To celebrate the announcement of Fragile's European release, its publisher Rising Star captured a dozen screenshots in high resolution. The sense of light and color flatters the eye like no other Wii game. Fragile is developed by Tri Crescendo, the makers of Baten Kaitos and, more recently, Eternal Sonata. The game is scheduled for a Q1 2010 release in the PAL territories.
Press release:
Rising Star Games is pleased to confirm securing the publishing rights for the much anticipated fantasy adventure title. Fragile: Farewell Ruins of the Moon developed by Tri Crescendo, the team responsible for Baten Kaitos and, more recently, Eternal Sonata exclusively for Wii™. Fragile is scheduled for a Q1 2010 release in the PAL territories.
“Fragile has a great team of creative designers who in turn have brought to life a beautiful art style that pushes the limits of the Wii console without compromising on gaming quality” stated Tyrone Walcott product manager at Rising Star Games. “This announcement will delight European gamers and the Otaku community. Rising Star Games has again shown its commitment to bring the best games from Japan.”
For members of Rising Star Games exclusive Hoshi Club, this information was released exclusively 72 hours earlier. “We’re incredibly excited about bringing Fragile to the PAL territories. There’s been a massive upsurge of interest for this title since being showcased in Famitsu (Japan)” explained Simon Alty, Rising Star Games’ Head of Brand. “The feedback from fans in our forums was that this was a title they wanted us to champion and we are very excited to respond to that ‘fan power’ with this announcement.”
Fragile takes place in the near future, in a world that has lost its population. You play as Seto, a young boy searching through the abandoned cities and facilities of this world, trying to learn the truth behind the disappearance of all the people, and to find someone to keep him company. In addition to exploration, Seto has to deal with ghosts who appear in the ruins.
Players will be able to explore a dark and abandoned world with the aid of their Wii Remote™ that functions as a flashlight and as a proximity sensor to hunt down invisible ghosts. The cinematic presentation, joined with an emotional soundtrack, bring the tale of a lonely and lost individual to life as players encounter memorable characters and discover the back story behind scavenged objects that provide insight on people's last days before the apocalypse.
About Rising Star Games
Rising Star Games Limited is a video games publisher for Sony PSP™, Nintendo DS™ and Wii™ plus PlayStation®2 in the PAL territory. Now established as the Home of Japanese Games, the core focus is to bring the finest games from Japan to European shores. A joint venture between Japanese publisher/developer Marvelous Entertainment and long standing Nintendo Nordic distributor Bergsala AB, RSG is now in its fifth staggeringly successful year of trading and has published more than 40 titles across Nintendo and Sony platforms, including the worldwide hit series Harvest Moon alongside the renowned No More Heroes saga and the critically acclaimed Little King’s Story. For more information please go to www.risingstargames.com
It should be the 11th commandment; never sell a console.
I've never sold a console without subsequent UTTER grief. There's always gonna be the one (or five, or fifteen) game(s) you'd play if you had the console, and shelling out the asking price for the game itself is a very minor deal whereas getting the console again is a huge bar to clear.
I'm still holding on to my PSP, which is now down to one game again; the forever luminous Lumines. I just know if I get rid of it there'll be some brand of awesomeness brought out within 6 months and I'll go "aaah fuck it" and never get to play it. :(
Looks really nice especially for a wii game, but like any nice looking game on the wii, it leaves me wondering how much nicer they could of made it on the 360/ps3 =(
I didn't even know this was coming to the US until now, let alone Europe. Between this, Muramasa, and NMH2, I have hope for the Wii yet. All it's missing is Fatal Frame 4
Megido
@Doom_Bringer: do you really think one bad review is going to have that much of an impact on a game that has a 91 on metacritic? (44 minutes ago)
Doom_Bringer
@GriftGFX: it hurts the developer and sales...are they likely to make another if the game scores bad? Edge sucks (53 minutes ago)
GeRaLTo
@Baleur: 80% of reviews are written by "drones" .Ign, eurogamer,teamxbox, gamespot etc are nothing but companies. Who cares 'bout theirs "reviews" anyway (2 Hours ago)
Baleur
Why are you discussing reviews anyway? When have reviews ever mattered? They are just individual people writing about their individual opinions. Might as well read reviews on music too then, lol XD (4 Hours ago)
GriftGFX
pfft text! we only care for numbers (5 Hours ago)
blmbox
Yeah, but judging by the content of both reviews, Eurogamer didn't particularly care much for the game anyway. They probably only gave it an 8 to avoid controversy - the review sounded more like a 6. (9 Hours ago)
GriftGFX
6 to 8 split on Eurogamer, which isn't quite as large but still pretty significant. (11 Hours ago)
All comments
I've never sold a console without subsequent UTTER grief. There's always gonna be the one (or five, or fifteen) game(s) you'd play if you had the console, and shelling out the asking price for the game itself is a very minor deal whereas getting the console again is a huge bar to clear.
I'm still holding on to my PSP, which is now down to one game again; the forever luminous Lumines. I just know if I get rid of it there'll be some brand of awesomeness brought out within 6 months and I'll go "aaah fuck it" and never get to play it. :(
Stuff is what it is. 360/PS3 games don't hold a candle to how they could look on a high end PC.