Like many Europeans I'm not really into American Football and tend to "forget" about writing news about these games, but this BackBreaker demo video sure was nice enough to force me out of my natural laziness and write something about it. Remember Euphoria? That procedural animation system used with mostly a lot of success (but not always) in GTA IV? Well, imagine this great engine used for an Ameran Football game, and in terms of animation you get to wonder why EA Sports keeps using an old animation system...
@Sdarts: Heat is a barrier both for PC and consoles. We succeed in making things smaller, but it's the heat barrier that has to be overcome. (7 Hours ago)
@Sdarts: there needs to be a breakthrough in transistors before a huge next step will be possible. The next consoles will not have the power of a gtx980ti simply because of heat problems. (7 Hours ago)
ThouThough only a few people would be able to run it, even among PC gamers, which is not viable financially. Hence why I'm thinking of the next generation of consoles. (7 Hours ago)
@alimokrane: Yes, but I meant that even now PC can do so much more. If an amateur can do that much with an injector in 7 days, you can bet DICE can do 10 times better with the source code, engine, etc (8 Hours ago)
@Sdarts: Of course you can do more with more powerful hardware. (8 Hours ago)
But at the end of the day, that's not feasible. Consoles is where the vast majority of sales are, so first we need more powerful consoles, which in turn will drive PC titles' technologies forward. (8 Hours ago)
@droezelke: Crysis 3 will be a 3 years old game in February next year, and it's still one of the best - if not the best - looking games. I agree AAA companies could do much more with PC titles. (8 Hours ago)