About the game
- Killzone 2
- PS3
- Published by Sony Computer En...
- Developed by Guerilla
- French release: Available
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Page 1 2 >>Color palette needs to improve but DAMN this game looks CG like.
the game does look amazing tho, i think graphically and in terms of immersion, nothing comes close to this. while im a fan of FPS's and always will be, its nice to see one with such a high level of polish. everything from reload animation and the feeling of genuine movement and weight when you run has had a lot of effort put into it, even the damage and blood splatter on the screen looks awesome.
if there was one game i could play right now over everything else, this would be it. i've never been so excited for an FPS's before. which is weird considering the first game on ps2 was far from good.
its nice to see one with such a high level of polish. everything from reload animation and the feeling of genuine movement and weight when you run has had a lot of effort put into it, even the damage and blood splatter on the screen looks awesome.
The urban environment and such is just so cool, this game is unbelievable. The polish in visuals is something that makes it Gran Turismo of fps games, but a need to have a varying tone environment made me write what I did above.
The one question I have though is will this be a good game or a tech demo with gameplay.
Post production effects are top notch.
The one question I have though is will this be a good game or a tech demo with gameplay.
Lot's of blast it up action interspersed with some emptiness to induce nervousness and suspense, and great graphics.
All at about 8 hours of play, but worth every minute.
I don't know, that's just what I expect.
I wouldn't pass it up.
Definitely a showcase if nothing else.
I haven't played it but I haven't heard negatives on weapon feedback yet. With such a long running BETA they have plenty of time to tune things up perfectly.
Lot's of blast it up action interspersed with some emptiness to induce nervousness and suspense, and great graphics.
All at about 8 hours of play, but worth every minute.
Where did you get this info. I don't think KZ2 is going to last only 8 hours. And if your judgement is true, it really defines gears of war, but nobody knows KZ2 as it hasn't been released yet. I hope COD-4 resemblance does make it into the game.
I love the guy who gets hit by mortar fire and does the classic western movies death spin.
That and for some future miracle Crysis on a console :P
One thing that I dont like is that they show tons of new bosses, gameplay...etc. from games that when you play it doesn't seem fresh.
I guess they want to keep everything fresh when you get the full game and play it.
That's atleast what I think.
A.I is simply dreadful! There goes the gameplay!
Looks like someone's a PC gamer.
When are we going to see something different from this game?
as for co-op, im pretty sure they confirmed that they will be patching that feature in after launch.
Well gameplay wise the previews have been overwhelmingly positive so I'm not worried, they have been eating up feedback so it should be the game people want.
I haven't played it but I haven't heard negatives on weapon feedback yet. With such a long running BETA they have plenty of time to tune things up perfectly.