About the game
- Dark Sector
- X360, PS3
- Published by D3Publisher
- Developed by Digital Extremes
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Page 1 2 3 >>One problem they need to fix (which I doubt they will) is the magnum handgun animation when shooting, it looks so cold and weird.
Good thing that isn't my favorite weapon at all, no need to watch it.
But the other weapons was cool, like that glock handgun.
Looks really good, I like shooters that have auto lock on.. :D
I did notice auto lock on only when he was ehm "blind firing".
I was quite worried of why he was blind firing and got perfect shots, everytime.
Maybe aim assist or something.
looked better when it was a space-horror action game. now it looks like a shitty version of gears of war. Looks even worse in motion.
I really have no idea why the devs didn't listen to fans and go back to the space stealth shooter.
Now it looks like they changed things at the last minute to fit in with the GoW/Resistance crowd, but they didn't have enough ideas to make it work.
looked better when it was a space-horror action game. now it looks like a shitty version of gears of war. Looks even worse in motion.
I really have no idea why the devs didn't listen to fans and go back to the space stealth shooter.
and they need to do it quick cause they've delayed the game long enough
Gives me more of a RE4 feel than GoW if you ask me.
There is more "military" type shooting while there is less "horror" type shooting.
After RE4 and its gameplay Dark Sector is closest to it, but then the real one comes out, RE5.
But I can say this, as a fan of this setting as well, I want the space stealth shooter.
The game has suddenly lost all of its qualities for me. it seems to be trying to copy GOW and to be honest it's not doing a good job at all. gameplay looked pretty boring.
I totally dug the old space setting for DarkSector, but still think this could have heaps of potential. Besides the publisher is known for good quality products, so I won't write it off just yet.
Alimo...they kept switching scenery to show off the weapons, they didn't even let the enemy move, what do you expect.
Although that I agree, the AI is not good, there is always online for good challenge.
http://www.ubi.com/resources/binary/249/62430.jpg
just can't put my finger on it..but it's missing something from making it a stellar A* game
looked better when it was a space-horror action game. now it looks like a shitty version of gears of war. Looks even worse in motion.
I dont mind another fps set like this but if your going to release action gameplay, fix the animations first.
Also dont release "just a bunch of different shooting senarios tied together" videos.. those make the game look boring, even if it isnt... well unless your gears of war and it's remastered with cool gorish chainsaw disections :)
I have no idea how you can look at this setting and the blindfire/cover mechanics and go "it looks more like RE than Gears" with a straight face. :)
If it was much like Gears I wouldn't be interested in it.