
Images of Halo Wars
2008-01-03 18:33:06 by Snoopers
Microsoft releases four new images of Halo Wars. It looks great, and from what we've already seen of the game back at last E3, it seems like the game is on track to honour its prestigious license. We didn't expect any less from Ensemble Studios, to be honest.








Since 332 Days
2008-01-04 13:34:54 In reply to Inflatable (2008-01-04 04:08:23)
.
I completely fail to see how you can equate less accurate controls to less fun. If I enjoy playing the game, that's all that matters.
Same goes for FPS games. I'll pick consoles any day, due to the dual analogue support. Moving and looking around using them feels far more fluid and natural than it does using a keyboard, and while it may not be as accurate, it's still a lot of fun to play.
I don't mind if you want to express your opinion on this matter, but ou seem to be constantly going into massive rants about how you're right about everything in this matter. It's nothing but opinion.
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Since 1178 Days
2008-01-04 14:23:31
I disagree with the comment about FPS feeling more "natural" with dual analog--pointing and shooting is more natural with a pointing device like a mouse--and again people underrate the keyboards goodness.. but really it all comes down to personal preference and if that's what you want, more power to ya. I'll take the majority of my shooters and RTS on PC, but if something unique comes along to the Xbox 360 that I must play (like Halo 3) I have no problem adjusting to the format change.
There's no reason (that I see) that multiple platforms can't have their own exclusives, even in areas where they might not be the strongest.
Since 945 Days
2008-01-04 15:18:19
C&C3 surely played quite good on 360. Much better than I thought it would. Still I can't completed final Nod mission with the hardest difficulty level. I am sure it is because you have to be really fast in that level and I just can't do it with the controller :( I got so frustrationed that I just quit the game and haven't played it after that :p
Hmm but this thread is about Halo Wars so I might say something about that too! I am quite sure that this plays well enough at 360. This isn't port as what C&C was so they can make the game a bit slow paced. That helps a lot I think.
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Since 1815 Days
2008-01-04 15:30:51
What GriftGFX said...
In FPS games it does make a difference aswell, but not as big.. The only real difference there between consoles or PC is the speed and precision in aiming.. But RTS gameplay goes a lot 'deeper' then just speed or precision.. I guess you can only understand if you've played any serious RTS on the PC..
And if wanting the best out of a game(genre) is considered elitism, so be it..
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Since 704 Days
2008-01-04 16:33:48
Well the biggest problem for the so-called RTS' on consoles is that most of the RTS' really aren't strategy games. A proper RTS doesn't have resource gathering. That is the big thing that limits the transition. I would be very interested to see something like the total war or warhammer fantasy games on a console.
I am very interested in seeing how the civ game turns out. I think the strategy/wargame category could do really well on this generation of consoles.
Since 826 Days
2008-01-04 17:08:41 In reply to FemaleTengu (2008-01-03 19:04:42)
RTS of the forever and ever and ever!
Since 1028 Days
2008-01-04 18:23:59
Looks great, about 2fps great. I hope they're not using bungie for the engine tech. In fact I hope they're building the engine from ground up since most if not all RTS engines have universally sucked. Oh wait, Starcraft and both Warcrafts had an excellent engine.
Since 622 Days
2008-01-04 19:05:16
I think wthe whole problem here is that RTS games were created on PC and no one has tried to reinvent the formula for consoles. Instead they have either ported a PC version over, or like Halo Wars, took the blue-prints for PC RTS games and simplied the control's for consoles.
Still, I doubt this will be enough. Someone needs to have the balls to reinvent the RTS genre for consoles. Until then, I'd much rather be playing a PC version...
Since 1114 Days
2008-01-04 19:58:23
That last picture is intense
Since 747 Days
2008-01-04 21:21:59
Whats up with the red and blue neon colors? ... Not impressed.
Since 492 Days
2008-01-04 22:21:00
Not sure about the coloured Warthogs and Scorpions... it is probably necessary in terms of information design but it doesn't exactly fit with the Halo canon...
As for the controls, I suggest we all adopt a wait-and-see approach. Just because most console versions of RTS games have been poor does not suggest that you cannot design an RTS game specifically for a console. For instance, the excellent Full Spectrum Warrior by Pandemic was pretty much an RTS game, and that worked really well on Xbox.
Since 501 Days
2008-01-05 01:51:34
Looks awesome!
Since 763 Days
2008-01-05 11:21:18
The last pic looks like the framerate is near 10fps or so xD
C&C3 had similar problems with such massive battles. But it was still a cool game.
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Since 991 Days
2008-01-05 15:24:01
looks better graphically than Halo 3...pretty nice
Since 614 Days
2008-01-05 23:20:52
lol, look at pic 3. they all look like miniature plastic toys.
Since 1228 Days
2008-01-06 01:47:27
wow this looks fantastic. to all the pc gamers who think they are too good for this, i've got one thing to say. i have plenty of old and modern rts's, including supreme commander. guess what i still play more than any of them? HERZOG ZWEI. Yeah, maybe a bit oversimplified game, but sometimes people don't want to be hampered with a keyboard full of controls and commands, and just want to enjoy a more simplified experience. there is beauty in simplicity at times. this could end up being a fantastic experience.
Since 1173 Days
2008-01-06 04:03:20
I'm sorry but, how and the fuck can you tell what the framerate is from a screen shot? That's just stupid.
From the pics, the game looks good.
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Since 1178 Days
2008-01-06 04:55:53 In reply to dargis49 (2008-01-06 04:03:20)
I don't think that's a real screenshot, anyway. Not to imply that the game won't look crazy, but looks shopped.
Nice avatar dargis. I miss my city.
Since 455 Days
2008-01-06 07:37:13
I'm fucking sold! WOW.
"The last pic looks like the framerate is near 10fps or so xD"
HA HA. My thoughts exactly. If they can get that many guys on screen at 30 frames, I'd be more than shocked to say the least.
Since 468 Days
2008-01-07 00:18:46
Good motion blur in pic 4. Looks so good and I love it when they talk about controls, looks like this could be the first console RTS to get it right (or maybe that's just what I'm really hoping for)!
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Since 629 Days
2008-01-07 01:41:24
NEED THIS SOOOOOO MUCH. World in Conflict will do so far to pass the time then I suppose.
Since 1108 Days
2008-01-07 09:42:31
There's something that bugs me about this game. Why is it that RTS games are always looked down upon on PC. they generally tend to sell poorly but now that this is based on Halo, Everyone seems to think that RTS games are cool and great again!
Please, Understand, I am NOT bashing! it just strikes me as completely unfair to other games in the genre.
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Bring on Lost Odyssey!
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Since 1178 Days
2008-01-07 10:07:32 In reply to alimokrane (2008-01-07 09:42:31)
Please, Understand, I am NOT bashing! it just strikes me as completely unfair to other games in the genre.
Not to mention, 2008 is the year of Starcraft 2, which stands to be the best selling PC game of 2008.
Since 468 Days
2008-01-07 22:35:46 In reply to GriftGFX (2008-01-07 10:07:32)
Not to mention, 2008 is the year of Starcraft 2, which stands to be the best selling PC game of 2008.
Why you see a bunch of hype about this game, alimokrane, is not because it's a Halo title, but instead because this is a console RTS from the makers of Age of Empires. If anyone can make a console RTS worth my $60.00 it'll be them. I would put that task on nobody else (except maybe the original Westwood studios).
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You can't spell slaughter without laughter.
Since 1194 Days
2008-01-08 00:00:02
Other than pic 3, they captured the look and feel of Halo really well. I know it's a spin-off, but this game has a lot of promise. Halo has a great universe to play in and Microsoft made a good choice with Ensemble. At this point I'm not really concerned with the controls. I just want it to have enough depth.