About the game
- Alone In The Dark
- Ps2, Pc, Xbox360, Ps3, Wii
- Published by Atari
- Developed by Eden Studios
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Really need some new thrills...
Also the audio in the GT videos was HORRIBLE, I thought they just played music over the video, but then I heard some of the sound effects.
i was actually getting quite interested about this game, but then gametrailers released some footage of combat and my anticipation went down the drain, combat looks slow and boring, and the AI is about as retarded as it comes. other then that major gameplay element, it looks great. but physics and cool fire isnt going to save this one imo.
besides Alone in the Dark has never been about combat! it's Puzzles man Puzzles that count and the videos we've seen of the stuff we can do are amazing!
I never bought Alone in the Dark for the combat not Silent hill for that matter. you buy these games for the atmosphere, story and puzzles!
what i find funny is that the title of the video is "exclusive, action packed gamplay"
lol. i love the fact you can pretty much pick up anything in an enviornment and use it as a weapon, but when the core combat is so terrible it sort of makes it all a bit redundant...lol
link ????
besides Alone in the Dark has never been about combat! it's Puzzles man Puzzles that count and the videos we've seen of the stuff we can do are amazing!
I never bought Alone in the Dark for the combat not Silent hill for that matter. you buy these games for the atmosphere, story and puzzles!
love the look, the soundtrack, the whole customisation aspect etc
The ps3 is not a port apparently, its being designed to specifically use the architecture of the ps3, hence the delay.
http://www.gametrailers.com/player/33047.html
what i find funny is that the title of the video is "exclusive, action packed gamplay"
lol. i love the fact you can pretty much pick up anything in an enviornment and use it as a weapon, but when the core combat is so terrible it sort of makes it all a bit redundant...lol
It's not like the main character is a super stealthy ninja with elemental powers or a white haired devil slayer with a gigantic sword. I think that's what they're trying to convey, although the person playing it wasn't too good at showing off the game.
it needs fixing or there is no hope.
The GT videos did look very clunky, but my excitement isn't totally gone. They still have time to fix that stuff.
Also the audio in the GT videos was HORRIBLE, I thought they just played music over the video, but then I heard some of the sound effects.
this game needs to fix the audio big time if it even wants to think about being any scary at all.
And exactly what is it about the architecture that would cause such a delay if it's being designed specifically for the PS3 instead of being just another port? I'm not buying the whole ' porting from the Xbox360 to PS3 is difficult because of the different architectures'. From my understanding, this was not the first generation of videogaming that developers designed a game for multiplatforms which had different architectures ( PC, Xbox, PS2, Gamecube). The PS2 was difficult to develop for, but it didn't create the fuss of this generation as much. If it's so different; how the hell does it play PS2 games which were developed on far different hardware? It's just a question.
360 is basically the bread and butter as MS designed it be as user-friendly with developers as possible. In some ways it's extremely similar to developing a game for PC.
PS3 on the other hand is extremely complex with this Cell processor, which isn;t really designed for gaming. They way the RAM is distributed in PS3 is also vastly different to 360's.
With all this in mind, developers have a few options;
1. Develop different versions for each console (ala COD4)
2. Port the PS3 version to 360, but then the 360 version takes a hit
3. Create the game on PC and then optimize for each console
4. Create the game on 360 and port over to PS3, with the result being a crappy port.
As for how PS3 plays PS2 games, they run on emulation software, just like Xbox games do on 360.
KORNdog: Gamersyde's own unpaid critic.