About the game
- Tomb Raider: Underworld
- PC, X360, PS3
- Published by Eidos Interactive
- Developed by Eidos Interactive
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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i don't see this game doing very well in terms of sales at all this holiday season. too many great games to compete with.
Anyway, nice video although I prefer actual TOMB RAIDING than going into a ship and slaughtering people but I do realise that setting levels like these in the game is quite necessary.
however... i just got through playing the PC demo. for me, the difference is night and day. the PC version is so incredibly sharp, and looks really impressive. it plays well, looks stunning, and the scope is vast. i can't wait to get the PC version.
everyone keeps comparing this game to uncharted. i don't know about the console versions, but the PC version of TRU without a doubt looks better than uncharted.
yet again, a game that doesn't truly express its visual prowess until you see it on the PC. it belongs there. so, lucas.. when is the force unleashed going to be able to express itself in its true form? it will happen, and i'll be waiting.
it´s not a shooter! the same thing bothers me with prince of persia. i find all the fighting annoying and distracting from the core gameplay-> TOMB RAIDING hehe:)
maybe im in the minority with this, but i find the puzzle solving, path finding, acrobatics are the STRONG points of these games. since tr1 i always hated being "interrupted" by the stupid fights in between, same with prince of persia.
it`s like: "i wonder what`s behind the next corner, but i have to put up with some jerk standing in my way, sigh"
just my .02 ^_^
definitely a "must buy"! but i agree with alimokrane that ACTUAL TOMB RAIDING is what made the tr series what it is. the less "slaughter levels" the better.
it´s not a shooter! the same thing bothers me with prince of persia. i find all the fighting annoying and distracting from the core gameplay-> TOMB RAIDING hehe:)
maybe im in the minority with this, but i find the puzzle solving, path finding, acrobatics are the STRONG points of these games. since tr1 i always hated being "interrupted" by the stupid fights in between, same with prince of persia.
it`s like: "i wonder what`s behind the next corner, but i have to put up with some jerk standing in my way, sigh"
just my .02 ^_^
get her back in her shorts and tight top doing her moves, yup..another seller.