Our second batch of videos captured with our newly acquired GTX 1080 will focus on two games which had performance issues at launch. No need to dtail the Batman: Arkham Knight fiasco once again, since the game didn't even run perfectly smoothly after its second release, especially for those who owned an SLI (the game didn't support it...). The case of Everybody's Gone to the Rapture is clearly different, as The Chinese Room cannot be compared with Warner Brothers and Rocksteady in terms of budget and manpower. That being said, it was still surprising to see how poorly it performed on high end systems, forcing players to tone down some more demanding settings. Even last week the latest SLI profile from Nvidia didn't allow to max out all settings and maintain 60 fps. As you can see, things have changed for both games thanks to the new GTX.
Nex Machina PS4 First Look Tech Discussion with amazing footage. Game looks and performs amazing. [url] (8 minutes ago)
a fan created map...easy path to success. (58 minutes ago)
id still argue that halo is a fantastic game, just that 343 needs to learn to make decent maps. after all the forge custom map creation im surprised they still haven't learned to just embellish (59 minutes ago)
they seriously need to add more modes/levels to maintain player attraction (1 Hour ago)
@GriftGFX: my problem with overwatch is it's put me on the same 3 maps last 8/10 games... (1 Hour ago)
An awesome interview of Death Stranding and the Future of PlayStation (Hideo Kojima, Mark Cerny & Hermen Hulst) [url] The future of PSgaming looks bright guys. :) (1 Hour ago)
And it's surrounded by good-to-great FPS games. That's a healthy genre in my opinion. (3 Hours ago)