PC gamers have always been able to count on mods which usually allow to make the experience even more memorable, but in most cases, it requires game development to be officially finished. Kegetys, a talented Finish developer who's obviously a sim racing fan, added a Richard Burns Rally track to the promising Assetto Corsa and we finally had the time to capture a few videos for you guys. Of course, you can't expect this track to be as sharp-looking as you'd come to expect these days, but the photo-realistic look of the environment is still there, like in the old days. As for driving sensations, it feels just great, though also quite tough since there's no copilot nor map to help reach the finish line. Don't mind our safe driving as we really were scared to ruin the car after the first turn. It might not look that impressive as a spectator, but believe us, we had to hiold the controller very tight during this 7 and a half minute race behind the wheel of a Lotus Evora GTE. Note: Make sure you deactivate motion blur as it causes the screen to strangely shake.
@droezelke: I stopped mid way through the season 2! (3 Hours ago)
I'm already not playing Battlefield because I'm not crazy with what DICE is doing with it. They've got a lot of work to do. (3 Hours ago)
EA is far from out of the woods, but I don't think this is the steep downhill incline you imagine for the industry. I'm not buying the doom and gloom. (3 Hours ago)
If they can develop revenue streams that don't negatively impact the user experience.. most will try. (3 Hours ago)
And while publishers may want to pursue service models, there are relatively good ways of handling that. Add to this the fact that most developers don't really want to ruin their games. (3 Hours ago)
EA is already dropping the ball all over the place. But people are reacting to it, more than ever. (3 Hours ago)
wait until EA slaps that shite into Battlefield to an absurd degree. You'll be on here crying your lamps out about it. (3 Hours ago)