PS3

Sony America releases five so-called screenshots of Naruto: Ultimate Ninja Storm. If what is shown in these images is running in real-time on anything else than photoshop, I'll be ready to eat a tree.

5 target renders

  • Images of Naruto: Ultimate Ninja Storm - 5 target renders
  • Images of Naruto: Ultimate Ninja Storm - 5 target renders
  • Images of Naruto: Ultimate Ninja Storm - 5 target renders
  • Images of Naruto: Ultimate Ninja Storm - 5 target renders
  • Images of Naruto: Ultimate Ninja Storm - 5 target renders
BooMMooB
BooMMooB
Commented on 2008-04-13 12:08:49
Lots of games have level-of-detail (LOD) models for their characters as well. In fact most games have it. Load up Gears of War and you will see alot of popping on the characters when they more more than 5 meters away from you.

... These images are not the real deal. Coming from a 2d animation background I'm positive the characters in the front are handdrawn. There are many giveaways:

1. No polygon cuts AT ALL.
2. Just look at how the lines comes to a pointy end. Defenitively not ingame rendered.
3. Imperfections in linewidth.
4. No Aliasing whatsoever on the main chars, however on the background there are loads. This is just not how the technology works.

However, I'm not so sure about the backgrounds. They could be ingame, but it could also easily be faked in Photoshop.
In reply to
reizo
reizo
Commented on 2008-04-13 14:06:30
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
plz just stop talking, if you have a 2d animation background you should've clearly seen that these are not handdrawn.

about the AA, running a game at 720p with 2x aa would produce the same results, jaggies seem to be gone closer to the camera, while they are still visible farther of, you need like 4/6x aa to smooth out the backdrop.

also here is the gameplay video.
http://www.gametrailers.com/player/29216.html
blinx01
blinx01
Commented on 2008-04-13 17:00:38
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here
Seriously people, if you believe some of those character models are in-game then you have next to no experience in gaming.
They are completely flat character designs which have been simply added onto the in-engine backgrounds.
Anyone that believes these are in-game are the same mindless ffols that thought the CG Killzone 2 trailer was in-game... lol
PlumbDrumb - Still drinking
PlumbDrumb
Commented on 2008-04-13 17:11:54
calling people fools or telling them to stop talking is not a good argument.

It's borderline abusive. Cut it out.
In reply to
Bakutheswede
Bakutheswede
Commented on 2008-04-13 17:23:26
These are the most blatantly fake bullshots i have ever seen, stop deluding yourself i understand that you want this game to look this good but it just ain't happening.

reizo that so called "gameplay" video you posted looks nothing like the "screenshots"

Snoopers won't be eating a tree anytime soon :)
In reply to
Vonhammer
Vonhammer
Commented on 2008-04-13 18:39:41
just found this vid,

http://www.gamersyde.com/stream_5756_en.html

it all looks ingame to me and as good as screen 3, shame it's only half the resolution and framerate of the game.
In reply to
reizo
reizo
Commented on 2008-04-13 18:52:23
ok sorry for my previous comment, maybe it was a bit harsh, but mentioning 2d animation background, yet not seeing these aren't handdrawn was just a bit too much for me.

And the gameplay vid looks everything like it, its just in a very shitty resolution and bad bitrate.
Also, this might not mean much to others here, but cc2 has NEVER used bullshots in the past for naruto games, all 7 game announcements showed everything that was ingame.
and once again, just by going back to the youtube vid i posted earlier, you can see how good cc2 is at making these games.

If we talk about some simple specs, i remember the ps2 having like 6.2Gflops of total performance, while the ps3 had something like 2061.2Gflops, thats 333x the power theoretically.
Now think about that video and remember its on a ps2, then try to image the same engine on a ps3, what do you get? those screens^^.
In reply to
BooMMooB
BooMMooB
Commented on 2008-04-13 19:43:17
....Please kind in mind that I'm only questioning the characters, and not nessecarily the background art....

Let's be fair, the trailer looks awesome. but please pause the movie at where you zoom in on naruto in the street, and compare with image 4 in this news item. They don't compare at all in detail.

The only image of these that could be only remotely close to game quality is image 3, and I still am unsure about it being undoctored (especially Naturo, the background could be geninue)

Another giveaway that these are handdrawn is in image 5 - Naruto's drapery is perfect. It's stretches and folds where it's supposed to. No realtime engine is able to reproduce this kind of quality drapery. Hell, not even Pixar movies has this kind of control, which you would only find in a handdrawn image - be it a still or anime.

The game looks good, no doubt. Just not THAT good.
In reply to
reizo
reizo
Commented on 2008-04-13 19:53:13
You don't have to believe me, but i'll keep saying its realtime

Also about the drapery, do you have any idea how easy it is to reproduce this? you just need to animate it, so the engine does nothing else but play the animation when necessary, which in turn is as intensive as a running animation...
This same drapery happens in the gameplay vid too, at the very end.
Then give the clothing physics proporties and voila, "realtime drapery"
In reply to
BooMMooB
BooMMooB
Commented on 2008-04-13 20:14:00
Fine. We have different opinions. let's keep it at that.
In reply to
Vonhammer
Vonhammer
Commented on 2008-04-13 20:19:40
anyone know if it's scheduled to make some sort of appearance at the sony event in may?
In reply to
blinx01
blinx01
Commented on 2008-04-14 01:40:44
I think its safe to say some people can't be reasoned with.
It was the same with the Killzone 2 CGI trailer...
To say the actual characters are in-game is just being ignorant. We have pretty much seen what can be achieved with cel-shading this gen with Eternal Sonata and Naruto:ROAN, which both look great.
Screenshot 1 should be all the proof that you need that these are hand drawn characters inserted into the pics of in-game environments. Sakura and Sasuke, which are in that image, look more than likely to be the real in-game character models.
As for people saying CC2 have never released bullshots before, very true. Difference with this game is that it's aimed at the US audience and Sony of America are handling the media side for this game, and we all know what they are like in that department...
You must understand that Naruto is pretty huge in the US and Europe. Sony can't let 360 dominate that market with Ubisoft's game so they've got one of the Japanese studio's making this game designed at the US audience and obviously they want 12 yr old Naruto fans to see these screens, not have the knowledge to know these aren't in-game, and go buy the game based on them...
Finally, lol @ the guy who said PS3 is 333x more power than PS2 and thus means games can be made that look better than the actual animated series... ^_^
In reply to
Viginti_Tres
Viginti_Tres
Commented on 2008-04-14 07:17:03
lol, you guys are seriously misguided. The fact that the pics of the SAME locations look so diffrent (just compare pic 3 and 4) and the fact that Narutos dresses have diffrent colors should get everyones alarm bells ringing.

Also the outlines of all the cuts in the cloths aren't possible with cel-shading as this is a process that is applied after the model is actually rendered. The tech actually hasn't come that far as to render anime quality 3d models.
In reply to
Denjinflash
Denjinflash
Commented on 2008-04-15 02:10:49 In reply to Snoopers
Posted by Snoopers
Naruto doesn't suffer from the same aliasing artifacts than the sets. And in the first shot, the aliased characters are more like what we've already seen in terms of cel-shaded characters, whereas Naruto looks like an HD art. I call target.
Posted by BooMMooB
all of these are bull shots. Come on, people. No game can rival that linework. Not even Eternal Sonata which has the best toon shader I have seen yet.

Some of the backgrounds 'could' be genuine 3d assets, but the characters surely aren't.
That about sums it up! Looks waay too clean. Again, look at the other guys in the backdrop from the first pic. I'll eat a forest if this game looks this good. For real.
And yeah, there's nothing special about cell shading. For such smoothness you'd need a very high poly model.
In reply to
BiGBoSSMK23
BiGBoSSMK23
Commented on 2008-04-16 02:34:52 In reply to BooMMooB
I can't be kind to others, so my post has been lost.
Next time I'll be banned for being a Big Fat Meanie.
In reply to
BiGBoSSMK23
BiGBoSSMK23
Commented on 2008-04-16 04:05:57
Wow, just...wow.
In reply to
chartwel
chartwel
Commented on 2008-04-16 06:23:20
http://www.gametrailers.com/player/32842.html

so was that trailer above bullshots? because it looked pretty real time to me, not to mention just as fantastic as these screens suggest.
In reply to
pantyhelmet
pantyhelmet
Commented on 2008-04-16 06:47:41 In reply to chartwel
Posted by chartwel
http://www.gametrailers.com/player/32842.html

so was that trailer above bullshots? because it looked pretty real time to me, not to mention just as fantastic as these screens suggest.
the naysayers better start picking some prime evergreen off the menu, i hear redwood id delicious this time of year..Vid looks nice, looking forward to more..supposedly on the 17th..
In reply to
Lafiel
Lafiel
Commented on 2008-04-16 10:06:20
@ chartwel )

hmm.. seems like that version eats "rise of a ninja" alive, well graphically that is
In reply to
Tinks
Tinks
Commented on 2008-04-17 05:07:13
To end this

Have any of you watched the show? The characters in the screens look identical to the show and a cover of any of the mangas.
The videos show some really nice animation, but nothing in them have these bold lines or exact replication the way these do.
The only way this would be possible is if the studios who animate the show produce the cutscenes as well, which would be the only explanation other than inserting blatant fake imagery into gameplay.
In reply to
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