Until I can find a little time to review Alice: Madness Returns (not before next week at best), I prepared a few gameplay videos of the PC version of the game. Let's start with one focused mainly on the early environments as a sort of teaser of what's to come. The next videos will show you the beginning of Alice's adventures. The footage was captured in 1080p, 30fps with the PhysX option set on high, which is why you may notice some rare hiccups in the framerate once in a while. Update 3: One last gameplay video added.
DirextX 12 related stuff for X1 at GDC, hmm: [url] (2 minutes ago)
from the HDR on Firelink shrine, to the overthe top lighting your character emits all the time, by using a skull lantern on the catacombs. The PS3 beta had the mirror knight level? (15 minutes ago)
one boss isn't lighting. all levels of DS have different composition of lighting for the level and not a simple and unique GI. (18 minutes ago)
dunno what to think, lighting definitely has taken huge hit. Kinda shame, since with all of the effects ps3 beta ran fine. (22 minutes ago)
some say console are shaper than dark souls... more resolution? no blur induced by shitty AA implemented? i need more intel, pirates. (29 minutes ago)
@nostradamus: and now there is serous talk about huge visual downgrade of final build, compared to ps3 beta and official videos (lack of lighting etc.). PC version only can save us, right, right? :0 (41 minutes ago)
@alimokrane: I was talking about this childish idiot here (48 minutes ago)