe's suck, blaha blah blah" you have no intellect to be a programmer you douche bag

oh and your 14 year old fanboy allegiance are clearly more apparent than mine xbot
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Commented on 2007-09-05 21:07:01
Be civil, been warned.
In reply to
About the game
Platform
PS2 PC X360 PS3 WII
Published by
Atari
Developed by
Eden Studios
Patreon

$135 of $400 per month

What's up?
  • Loakum

    Loakum *takes a sip of grape juice* The Great Awakening is happening…. (9 Weeks ago)

  • gigantor21

    gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)

  • dc_coder_84

    dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)

  • nostradamus

    nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)

  • Loakum

    Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)

  • Loakum

    Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)

  • nostradamus

    nostradamus @dc_coder_84: [url] (> 3 Months ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

Our PC video of Between Horizons

  • Sunday, April 14, 2024
  • davton

Our PC Video of Horizon Forbidden West in 4K

  • Sunday, April 14, 2024
  • davton

Our video of the Akatori demo

  • Thursday, April 11, 2024
  • Driftwood