Five years ago I announced on a French forum the opening of a new site called Xboxyde. This site was supposed to be very different from the others, being a media site only. It was a time when high quality videos weren't such a commodity as now, and five years later Gamersyde is still alive and kicking! (More inside)
In the past five years, we have put online 6,879 news dealing with 1,667 different games. What's more, there have been 5,294 videos and 4,960 image galleries (so a total of 57,288 images) posted since the beginning. In five years 27,943 threads have been opened on the forum and the total number of comments amounts to 743,664 - 9,366 of which have been "boulet-timed".
Last August, 4 million pages were read and we reached a total of 500,000 different visitors. The average number of visitors is about 40,000 a day but during the Game Convention it went up to 67,000.
So let's say we're pretty satisfied with the figures but we also hope things will get even better in the near future.
Talking about the near future, we're still working on the new version of the site, which, we're sorry to say, has been delayed several times already. It should be up and running soon though, hopefully that is.
We will obviously keep working along the same lines but there might be more text material than before, added to our usual video content and images of course. We already tried a few things during the Game Convention and we got some pretty interesting results.
In early October we'll be in Tokyo for the TGS and we will do our best to get the job done and do it with panache. We have 3 cameras and 4 over-motivated gamers so everything should be just fine.
It hasn't always been easy in the past five years, especially because we had a hard time getting some publishers to understand what we were all about but I have no regrets at all. I just hope that those of you who have shared our adventures since the very beginning still appreciate our efforts and our work!
hellblade and ryse both had way more basic combat that literally just centered around weak and strong attacks. there was nothing else there to play around with. (24 minutes ago)
and then you have the boy, who distracts, staggers and sets you up for more volleys. now compare that to hellblade or ryse...and you honestly can't see the difference? (27 minutes ago)
then you've got the elements associated with the axe itself, where you can freeze enemies (and i assume other elements will be introduced later too) and do powered up elemental attacks (28 minutes ago)
there seem to be a decent depth to the combat in god of war. with staggers, shield barges, slow mo air juggles, grabs, axe throws, and standard hacking. (29 minutes ago)
@alimokrane: if you think that looks like ryse then i really don't know what to tell you. doesnt look anything like ryse or hellblade to me outside of a camera angle. (31 minutes ago)
@alimokrane: agree, if the enemy variety is there as well it could be an awesome combat system, especially for an over the shoulder camera game. Camera does zoom out for larger fights btw (1 Hour ago)