Activision released this long gameplay video of Call of Duty: World at War showing the Coop mode of the game in action, as seen by two players.
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Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
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All comments (42)
Commented on 2008-08-08 23:17:26 In reply to ErikNORNot a sausage.
Commented on 2008-08-09 07:31:51
Commented on 2008-08-09 09:53:40 In reply to dingleberryYeah, the unmistakable voice of Jack Bauer AKA Keifer Sutherland.
Commented on 2008-08-09 10:20:40
Commented on 2008-08-09 10:42:28 In reply to Xclusion
Commented on 2008-08-09 14:13:37
Commented on 2008-08-09 14:49:16 In reply to Inflatable
Commented on 2008-08-09 20:00:40and guess what, it's gonna sell :)
but with the coop, might be alright to play with a friend.
(ps: glad to see they have at least the same mocap enemy deaths from CoD4, unlike the silly BF:Bad Company rag dolls-------)
Commented on 2008-08-09 20:03:37 In reply to GriftGFX
Commented on 2008-08-10 11:13:24i like it, i love coop games, gimme more, gimme more :)
Commented on 2008-08-10 17:02:20 In reply to InflatableStill not a fan of this only being possible on two separate 360's though
Commented on 2008-08-11 11:42:08 In reply to LEBATOAlso, would you expect everything to be destroyable? The game, with it's present gameplay, would be unplayable.
Commented on 2008-08-11 13:17:05
Commented on 2008-08-11 13:50:49 In reply to cchanceIf I play it enough I can get over it (like the way MC held the BR in Halo 2), but its still annoying.
Flamethrowers are cool though.
Commented on 2008-08-12 17:59:20 In reply to cchanceit could b that they r not done developing the game and that's how the player's arms are. Or, you can see the other people's arms. Maybe according the the mission, your stance is different. For example, this is a "recon", "silent" mission. Everybody is stiff, and and on the lookout. The arms should b fine i think.
Commented on 2008-08-12 18:02:01it could b that they r not done developing the game and that's how the player's arms are. Or, you can see the other people's arms. Maybe according the the mission, your stance is different. For example, this is a "recon", "silent" mission. Everybody is stiff, and and on the lookout. The arms should b fine i think.
For the graphix
it's just early in developement!
probably
Commented on 2008-08-15 22:19:25But the execution must be of great quality if a pacific theater ww2 game would be anything to have. I havent played call of duty 3 yet and it looks like a decent if not great game but treyarch arent as talented as infinty ward.
And whats up with the graphics? I was so glad when they said they were going to do a ww2 themed call of duty with the splendid cod4 engine but the screenshots of this game look pretty poor compared to cod4s graphics.