
Final Fantasy Versus XIII scans
2008-01-23 10:23:10 by BlimBlim
Final Fantasy Versus XIII also gets 6 pages scanned, and it also looks really great. Now all that remains is to know which (if any?) images are realtime.










Since 966 Days
2008-01-24 02:40:09 In reply to Megido (2008-01-24 01:32:30)
Now i agree that video games as a medium is farm from optimal when it comes to relaying a solid story (at least by traditional means) but i'm still convinced that Skaguchi and friends just aren't that brilliant when it comes to writing.
It would be interesting to know how long these games took to write though.
Regardless FF games provide a better story than the majority of western games IMO, this shouldn't be about whether a game provides a better story than a well writen novel as thats just absurd, a game should never be in the same league.
JRPG's much like mangas and animes are written with teenage boys in mind and therefore don't need to be deep they just need to make sense and remain entertaining.
Barf 2 years for a game is hardly rushed, SE have just become obessed about production quality.
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Marumaro for the WIN !!
Since 923 Days
2008-01-24 02:49:17 In reply to Jollipop (2008-01-24 02:40:09)
less than 2 years for such big scale games, this is no small feat.
Their team grows and grows but the development times were short.
I've only been involved in smaller projects, but still, 2 years that goes by pretty fast...
Since 966 Days
2008-01-24 02:54:15
ME took less than 2 years didn't it ?
Blue Dragon was less than 2 years, obviously its hard to say when preproduction occurs as many games can be in the pipelines for years prior to being developed.
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Marumaro for the WIN !!
Since 923 Days
2008-01-24 03:02:18 In reply to Jollipop (2008-01-24 02:54:15)
Blue Dragon was less than 2 years, obviously its hard to say when preproduction occurs as many games can be in the pipelines for years prior to being developed.
In the mass effect forums, bioware said in mid 2006 that it was 2-2.5 years in prod, that makes 3.5-4 years at release, but conceptual art started at the end of Kotor, so that s quite a long time ago.
http://masseffect.bioware.com/forums/viewtopic.htm...
I don't now about Blue Dragon, but yes, it felt like it didn't take much more than 2 years.
Since 923 Days
2008-01-24 03:22:36
-odd i cannot edit-
Anyway, Blue dragon took 3 years in development.
sorry for being off topic a little btw :)
Since 408 Days
2008-01-24 15:18:30
Jolli: the please give me a quick, clear rundown of the end of FF7. Is cloud really a clone? What the feck is up with Tifa having memories of cloud when obviously he was never there? What is that shit when Colud is turned retarded and you have to walk through his memories, which hence to all being made up by Tifa should alo not be there? And Hojo, why te f**k would Hojo tur into a monster at the end there? And since i didn't play any spinoffs, wtf is up with Vincent, how does he fit in to it?
It was a long time ago since i played, back in 99 or 00 so i bet there's weirdness i've just repressed or something :D
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By Crom!
Since 966 Days
2008-01-24 22:20:14
Cloud isn't a clone hes someone who was injected with jenova cells, the part where Tifa remembers him from her childhood is real.
Cloud is at nebilheim as a solider, he never became a First Class Solider though that was Zak, Clouds memories become mixed up or lost when he was experimented on (im not sure which), Hojo deems him as a failed experiment though.
Hojo turns in the monster by injecting himself with Jenova cells, Vincent is an ex Turk.
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Marumaro for the WIN !!
Since 445 Days
2008-01-27 05:26:43
Cloud is just injected with Jenova cells and Zack's memories. This is all part of Hojo's experiment to create First Class Soldiers, and also to substitute Zack (?)
Anyway, back to the topic..
SQUARE-ENIX usually takes their time to make a game (a quality one). They don't rush their games out just so they could make money out of unfinished and bugged products. It's no doubt that SE is one of the best RPG game company, which is why they're doing so well in the game industry.
Also, as for Mass Effect, they're using UNREAL®3 engine. They don't need time to build a new engine and they can go directly into designing the game. Well, although they'll still need to modify that engine, it's still faster than building a new one. The same goes to Blue Dragon too.
Since 966 Days
2008-01-27 23:36:01
Blue Dragon used a custom made engine, perhaps you were thinking of Lost Odyssey.
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Marumaro for the WIN !!