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Page 1 2 >>Can't watch video's at work, but looking at the screens above I presume this is the same trailer that was released on the Japanes psn a half year ago or so?
It looks amazing.
For my, more poor that the one.
Yo he jugado la Demo en la cuenta Japonesa y es... un juego de XBOX, no de Xbox 360.
Para mi, mas malo que el primero.
a greeting.
i wish they would spend the money rather in the game than CG intros.
The only thing worse are target videos, meant to look like ingame footage. I still remember being fooled by the target footage released for the first GRAW at E3 before the 360 came out.
It does look amazing, although I wish CG trailers for games would just go away. They're worthless IMO and I'd always much rather see ingame footage.
The only thing worse are target videos, meant to look like ingame footage. I still remember being fooled by the target footage released for the first GRAW at E3 before the 360 came out.
played the demo of this scene. and it doesnt compare in terms of intensity. and thats armoured core's problem, their trailers and CG make the game seem almost zone of the enders fast and frantic, but in reality its a slow, clunky game. good trailer tho. sadly the game's crap.
http://uk.youtube.com/watch?v=-Liam6B2XEM
The game is certainly not slow. But yes, the controls take a lot of getting used to.
Have you guys even ever tried to play the game?
http://uk.youtube.com/watch?v=-Liam6B2XEM
The game is certainly not slow. But yes, the controls take a lot of getting used to.
i mean, i search armored core 4, first gameplay footage that comes up is this
http://uk.youtube.com/watch?v=8GmEUHMtKCk
not the most exciting thing in the world is it, and sadly, thats what most of the game is like. just cos you have a rocket booster doesnt = fast paced gameplay. compared to ZOE this is like a snail battling a turtle.
much like the start of the demo mission for 'for answer' where your flying at about 500mph, its an exception to the rule, most of the time its a slow ass clunky game. not much fun at all.
i mean, i search armored core 4, first gameplay footage that comes up is this
http://uk.youtube.com/watch?v=8GmEUHMtKCk
not the most exciting thing in the world is it, and sadly, thats what most of the game is like. just cos you have a rocket booster doesnt = fast paced gameplay. compared to ZOE this is like a snail battling a turtle.
It's a sim as well and you don't have only quick speed missions or arena matches. Now if you're complaining that you don't like the variety of missions -- disliking the ones that encourage you to fight from long-range and use cover, that's understandable.
HDTran: i wouldn't call AC a sim. Steel battalion, that's a sim. AC is an action game with customizable mechs and the slow stuff, which is abundant in the parts i've played, only serve to make it shittier than it has to be.
If you're riding a Japanese mecha and want to make controls that don't alienate and force people to hunker down $$$, it doesn't make it less a sim.
You play as a merc, you do various missions that ask you to do escorts, night stealth assaults, information recovery, etc. You also have fast-paced arenas and occasionally missions that have duels between ace pilots. You can customize your mech like hell. You have control over every movement and weapon function.
Practically everything you could want from a sim as a mecha flying pilot (mission acceptance/briefings, arena duels, financial problems both on accepting missions and repair fees, true mecha customization, worrying about overheating/speed/weight/varieties of factors, mission variety, etc.) pretty much makes the experience pretty authentic (as authentic as being in that role could be). Hell, in some of the games you even have leaders/secretaries/friends constantly e-mailing you and telling you what they think.
I mean, what do you need for AC to be a sim? A 10-button process to starting up your mecha? Controlling every walking step of your mecha manually by moving each individual gear and pedal so that it has the proper footing?
What more do you need Armored Core to do to become a sim?
AC is definitely not a pure action-game. That's ZoE, Murakumo, Zegapain, etc.
Actually, if you were to put the dozens of decent-high profile mech games within the past say few years on a spectrum of action and sim.
You'd probably have Dynasty Warriors Gundam/Zone of Enders/Arcade-to-Console Gundam Games on one end, and Steel Battalion/Armored Core/Chromehounds on the other. Just try to name another mecha game that is more of a sim than Armored Core without throwing Steel Battalion out there or some old pc early 90s game with needlessly convoluted and unintuitive controls.
HDTran: i wouldn't call AC a sim. Steel battalion, that's a sim. AC is an action game with customizable mechs and the slow stuff, which is abundant in the parts i've played, only serve to make it shittier than it has to be.
AC has pretty much the deepest customization available, yes, and you get briefings and shit before missions, yes, but that does not make it into a simulation of operating a mech, that makes it into a game that has great customization and briefings. Both of which has nothing to do with the actual simulation as far as i've experienced the series.
Granted stuff like flipping the 5 switches in order to start your mech in Tekki is unnecessary, it could just as well be skipped, but it's also a great way to set the mood.