Advertising
| X360, PS3 Tuesday, December 11, 2007 | 4:47 PM

Condemned 2 scares with screens

Condemned 2 scares with screens

We meet again Condemned 2: Bloodshot, and I see you've been adding some awful monsters to your bestiary! I rarely saw things like that! At least the designers are imaginative. And dark. And gross. The european release date is set for the beginning of 2008 on the Playstation 3 and Xbox 360. The images are taken from the PS3 build.


All comments

Commented on 2007-12-11 16:23:10
Well, looking quite good, especially screen 4 looks cool.
"Is there a doctor around??"
Commented on 2007-12-11 16:32:30
Nice images , I'll buy this game! I played the first one and enjoyed a lot. The only thing that I would change in the game is it's final , I didn't like it! That stupid "ghost" almost ruined the game in my opinion.
Commented on 2007-12-11 16:32:52
Bouhahahaha 4th screen instantly became my desktop wallpaper.

Loved the first Condemned. Really looking forward to this one.
Commented on 2007-12-11 16:39:31
I hope they mix up the formula this time. I rented the original and from what I recall you just run through dilapidated buildings hitting weird people over the head with a pipe, over and over and over...
Commented on 2007-12-11 16:42:53
Posted by synce
I hope they mix up the formula this time. I rented the original and from what I recall you just run through dilapidated buildings hitting weird people over the head with a pipe, over and over and over...
Sounds like a lot of fun... *lol*
Commented on 2007-12-11 16:51:43
And with shotguns, stunguns, super-stunguns, revolvers, pistols, machine guns, lead pipes, metal bars, axes, 2x4's, crowbars, planks endless list.

It's a survival horror.. I wouldn't expect a bigger weapon arsenal than this.
Commented on 2007-12-11 17:49:48
Posted by prodygee
And with shotguns, stunguns, super-stunguns, revolvers, pistols, machine guns, lead pipes, metal bars, axes, 2x4's, crowbars, planks endless list.

It's a survival horror.. I wouldn't expect a bigger weapon arsenal than this.
A revolver IS a pistol, a lead pipe technically is a metal bar, and a 2x4 is technically a plank :P
Commented on 2007-12-11 18:54:37
the first was great simple as
Commented on 2007-12-11 19:54:47
no..no..NOOOOOOO! not evil clowns!

My ultimate fear...
Commented on 2007-12-11 20:43:48
Posted by synce
I hope they mix up the formula this time. I rented the original and from what I recall you just run through dilapidated buildings hitting weird people over the head with a pipe, over and over and over...
and it was sweet as hell, first time a game has been anything close to scary since silent hill 2.

game will no doubt be just as good as the first if not better but the graphics are very inconsistent, some textures look good like the characters and faces plus some of the environmental textures, but then you get textures like the table in shot 3 which looks like it was ripped out of a pre ps2 era PC game. very strange.
Commented on 2007-12-11 22:16:34
Is this game about homeless veterans? I'm pretty sure I've seen all those guys somewhere.

"Some clowns make you laugh, but Bobo will make you die and then he'll eat your body."
Commented on 2007-12-11 22:26:16
Pretty cool looking. And I was surprised to hear that these were from the PS3 build. A developer disclosing screenshots from the PS3 build before the game is released? Other than DMC 4 and Burnout, which used PS3 as the lead platform, this is generally unheard of. Hell, CoD 4 PS3 screens were never released as direct feed shots.
Commented on 2007-12-11 23:31:53
Posted by KORNdog
and it was sweet as hell, first time a game has been anything close to scary since silent hill 2.

game will no doubt be just as good as the first if not better but the graphics are very inconsistent, some textures look good like the characters and faces plus some of the environmental textures, but then you get textures like the table in shot 3 which looks like it was ripped out of a pre ps2 era PC game. very strange.
Yea the original had the same problem. Some areas or objects would look incredible (for a launch title) but then other things in the same scene would bring it way down. Better use of shaders and higher res textures would help. We know both the 360 and PS3 can handle it.
Commented on 2007-12-11 23:38:08
The original was the sleeper hit from the 360 launch. I have to say that I don't like what I've seen so far from this sequel though. So many FPS games out these days and this just doesn't stand out from the crowd.
Commented on 2007-12-11 23:54:43
Posted by d0x
Yea the original had the same problem. Some areas or objects would look incredible (for a launch title) but then other things in the same scene would bring it way down. Better use of shaders and higher res textures would help. We know both the 360 and PS3 can handle it.
Yeah, but I don't really think the FEAR engine can really go that far.
Commented on 2007-12-12 00:17:59
This ones is looking real good, now i hope they it's better than the first, even though the first one was good enough...
Commented on 2007-12-12 01:01:45
none of them look scary now, but i can imagine its going to very scary seeing these guys come out from behind you in the dark.
Commented on 2007-12-12 02:28:55
The guy in pic 4 has had a hard hard life ;)
Commented on 2007-12-12 08:46:01
Posted by Bakutheswede
The guy in pic 4 has had a hard hard life ;)
hhahaha thats so right and funny at the same time, looks like he has been through hell and back..
Commented on 2007-12-12 22:57:20
This will be interesting

About the game


Advertising
What's up?
  • SimonM7
    SimonM7 All of this with due respect, of course. Chatbox doesn't leave much room to articulate points particularly well. (4 Hours ago)
  • SimonM7
    SimonM7 Prototype dumps a myriad of powers on top of you, half of which cancel eachother out. It's a more is more approach, and comes off sloppy. It also has issues in terms of balancing player empowerment. (4 Hours ago)
  • SimonM7
    SimonM7 @digi_matrix: Hehe, well that becomes something else entirely. In a good Mega Man game, the powers serve a strategic purpose. They're methodical games. (4 Hours ago)
  • digi_matrix
    digi_matrix Did you actually play Prototype? You can go from running up a building, elbow slamming a tank, cannonballing a helicopter, and then using AoE Finisher on everyone on the ground. No powers. (4 Hours ago)
  • digi_matrix
    digi_matrix @SimonM7: Not a fan of Mega Man, then... (4 Hours ago)
  • IRAIPT0IR
    IRAIPT0IR @alimokrane: Yep day one whenever it comes out!!! (5 Hours ago)
  • alimokrane
    alimokrane Wohaaa! Ubisoft's OUTLAND looks TERRIFIC! [url] (5 Hours ago)
PreviousNext
Top stories