PS2, XBOX Thursday, July 28, 2005 | 8:13 PM

America's Army trailer

America's Army trailer

Ubisoft also releases today this trailer for the console version of America's Army, the famous free multiplayer FPS on PC developed for the american army. Of course, this version won't be free...


July 2005 trailer
Download: AVI

All comments

Commented on 2005-07-29 00:11:35
Why do companies even bother putting out an all-CG trailer?
Commented on 2005-07-29 13:10:42
Right you are. Besides, half of the CG comes from the training level of America's Army on PC. Unfortunately that looked way better than this CG crap.
Commented on 2005-07-29 15:23:50
Yeah I'd have to agree with you guys, and if companies are going to use CG for their trailer alteast make it better looking than this, the Ghost Recon 3 cinematic trailer is a perfect example of how to do good CG. I'm looking forward to seeing the next generation AA title for PC and hopefully XB 360, rumored to be using Epic's Unreal Engine 3.
Commented on 2005-07-29 18:14:17
I don't even care how good it looks, I just want to see game footage.

About the game


What's up?
  • GriftGFX
    GriftGFX I really like the idea of GRW.. I wish the world was a little more interactive and the experience a little more varied. (43 minutes ago)
  • GriftGFX
    GriftGFX I'm definitely not getting it at launch if I'm ever playing it. (45 minutes ago)
  • GriftGFX
    GriftGFX But yea.. the beta didn't really aid my interest in the game. They may have missed the mark on this one. (45 minutes ago)
  • GriftGFX
    GriftGFX Bullet holes on corpses? lol... (46 minutes ago)
  • Sdarts
    Sdarts That's what I meant, but couldn't put into words when I said the game feels "hollow". Really doubt Ubisoft can fix it before launch, but maybe after several months. (1 Hour ago)
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    Sdarts From the soldier: "But this game doesn't have that same FEEL for me. It's buggy and clunky, and floaty. There's no impact or weight to anything, I know that sounds vague but it's what I experienced." (1 Hour ago)
  • Sdarts
    Sdarts The man raises a lot of good points. Weapons sound weak, no bullet holes on enemy corpses, can't drag bodies to hide them, sound mix is flat and dull. Needs a lot of work. (1 Hour ago)
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