Xbox 360

As usual, the bonus video of Gears of War 2 included with the 360 version of Unreal Tournament 3 has been leaked early, and you can now download it here with a not great but still watchable quality.
Update: 720p version up!
Update 2: Video deleted at Midway's request.

Ronsauce
Ronsauce
Commented on 2008-06-30 06:00:11 In reply to pixelsword
Posted by pixelsword
Overall, there's stalled progression for this game for at least multiplayer, I think.
What do you mean by "stalled progression?" Are you saying that they haven't added enough to the MP?

The first one looked colourful enough to me, and this one looks to improve on that.
In reply to
Redneck
Redneck
Commented on 2008-06-30 15:58:29
Each character should have its own finishing move!

Nufff said...
In reply to
n00bzRtehgey
n00bzRtehgey
Commented on 2008-06-30 18:58:37 In reply to pixelsword
Posted by pixelsword
"Greys of War"

That was one of the most muted color palletes I've seen.
Perhaps you meant, MGS, Resistance, or Killzone?
In reply to
Redneck
Redneck
Commented on 2008-06-30 20:09:13 In reply to n00bzRtehgey
Posted by n00bzRtehgey
Perhaps you meant, MGS, Resistance, or Killzone?
Nope, he meant Gears.
But the games you stated are still serious competitors for GGOTY. (greyest game of the year)
In reply to
HDTran
HDTran
Commented on 2008-06-30 21:03:31
Am I the only one that likes the character look? In a world of modern warfare tactical ops games, world war games, and wild-haired anime/manga-influenced characters... its nice to see some characters that are still, you know, not part of those.

I mean, what other game are you gonna compare the characters' looks to? UT3? That would be your only example nowadays.
In reply to
dcdelgado
dcdelgado
Commented on 2008-06-30 21:13:17 In reply to HDTran
Posted by HDTran
Am I the only one that likes the character look? In a world of modern warfare tactical ops games, world war games, and wild-haired anime/manga-influenced characters... its nice to see some characters that are still, you know, not part of those.

I mean, what other game are you gonna compare the characters' looks to? UT3? That would be your only example nowadays.
Amen.
In reply to
blmbox
blmbox
Commented on 2008-06-30 21:20:48 In reply to HDTran
Posted by HDTran
Am I the only one that likes the character look? In a world of modern warfare tactical ops games, world war games, and wild-haired anime/manga-influenced characters... its nice to see some characters that are still, you know, not part of those.

I mean, what other game are you gonna compare the characters' looks to? UT3? That would be your only example nowadays.
Well said that man.
In reply to
Ronsauce
Ronsauce
Commented on 2008-06-30 22:34:34 In reply to HDTran
Agreed 100%.

I dig the proportions the characters have, and the body armour looks awesome. Also, the Locust designs are downright sweet; they're simple but still unique.

The large characters look great on screen and really help sell the weight they're supposed to possess(except when actually dead unfortunately). This helps the combat and movement feel so much more visceral.
In reply to
pixelsword
pixelsword
Commented on 2008-07-01 03:56:00 In reply to Ronsauce
Posted by n00bzRtehgey
Perhaps you meant, MGS, Resistance, or Killzone?
Sorry if it sounded like I was trolling on GeOW2, because I wasn't; and I know it's still early yet, so it may not be finished. I just hope this game (and R2) raises the bar again when it comes out... but since you asked:

Nope, Gears 2. Grey, or Gray, whatever. The point was that the colors may be washed out on multiplayer.

Washed.
Out.

I didn't say anything about the single-player. Don't read too much into it or you'll jump to conclusions.

Too.
Late.

MGS... yeah, sure; that was grey. MGS4, no... wait; The first stage would be grey, if it wasn't brown. It's a realistic brown in the Middle East, so it works.

Resistance? Which part? Some of it was grey, yeah; But Most of it wasn't. Even if you want to call it grey that's fine, as it still wasn't all muted and washed-out like that Gears2 clip. Grey isn't an analogy; I mean literally grey and washed-out.

Killzone? Not really; they showed a variety of environments. Are you talking about Killzone 2? So far, they are in cities made of mostly metal and concrete, so yeah; grey is expected, as concrete and metal tends to be a little...grey. Despite that revelation, if Killzone 2 will have the variety of levels the first Killzone had, you'll have a wide color palette. Grey isn't bad in Killzone or Gears, but the overall TONE shouldn't be grey like that Gears 2 clip, understand?

Let me say it like this: If the level looks like it had grey, washed-out primer, then that's a grey, washed-out look. Grey (read, concrete) is fine if it's a look it should have, but the wood should look like an organic-looking wood, the tires should have a black, matte look to them; not a shiny metallic. I don't expect neon for everything, that's stupid; but I expect realistic look to the textures, including color.

Look @ :51 into into the clip: see how that tire has the same Muted look as the car? That sucks! They're two different surfaces in reality entirely, therefore, for the lighting available, the light reflection and vibrancy should differ regardless of the proximity.

Look @ :55; come the freak on! That tire looks like a new gussied-up tire in the middle of a WARZONE! They just threw the same effects on every part of the car. That sucks.

@ 1:15, Bam. Is that smog? That's justifiable in my book; if not, then why the sepia tone eye-orgy?

@ 1:36. the road (I'm guessing) doesn't pop-out like it would've in the first gears.

@ 2:00, my car iz yellow, my building iz yellow, but it's a very mellow yellow, hah, hah, fellow.

I'm not going on. I'm not saying the game will suck. NO. Gears 2 looks like GOTY material, I'm just saying Gears 2 looks Grey compared to the first one.
Posted by Ronsauce
What do you mean by "stalled progression?" Are you saying that they haven't added enough to the MP?

The first one looked colourful enough to me, and this one looks to improve on that.
No, When I said stalled progression I meant the gameplay will likely rock, but the colors on Gears 2 looked very washed out; which means although they gameplay went up a notch, the colors went back a notch... If they at least kept the colors just as vibrant as the last one, It would be okay, as in great: as I don't expect the colors to change much in the same world, 'cause that's just retarded. If Gears showed radically new technology, that would justify a huge color shift but they didn't; and even if they did, it would look like that clip.... :P

It could be the way it was taped, but since Epic taped the gameplay, I can't blame it on anyone but them... : /
In reply to
myke6699
myke6699
Commented on 2008-07-01 07:32:59
It's like PS2 all over again
In reply to
dcdelgado
dcdelgado
Commented on 2008-07-01 09:45:18 In reply to Ronsauce
Posted by Ronsauce
Agreed 100%.

I dig the proportions the characters have, and the body armour looks awesome. Also, the Locust designs are downright sweet; they're simple but still unique.

The large characters look great on screen and really help sell the weight they're supposed to possess(except when actually dead unfortunately). This helps the combat and movement feel so much more visceral.
Well said.
In reply to
Eightball
Eightball
Commented on 2008-07-01 09:51:28
Better artwork that the previous Gears. Though not that much better looking but still.
In reply to
NeoNemesis
NeoNemesis
Commented on 2008-07-01 23:20:49
This game looks sick. Best looking game ever. The attention to detail, especially on the textures is really impressive. The character models looks really nice too. Can't wait to play this baby.
In reply to
NeoNemesis
NeoNemesis
Commented on 2008-07-05 07:49:03
Oh, good thing I got the movie before it got deleted. :D
In reply to
About the game
Platform
X360
Published by
Xbox Game Studios
Developed by
Epic Games
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