Xbox 360 PS3

The Collective's Silent Hill: Homecoming was also at IDEF, and we brought you two gameplay videos showcasing both levels of the PS3 demo. The first one, about ten minutes long, takes place in the good ol' Alchemilla Hospital - exploration, puzzles and zombie nuns at the menu. The second one, shorter, takes place in a foggy cemetery populated with hungry skinned dogs. Luckily, I had a crowbar...

MrStabby6
MrStabby6
Commented on 2008-06-26 21:08:18
Wow, looks miles better in motion than older screens.
Combat looks abit weak, but then again that has never been Silent Hills strongest point.
In reply to
dcdelgado
dcdelgado
Commented on 2008-06-26 21:20:50
This looks allot like the Alone in the Dark game graphicaly.
In reply to
Blue_Eagle44
Blue_Eagle44
Commented on 2008-06-26 21:29:47
The beginning of the 1st video I get a very Hostel feel to it until he breaks free from the straps which sucks lol, never happens :( but game defo looks alot better than the screenies from before.
In reply to
Redneck
Redneck
Commented on 2008-06-26 21:37:00
3 things:
hot, zombie, nurses!

Nothing else necessary to create a good game...


I like teh atmosphere.
In reply to
Larry
Larry
Commented on 2008-06-26 21:37:49
After some horrible screens, I can say that this is looking awesome! Few resident evil gameplay touches, which is nice. Also the silent hill feeling is still there, japanese guys are keeping eye on the US team, so they would not screw the atmosphere. Good job so far!
In reply to
UrbanRats
UrbanRats
Commented on 2008-06-26 21:38:36
Wow, starting scene from video1, completely cut off from Jacob's Ladder.
I know the all series is somehow inspired from that movie(some things at least) but c'mon, this is a total rip off

Anyway the "American Horror Through Japanese Eyes" is now become "American Horror Through American Eyes".
meh :/


(And i'm a silent Hill "fanboy" )
In reply to
md99
md99
Commented on 2008-06-26 21:44:36
The initial hospital scene is very reminiscent of Hostel/Jacobs Ladder and the environmental transformation is well done but apart from that there is nothing eye catching. Horrible, fidgety combat and how utterly tedious did the graveyard based scene look?

Different games but in comparison, RE5 (technically at least) looks to be several generations ahead.
In reply to
alimokrane
alimokrane
Commented on 2008-06-26 21:58:52
WOW! I loved it ... the atmosphere is FANTASTIC! and graphics are not that bad! nice!!!!
In reply to
starfox14now
starfox14now
Commented on 2008-06-26 22:09:32
Diving into this game with low expectations, one can probably come out "fairly" surprised, in a good way.

I hope.
In reply to
b3TTy
b3TTy
Commented on 2008-06-26 22:24:49
This game simply doesn´t feel right. They are missing alot of "Silent Hill" touches. I will never understand why Konami made an american company make a japanese game...
In reply to
MugiMugi
MugiMugi
Commented on 2008-06-26 22:42:01
Not exactly sure what 'touches' this miss, it feels way more Silent Hill then the 4th game did, also the only silent hill I never bothrered to play true.

It looked quite crap at start but after seeing it in motion I'm quite sold, it feels very much like silent hill :)
In reply to
starfox14now
starfox14now
Commented on 2008-06-26 23:01:51 In reply to MugiMugi
Posted by MugiMugi
Not exactly sure what 'touches' this miss, it feels way more Silent Hill then the 4th game did, also the only silent hill I never bothrered to play true.
You did wrong.

True that it has an akward pacing & hub system, but the strong silent hill story-driven play, its still there.

it's kinda the Metroid: Hunters to the Metroid Primes. But in a better way.
In reply to
Tinks
Tinks
Commented on 2008-06-26 23:03:35
Animations make this game leaps and bounds better than Alone in the Dark already
Combat seems fine to me
In reply to
Corellianrogue
Corellianrogue
Commented on 2008-06-26 23:25:01 In reply to md99
Posted by md99
The initial hospital scene is very reminiscent of Hostel/Jacobs Ladder and the environmental transformation is well done but apart from that there is nothing eye catching. Horrible, fidgety combat and how utterly tedious did the graveyard based scene look?

Different games but in comparison, RE5 (technically at least) looks to be several generations ahead.
To be fair RE5 looks ahead of everything! By the way I like the "I'm crapping my pants here!" look of the main character, lol!

http://images.gamersyde.com/gallery/public/8763/13...
In reply to
n00bzRtehgey
n00bzRtehgey
Commented on 2008-06-26 23:58:17
I was gonna watch these, but then decided not to. I know I want the game, so I want this to be the first game I ever buy where I don't already know everything there is to know about it before actually playing. This should be a fun experiment! yeah....
In reply to
KORNdog
KORNdog
Commented on 2008-06-26 23:59:51
this actually peaked my interest a little. but its lacking something. and whatever that something is its a basis of the silent hill identity, and without it the game doesnt look scary, or like silent hill for that matter.

its lost that subdued feeling. and that sense of mystery...silent hill 1/2 had this. you felt lost, and weak and was eased into the experience, glimpses of monsters through the fog, but not knowing what was really going on. this seems to lack that feeling. its almost as if its revealing too much too fast. where silent hill used to be "the ring" to resident evils "dawn of the dead". this is more like the hills have eyes.
In reply to
digi_matrix
digi_matrix
Commented on 2008-06-27 00:07:19
Oooh, great atmosphere, creeped me a little when that wheelchair fell down the stairs. The opening is really impressive, reminiscent of Call of Cthulhu (haven't seen Jacob's Ladder :P). That puzzle with the X-ray was kinda cool to get the numbers for the code on Josh's cell. What's up with that kid??? :o
In reply to
twoism
twoism
Commented on 2008-06-27 00:17:16
I just hope this doesn't turn out disappointing like AITD.
In reply to
Jollipop
Jollipop
Commented on 2008-06-27 09:42:21
Looks great, Have never played a Silent Hill game so looking forward to this.
In reply to
Akkari
Akkari
Commented on 2008-06-27 11:49:13
definitely looks ill....i liket it:)
In reply to
docLEXfisti
docLEXfisti
Commented on 2008-06-27 12:03:31
interesting they were showing the PS3 version ... I recall reading in german multi-format mag Gamepro, that it was behind in development compared to the 360 version ...
In reply to
willdabeast
willdabeast
Commented on 2008-06-27 12:40:57
The game definitely looks good quality-wise, but I'm just not all that excited for this. I like how they tried something really different with The Room, if only they executed it better. For some reason I feel like that installment of SH hurt Konami and they're not really that interested in pursuing the franchise all that much anymore. I mean for one thing it's now outsourced, and not only that, they are more or less going back to their old formula. While that's not necessarily bad, it just makes the game feel uninspired.

But who knows, I'll definitely give this a rent at the very least.
In reply to
rezehnder
rezehnder
Commented on 2008-06-27 13:16:24
Is this Bourne in the first vid? ;)
In reply to
KORNdog
KORNdog
Commented on 2008-06-27 14:34:57 In reply to willdabeast
Posted by willdabeast
The game definitely looks good quality-wise, but I'm just not all that excited for this. I like how they tried something really different with The Room, if only they executed it better. For some reason I feel like that installment of SH hurt Konami and they're not really that interested in pursuing the franchise all that much anymore. I mean for one thing it's now outsourced, and not only that, they are more or less going back to their old formula. While that's not necessarily bad, it just makes the game feel uninspired.

But who knows, I'll definitely give this a rent at the very least.
i agree about the first half, but i WANT them to go back to the silent hill 2 style enemies and locations. since it was by far the best game in the series. BUT. silent hill 2 had such a haunting story that i cant imagine this beating it. they're going back to the silent hill 2 style, which i like, but i dont like that they maybe doing it at the expense of a character or storyline that makes sense for that location.

in SH2, it all felt right...in this it feels like its being hobbled together with no real thought.
In reply to
UrbanRats
UrbanRats
Commented on 2008-06-27 14:45:30 In reply to KORNdog
Posted by KORNdog
in SH2, it all felt right...in this it feels like its being hobbled together with no real thought.
same feeling for me...

And i have to say, it's too much "doomlike" or "Condemnedlike" with that doctor being killed and all that "realtime" scary moments...
I mean, it does seems less Lynch and more Eli Roth, to me...
I hope i'm wrong.
In reply to
About the game
Platform
PC X360 PS3
Published by
Konami
Developed by
Konami
Patreon

$135 of $400 per month

What's up?
  • MrWhite

    MrWhite v-----https://media1 .giphy.com/media/v1.Y2lkPTc5MGI3NjExdmlk Y2lkPTc5MGI3NjExdmlkdG1jYW11cWRuZTg0bmRzamxqaXk2emprdzExNHhq dG1jYW11cWRuZTg0bmRzamxqaXk2emprdzExNHhqb3g3cTJkZSZlcD12MV9pbnRlcm5hbF9naWZfYnlf amxqaXk2emprdzExNHhqb3g3cTJkZSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif b3g3cTJkZSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif bnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif aWQmY3Q9Zw/TlK63ERYSGQsdqG04uc/giphy.gif GQsdqG04uc/giphy.gif (2 Days ago)

  • Loakum

    Loakum *takes a sip of grape juice* The Great Awakening is happening…. (6 Weeks ago)

  • gigantor21

    gigantor21 We getting any Tekken 8 demo footage? (> 3 Months ago)

  • dc_coder_84

    dc_coder_84 Playing Half-Life 1 with ray tracing mod on Linux, yay ;) (> 3 Months ago)

  • nostradamus

    nostradamus MS-Bethesda-ABK does have some ring to it. My oh my, (> 3 Months ago)

  • Loakum

    Loakum Sony’s PlayStation Showcase was weaksauce….except for 5 great upcoming games. (> 3 Months ago)

  • Loakum

    Loakum *takes a sip of grape juice* Ah…such a good vintage. (> 3 Months ago)

  • Driftwood

    Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)

  • Driftwood

    Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)

  • Driftwood

    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)

  • Driftwood

    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)

  • Driftwood

    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)

  • Driftwood

    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)

  • Driftwood

    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Also on Gamersyde

Our Series X video of Unicorn Overlord

  • Monday, March 25, 2024
  • davton

Rise of the Ronin: Ray tracing analyzed

  • Monday, March 25, 2024
  • Driftwood