IMAGES | X360, PS3 Wednesday, June 13, 2012 | 5:51 PM

Alien Fear first screenshots

Alien Fear first screenshots

City Interactive share the first screens of their Unreal Engine 3-powered FPS Alien Fear. The game will be available to download this Fall.

All comments

Commented on 2012-06-13 18:24:44
Next FPS! Yeahaaa! OK...but graphics look nice.
Commented on 2012-06-13 18:28:07
Awesome art, looks very cool.

I hope the gameplay is fun then I will get it.
Commented on 2012-06-13 18:40:41
cover shooter..yey..

does look pretty.
Commented on 2012-06-13 18:52:59
These are some nice paint-overs. If they're claiming they're screenshots, I call bull. If the game does look like that, then colour me interested.
Commented on 2012-06-13 21:08:57
Images aren't loading.
Commented on 2012-06-14 02:23:08 In reply to pythxvii
Posted by pythxvii
Images aren't loading.
Commented on 2012-06-14 08:29:47 In reply to pythxvii
Posted by KING_The_Godfather
Posted by pythxvii
Images aren't loading.
Commented on 2012-06-14 09:41:20 In reply to pythxvii
Posted by pythxvii
Images aren't loading.
Commented on 2012-06-14 11:21:24
ehmmmm! screenshots look like they have been touched up a bit in photoshop... i hope im wrong.
Commented on 2012-06-14 14:16:49
The developers have really stepped up since Sniper: Ghost Warrior.
Commented on 2012-06-14 14:18:34
These are clearly paintovers.
Commented on 2012-06-14 14:45:51
humanoid aliens are lame
Commented on 2012-06-14 16:14:26
Glad I'm not the only one who's a little suspicious about the screens. Especially the first one looks like concept art with some ingame graphics trown on top.

correction. Lose the ingame graphics. Looks like it's just concept art
Commented on 2012-06-14 17:04:01
Looks way doctored imo.

Anyway, i don't see what all teh fuzz is about. It looks really boring to me. Yay, let's make everything blue, that way the orange explosions really tand out!

Such a cheap trick to make the screenshots pop.
Commented on 2012-06-14 17:45:56 In reply to Megido
Posted by Megido
Looks way doctored imo.

Anyway, i don't see what all teh fuzz is about. It looks really boring to me. Yay, let's make everything blue, that way the orange explosions really tand out!

Such a cheap trick to make the screenshots pop.
Teal and orange. The most pleasing of colour combinations...and the most overused...
Commented on 2012-06-14 17:52:02
If used right and sparingly, it can be very effective, but i just don't see it being interesting for a whole game...or even a full level :P
Commented on 2012-06-14 19:48:17
Let's see:

aim down sights - check

Guns that are based off real life guns with that fucking holographic scope that every other game out there uses at the moment - check

Regenerating health - probably check

Big fuck off indicator on screen telling you where you are being hit from - without question - check

Me not being in the slightest bit interested due to lack of innovation - check
Commented on 2012-06-14 19:55:54
Aliens back for revenge
Commented on 2012-06-14 23:30:02 In reply to michaelbas
My exact sentiments.. Heavily touched-up.. It is a blend of concept art & renders
Commented on 2012-06-15 00:47:39
bullshots
Commented on 2012-06-15 22:05:38
This looks about as fresh as an old white crumbly dogshit, it's astounding that even in the SF genre with it's infinite possibilities there is still so little originality.

Wack.
Commented on 2012-06-16 22:40:17 In reply to michaelbas
That is some awful paintover.
Commented on 2012-06-18 02:13:55 In reply to Zat
Posted by Zat
Next FPS! Yeahaaa! OK...but graphics look nice.
exactly....just what the industry needs! More generic marine bro shooters.....I am starting to hate FPS's

About the game


What's up?
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    MrWhite Not sure if they've improved much these days. (44 minutes ago)
  • MrWhite
    MrWhite A lot of Japanese made games were guilty of that whenever voice acting become possible. I mean, aye, it was always cheese, but you tolerated it more back then (45 minutes ago)
  • GriftGFX
    GriftGFX The voice acting was always regarded as pure cheese. (46 minutes ago)
  • MrWhite
    MrWhite Yeah, and the voice acting, something which back then, was great. Today it's just pure cheese. Sound design is often neglected to be mentioned over visuals when talking about progress in games. (47 minutes ago)
  • GriftGFX
    GriftGFX This is what Shenmue combat looks like. It's not heavily based on QTE despite the game making QTE a buzzword: [url] (48 minutes ago)
  • MrWhite
    MrWhite Yeah a lot of it was very clunky. It did often boil down to QTE's to resolve "disputes" and chases, if I recall correctly. Mad how a lot of games to this day still do that. (48 minutes ago)
  • GriftGFX
    GriftGFX Still one of the better parts of the game. And it's not a bad game, but it's definitely a "good for its time" game.. which means.. maybe not actually good :D (49 minutes ago)
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