PC Xbox 360

RTL Games and Synetic unveil the first series of images for their racing videogame Crash Time, in development for the Xbox 360 and PC. The similarity with Burnout from a style point of view is pretty clear, there's even a formula one! The player takes part of an elite police squad called Cobra 11 and must complete various challenges varying from a helicopter chase to reconaissance runs in tanks.

All of this stuff is splitted into missions with three difficulties, forty tracks and hundreds of kilometers of road. Fans will be able to play with a friend on a same console in split screen or watch their awesomeness via the replay system built in-game.

19 Images

  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
  • Images of Crash Time - 19 Images
starfox14now
starfox14now
Commented on 2008-01-03 13:38:40
Based on the tv-series "Alarm für Cobra 11 - Die Autobahnpolizei"
http://www.imdb.com/title/tt0115088/

A little bit like the australian series Stingers, but with far more car chases!
In reply to
Haig07
Haig07
Commented on 2008-01-03 14:46:46
Wow, that looks pretty good =D

Might get this if it's cheap
In reply to
munkieNS
munkieNS
Commented on 2008-01-03 14:55:58
Reminds me of Wreckless with all the crazy different types of vehicles. I'd love to see Wreckless 2 come along at some point.
In reply to
Slabs
Slabs
Commented on 2008-01-03 14:57:53
I prefer the realistic look of this to the weird bloomy crap in the Burnout Paradise demo. I might have to hunt down the PC version.
In reply to
Isomac
Isomac
Commented on 2008-01-03 15:31:32
http://www.gamershell.com/download_21975.shtml I am not sure but this might be the PC demo of the game.
In reply to
Trebby
Trebby
Commented on 2008-01-03 18:49:06
you guys compare it to burnout but could this also be compared with the A2 racer games from couple of years ago?
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2008-01-03 22:51:02 In reply to Jigen
Posted by Jigen
Make it 4, not only was the game good fun, the graphics were nearly the best on Xbox 1, if not the best, it was one of the few games that didn't even have 480p support on Xbox 1, so that probably lent to it.

The bloom effects were incredible.
Make that 4 and a half, I didn't quite "love it".

The graphics were amazing, that's for sure. Replay value was awfully limited though and mission variety was also limited. The City wasn't completely open which was a shame. You could not run over people, and car selection was also limited. The story was bad too.

Basically I think it was an awesome technical achievement, one of the best looking racing games last gen, it had lots of potential but failed by accumulating way too many little annoyances. Replays were indeed awesome. They were making a Wreckless 2, but it only released in Japan I believe.

Having also played Midtown Madness on Xbox, the difference between the two games was clear, and the quality of the gameplay was clearly something Wreckless could not even come close too. Still, an OK game and I would like to see a GREAT sequel on the 360, but I'm not counting on it.
In reply to
Jigen
Jigen
Commented on 2008-01-03 23:48:44 In reply to LEBATO
Posted by TrebuTa
you guys compare it to burnout but could this also be compared with the A2 racer games from couple of years ago?
If it's really open world, compare it to TDU, it's graphically amazing when you think of it that way.
Posted by LEBATO
Make that 4 and a half, I didn't quite "love it".

The graphics were amazing, that's for sure. Replay value was awfully limited though and mission variety was also limited. The City wasn't completely open which was a shame. You could not run over people, and car selection was also limited. The story was bad too.

Basically I think it was an awesome technical achievement, one of the best looking racing games last gen, it had lots of potential but failed by accumulating way too many little annoyances. Replays were indeed awesome. They were making a Wreckless 2, but it only released in Japan I believe.

Having also played Midtown Madness on Xbox, the difference between the two games was clear, and the quality of the gameplay was clearly something Wreckless could not even come close too. Still, an OK game and I would like to see a GREAT sequel on the 360, but I'm not counting on it.
The city was mostly open at least, but there was that dumb time limit, which was a real shame.

I heard about Wreckless 2 in Japan as well, but it looked very similar graphically.
In reply to
Trebby
Trebby
Commented on 2008-01-04 00:10:08 In reply to Jigen
Posted by Jigen
The city was mostly open at least, but there was that dumb time limit, which was a real shame.

I heard about Wreckless 2 in Japan as well, but it looked very similar graphically.
now that I think of it, I would really enjoy TDU II if that will ever come out :p
In reply to
prodygee
prodygee
Commented on 2008-01-04 00:32:52
Ew ew ew ew ewww! O.O
In reply to
Inflatable
Inflatable
Commented on 2008-01-04 05:08:29
Cheap B-title licenced game from a German police TV-series..

Not interested..
In reply to
type105x
type105x
Commented on 2008-01-04 15:55:48
loli am happy now that i am not the only one who liked Wreckless ^__^
tho i did only play it cause it was funny and looked really good. it did have some cool boss fights =)
In reply to
Joergen
Joergen
Commented on 2008-01-04 18:15:09
I was thinking oh great another carmageddon wannabe with crappy physics and looks like I was spot on. Great degradation of the models but the physics are way wonky. Sigh. Carmageddon had MORE ACCURATE PHYSICS MODELING on an Intel Pentium 200MHz than we get with THREE cores 3GHz each.

And this includes all racing games currently available for the two big consoles. Only something like Richard Burns Rally, Stuntman and Driver4 had as good a physics model as Carmageddon. Racing physics are a different issue and in that department Forza, Forza2 and Richard Burns Rally are superior and untouched.

If this is anything close to the original Stuntman it still has a chance, but if it's like Stuntman Ignition it's lower than the stinkiest of doggie turds, Ignition being slightly lower than that.
In reply to
About the game
Platform
PC X360
Published by
RTL Games
Developed by
Synetic
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