Hiroyuki Kobayashi and his team have been working hard to finish up Devil May Cry 4, and the game is now just three weeks away. A demo will hopefully hit the net before the release day, 7th of February, but the game's producer is now here to still your hunger thanks to the XCN. Hiroyuki Kobayashi covers multiplatform development, DLC, cut-scenes and much much more from the game, so read it all inside.
From what i've read it has 12 maps and and a few objective based modes, but that's about it. I don't mind it though and i'm sure they'll add more stuff. (4 minutes ago)
I was checking out a thread the other day and people said people complained about Battlefront lacking content, still full price. But nobody says this about Overwatch. I guess they have a point. (6 minutes ago)
@droezelke: Post if you're ok. :( (38 minutes ago)
That's why switching is so important and being able to handle multiple characters within the same role can be very useful. (49 minutes ago)
@Megido: Tis the nature of the beast that no hero really stands out.. since they're all at an advantage over another character. (49 minutes ago)
Zenyatta has incredible damage output but Lucio is more fun. Pushing people off the map is my bread and butter. (50 minutes ago)
Reinhardt is a safe bet, or some sort of healer is generally a good idea. People don't often use support class chars (59 minutes ago)