About the game
- Mirror's Edge
- X360, PS3
- Published by Electronic Arts
- Developed by Digitals Illusio...
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Page 1 2 >>whats with the blue and orange?
I'm assuming these are bullshots atleast, especially when reading the previews of this game regarding it's visuals, which definitely don't rhyme with what we're seeing here. But I'm hoping the game can come somewhat close to this in the end.
The gameplay really intrigues me, and worries me at the same time. I'd really like to see them pull this one off. Here's for hoping!
very talented!!
;)
/runs
really wanna see this runing.
Perspective's off in the second pic...
;)
/runs
i think they intended to have the vanishing point so obvious, its a bit off, but my god, its still stunning isnt it! i wish i could paint so well.. :D!!!
the chairs looks a bit crap, really the second one is the only one i dont like, the rest are great tho, no better then what you get from other places. but great non the less.
and yeah, theres alot of great concept art for other games too, which i also think is amazing. game artists are very talented!! i wish i could do what they do!
but if the game should render a whole city, how big it will be? :0
btw I dont see any passersby yet
Finally I'm excited by a game. It's been a while now, but boy does it feel good.
GAH. I have massive hopes for this now, it just seems SO right. If they can nail the smooth parkour thing, then I'm sold. A nice touch is the angle changes of the POV, which is far cooler (if a bit weird) than the normal, static FPS view. Probably make it seem as if you're actually looking from the characters eyes.
This is random, but has there ever been a game where if someone punched you, you could see the fist filling the screen?
but this could turn out AA
I thought the main character wasn't supposed to be able to use guns?
I think this game looks cool, but it all depends how it all looks in motion during gameplay.
PS. I like how Faith looks like.