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| X360, PS3 Saturday, March 28, | 10:15 AM

Top 10 reasons to buy Prototype

Top 10 reasons to buy Prototype

Activision and Radical released this quite excellent trailer of Prototype showing the Top 10 reasons why anyone should buy this game. They sure don't hold back on the gore.


Top 10 trailer

All comments

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Commented on 2009-03-28 10:31:57
lol yeah, it was pretty coo
Commented on 2009-03-28 10:39:33
Not as detailed as GTA IV, but the framerate is pretty impressive
Commented on 2009-03-28 10:47:16
solve to take a look but i hope there is a demo outside.
Whats the point in that open world?
Killing civilian and monsters and military?
hmm.
Commented on 2009-03-28 10:52:27
nice idd .

didn't bought crackdown so maybe will buy this... maybe
Commented on 2009-03-28 10:52:43
Posted by Redneck
Not as detailed as GTA IV, but the framerate is pretty impressive
Theres about 100 time more going on than in gta4 i would this is way more detailed
Commented on 2009-03-28 10:55:10
.....nice rampage :)
Commented on 2009-03-28 10:58:12
Hmm, it feels like I played the game already with the trailer.

A decent rent I think.
Commented on 2009-03-28 11:02:55
None of those ten bullet points looked particularly appealing to me, I just don't really see the point in such an overpowered character.

Plus I am really sick and tired of parkour, it's become really overused in all forms of visual entertainment.

This one looks like a dud to me and this trailer felt like desperation with it's pathetic bullet points "PWN everyone!" oh how new and exciting. I am sure it will appeal to people who think every game should be open world but I still think more focussed linear games make for more satisfying and cohesive experiences by and large.
Commented on 2009-03-28 11:08:02
I agree 100%.
Commented on 2009-03-28 11:18:41
hope to god the gameplay and story can make up for the graphics. the graphics remind me too much of the Hulk. this game probably would of been graphically astounding if it came out a few years ago, but now it seems like its struggling to keep up
Commented on 2009-03-28 11:34:13
dude, spiking the helicopter from midair was awesome..and elbow dropping a friggin tank?!

I really enjoyed HULK ultimate destruction and you can clearly see they took elements from that game and just made it bigger and better.

Anyone looking for mindless destruction and chaos would surely enjoy this game
Commented on 2009-03-28 11:45:24
I totally agree with You Splincer. I used to love Hulk UD and this one seems to deliver even more mindless bonanza with ( hopefully ) overpowered character haha. Pretty nice summer title.
Commented on 2009-03-28 11:59:17
holy shit this game looks incredible
Commented on 2009-03-28 13:02:09
How do you die in this game?
Commented on 2009-03-28 13:13:20
Posted by munkini
Plus I am really sick and tired of parkour, it's become really overused in all forms of visual entertainment.
How can you be sick of parkour, if it's only been in a very few games?

Mirror's Edge, Prince of Persia, Infamous, Ass Creed, and now Prototype.

The "adaptive parkour" could be a better execution of the type in Ass Creed, that's my fave 'reason'.
Commented on 2009-03-28 13:26:23
02:15 OMG OMG OMG...................................... I HAVE to have this game for that sequence alone.. Wow...
Commented on 2009-03-28 13:32:47
Its been in numerous movies as well and I just don't buy into it, I don't care how much some wanker is hopping around, they will still get shot easily enough by a bunch of armed men. I guess it suits a game with an overpowered hero character but I don't even call it parkour as that is something defined by the limits of human physiology. In this case it's more like "superhuman agility" than parkour as no human parkour practitioner can leap to the top of tall buildings.
Commented on 2009-03-28 13:53:49
Its just mindless entertainment..you look at a game like mirrors edge and they clearly went the route of a realistic parkour movements

Prototype is all about a super powered freak annihilating masses of enemies in the most over the top and insane means necessary..i mean you are playing as an experimental rogue of a character

This is pure arcade fun really, plus its the fantasy element isn't it? everyone wishes they could leap and do the crazy things they see in movies and games, that's why they are so popular!
Commented on 2009-03-28 14:05:11
the game needs some serious polish and improvements. not only in terms of its crappy city/textures and models. but things that make you go "wow, thats kinda lame" i mean, even in this, which is suposed to promote the game, when he throws the car at the chopper he slides backwards like he's on a conveyor belt.

looks like an OK rental. and thats about it.
Commented on 2009-03-28 14:13:17
Posted by azupanda
How do you die in this game?
I would assume there is some kind of power bar or other limitation to just how much of this stuff you can do in a row. This is a presentation designed to show the awesome powers that you'll have, not how you obtain them or have to balance them.
Commented on 2009-03-28 15:18:31
It looks like a God of War where you can actually control what you do
Commented on 2009-03-28 15:27:50
Posted by rjcc
It looks like a God of War where you can actually control what you do
thats a weird comparrison to make?!?
Commented on 2009-03-28 15:36:15
Posted by munkini
None of those ten bullet points looked particularly appealing to me, I just don't really see the point in such an overpowered character.
I think the points supposed to be fun.. you know, it being a game and all. And it certainly looks the most fun game to play on the horizon for me
Commented on 2009-03-28 17:28:39
Could be really fun, much in the same way Spider-man was when you first swung around
Commented on 2009-03-28 17:36:18
Posted by munkini
None of those ten bullet points looked particularly appealing to me, I just don't really see the point in such an overpowered character.

Plus I am really sick and tired of parkour, it's become really overused in all forms of visual entertainment.

This one looks like a dud to me and this trailer felt like desperation with it's pathetic bullet points "PWN everyone!" oh how new and exciting. I am sure it will appeal to people who think every game should be open world but I still think more focussed linear games make for more satisfying and cohesive experiences by and large.
I'm definitely in the crowd of people who're getting annoyed at the whole open world trend.

But this game reminds me a lot of Spider-man as well, and I don't think that would quite have the same affect if you weren't given the freedom to do things like this in a huge environment. Making a game open world for the sake of boasting freedom is silly, but for something like this, I think it works.
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