Ubisoft has detailed Assassin's Creed Unity Season Pass yesterday and the surprise came from Assassin's Creed Chronicles: China, a standalone story set in the 16th century China and in 2.5D where players control Shao Jun. Moreover, the pass contains Dead Kings, a new campaign set after the events of the original game and where you'll be able to visit Saint Denis and its underground. All the details after the jump.
ASSASSIN’S CREED® UNITY SEASON PASS
TAKES PLAYERS ON NEW ADVENTURES
Season Pass Lets Players Further Explore Paris, Journey to Saint Denis in Dead Kings, and Travel to Asia in Assassin’s Creed® Chronicles: China
SAN FRANCISCO, CA — September 22, 2014 — Today, Ubisoft® detailed the contents of the Season Pass for Assassin’s Creed® Unity, the highly-anticipated title for Xbox One, the all-in-one games video game and entertainment system from Microsoft, PlayStation® 4 computer entertainment system and Windows PC. From the busy streets of Paris to the dark and rural city of Saint Denis, the season pass allows players to further explore Arno’s story. Players will also be introduced to Assassin’s Creed Chronicles, a new Assassin’s Creed saga that takes players on adventures to lands and time periods previously unexplored by the franchise.
The Assassin’s Creed Unity Season Pass contains:
• Assassin’s Creed® Unity Dead Kings- a new story campaign that takes place after the events of Assassin’s Creed Unity. Arno leaves Paris for Saint Denis, a troubled city with a mysterious and extensive underground that holds the crypts of deceased French kings.
In this self-contained set of missions, players will explore the murky depths of the Basilica and fight merciless adversaries to uncover the darkest secrets of the city. Arno will equip the new Guillotine gun, a deadly explosive weapon for short and long range combat. In addition to the main missions, players will discover new open-world activities including treasure hunts, murder mysteries and contracts, as well as new co-op missions. Additional weapons, gear, skills and outfits can be unlocked and carried over to the main game.
• Extend Arno’s journey in Paris with more missions, weapons and customization options for players looking to further explore Assassin’s Creed Unity and the French Revolution. Players can upgrade their customized Master Assassin and take on three added missions. Additionally, players will get over 30 new weapons, equipment, and outfits, including the exclusive Fleur de Lys sword on launch day.
• Assassin’s Creed® Chronicles: China- a new stand-alone Assassin’s Creed experience delivering a new story, setting, and gameplay type. In this 2.5D reimagining of the celebrated franchise developed by Climax Studios, players will perform parkour on the Great Wall of China, kill from the shadows and take the leap of faith. For the first time ever, players will be transported to the Middle Kingdom in the 16th century, where the last remaining Assassin of the Chinese Brotherhood has returned to her homeland. Players will be immersed in a vibrant setting, inspired by traditional brush paintings and Chinese architecture from a pivotal, historic time period in one of the greatest civilizations in history. Hell-bent on revenge, Shao Jun will use the skills she learned under legendary Assassin Ezio Auditore to exact vengeance. Players will be able to rely on stealth to accomplish their mission, as well as Shao Jun’s martial arts training and all-new Assassin gear.
Assassin’s Creed Unity Season Pass grants access to all of the aforementioned content, which will all be released by early 2015. Customers who pre-order the Season Pass from participating partners will also receive the exclusive double-handed war axe. The Assassin’s Creed Unity Season Pass is now available for pre-order here: Assassinscreed.com/seasonpass.
For more information on Assassin’s Creed, please visit: assassinscreed.com and facebook.com/assassinscreed.
For the latest on all of Ubisoft’s games, please visit ubiblog.com.
next bioware game also being a destiny-type game, it's starting to look like EA is abandoning the traditional single-player genre (12 minutes ago)
make "an experience that players will want to come back to and enjoy for a long time to come".. which i'm just guessing is more like Destiny, Division. (18 minutes ago)
Even hired amy hennig too, guess we won't see the fruits of that labour now. (19 minutes ago)
That was a game i was looking forward to seeing more from. A big-budget star wars adventure game. Ofc it could be the game just didn't work, but from that article it sounds more like they wanted to (19 minutes ago)
@Melmoth: they mist have seen the lack of success sony has had with last of us, uncharted and horizon and opted for something else. (20 minutes ago)
great stuff.. why make a "story-based, linear adventure," that people won't come back to when you can make an online game with everything that goes with that. (22 minutes ago)