VIDEO | PC, PS4, Xbox One Friday, June 10, 2016 | 11:45 PM

Batman AK & EGttR with a GTX 1080

Batman AK & EGttR with a GTX 1080

Our second batch of videos captured with our newly acquired GTX 1080 will focus on two games which had performance issues at launch. No need to dtail the Batman: Arkham Knight fiasco once again, since the game didn't even run perfectly smoothly after its second release, especially for those who owned an SLI (the game didn't support it...). The case of Everybody's Gone to the Rapture is clearly different, as The Chinese Room cannot be compared with Warner Brothers and Rocksteady in terms of budget and manpower. That being said, it was still surprising to see how poorly it performed on high end systems, forcing players to tone down some more demanding settings. Even last week the latest SLI profile from Nvidia didn't allow to max out all settings and maintain 60 fps. As you can see, things have changed for both games thanks to the new GTX.

Batman AK - GTX 1080 - Max settings
EGttR - GTX 1080 - Max settings

All comments

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Commented on 2016-06-11 01:27:16
liking these new gpu videos
Commented on 2016-06-11 02:37:05
Thanks for the videos. I would love to see The Witcher 3 running on this GC, especially at Novigrad, where I get the lowest FPS with my GTX980.
Commented on 2016-06-11 03:09:16
be careful with witcher 3, in some cities you may be CPU-capped. Not saying it is not a heavy game for GPU, but it is one of those few games who pull the neck of my 4.5 GHz i5 2500k, which is for sure outdated, but still capable of dominating every game out there. Witcher 3 and the horribly developed Warhammer Vermintide were till now the only 2 games who would bring the cpu close to 100% usage.
Commented on 2016-06-11 06:35:37
LOL, the build of Arkham Knight they're playing here still doesn't have the missing rain effect bug fixed. There's no water dripping off of Batman or the Batmobile. That game was, is STILL such a cluster-eff. It'd almost be hilarious if it wasn't so damn sad...
Commented on 2016-06-11 09:09:21 In reply to AMDman18
And this effect is still missing on the latest build?
Commented on 2016-06-11 09:29:39 In reply to AMDman18
We downloaded the game on Steam yesterday, so either it's there and you need to get your eyes checked, or it's never been implemented.
Commented on 2016-06-11 11:09:31 In reply to AMDman18
Posted by AMDman18
LOL, the build of Arkham Knight they're playing here still doesn't have the missing rain effect bug fixed. There's no water dripping off of Batman or the Batmobile. That game was, is STILL such a cluster-eff. It'd almost be hilarious if it wasn't so damn sad...
You can't see the rain effect? It's there in full detail. How can you not see that?
Commented on 2016-06-11 11:13:50
Watched it again and compared to PS4 vid and rain drops are there and reacting, at least it seems to me :D
Driftwood, will you record more vids? Rise of the Tomb Raider maybe? You couldn't max out with your old GPU if I remember right
Commented on 2016-06-11 11:20:08 In reply to mbalazs
Posted by mbalazs
Watched it again and compared to PS4 vid and rain drops are there and reacting, at least it seems to me :D
Driftwood, will you record more vids? Rise of the Tomb Raider maybe? You couldn't max out with your old GPU if I remember right
I plan to yes, but I also have to play The Technomancer so the review can be up on June 28. :)
Commented on 2016-06-11 13:51:39
I see a rain effect myself.
Commented on 2016-06-11 14:25:04
I'm not sure what the point of the video's are. And I don't mean that as an insult in any way. The message I get from this, is that you need a GTX1080 to be able to run these games maxed out. Which shows how badly the games were ported to PC because visually, they are not that impressive (except for Batman).
From a PC gamer's perspective it is interesting, but at the same time depressing. 'You need to buy a new graphics card of +600 euro to play console ports'.
Commented on 2016-06-11 15:11:42 In reply to droezelke
The level of detail cannot really compared to the console versions most of the time. And yes, we're pointing out the fact that games are clearly not optimized as they should sometimes, but not only. Some settings can be quite demanding indeed, and the PC gamers who believe they can run anything at maxed settings and hope for a steady 60 fps framerate are quite delusional. So here basically, that's what we want to show here. Some games do require some more power than others, the reasons for that being those I just mentioned. It's nothing new, but for people like me who were crazy enough to invest that much money in a new GPU, it proves that even the games we never really thought would work better can. It's also a way to show games running properly now, which was impossible for us to achieve when they were release for some of them. You know we like high quality content, so now that we can show EGttR (which looks really good no matter what some people might think :p) running at a smooth 60 fps, we want to share the result with you guys.
Commented on 2016-06-11 15:35:53 In reply to Driftwood
It's not 'believe' they can run it at max settings. It's bad porting. Look at Battlefield 4 and Star Wars Battlefront, which look amazing. Those were optimised along with the console versions. If you have a PC with let's say 4 times tge power of the current consoles, there is no reason why it can't run maxed out (except for 4K and TXAA, 8xMSAA) on PC, except if the dev just f'ed up, like WB with Batman.
Commented on 2016-06-11 15:41:09 In reply to droezelke
Batman I agree (MKX too btw), Watch_Dogs also to some extent obviously. Now when it comes to more indie games like EGttR, I don't think it's that easy. Also, when you look at some of the added settings on PC sometimes, they can be particularly demanding, even if the game was released on consoles before, it doesn't mean it's the exact same image quality.
Commented on 2016-06-11 16:53:15 In reply to Driftwood
I agree. But I think we are looking at it the wrong way: PC can handle the extra detail, the consoles can't.
Commented on 2016-06-11 16:57:48 In reply to droezelke
Posted by droezelke
I agree. But I think we are looking at it the wrong way: PC can handle the extra detail, the consoles can't.
Depends on the detail in my opinion.
Commented on 2016-06-11 18:32:15
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2016-06-11 18:47:02 In reply to IDDQD
No I can't, the capture card is 1080p only and there is no way we can capture 4k videos with the proper framerate (if you want to play at 30 fps, it's fine, but we don't) using Mirillis Action (which usually has an impact on the game's framerate anyhow, even at 1440p). Only possibility is to use DSR and capture at 1080p.

Now about your lame joke about 1080p, we are not this kind of people you know. If anything, the peasants in our opinion are those who think they truly are the master race because htey can play with a fluctuating framerate at 4k resolution. :

We're not too worried about YT's super bitrate. I almost loled.
Commented on 2016-06-11 18:59:27 In reply to IDDQD
How about you stop with the peasant stuff? It wasn't funny when it started, now it's become a nice way to identify someone I don't want to see here.
Commented on 2016-06-11 21:47:14 In reply to droezelke
Posted by droezelke
I'm not sure what the point of the video's are. And I don't mean that as an insult in any way. The message I get from this, is that you need a GTX1080 to be able to run these games maxed out. Which shows how badly the games were ported to PC because visually, they are not that impressive (except for Batman).
From a PC gamer's perspective it is interesting, but at the same time depressing. 'You need to buy a new graphics card of +600 euro to play console ports'.
This is the usual trope of PC gamer Masterrace elites... essentially they forget that when some PC games were released they had bugs and issues or couldn't run at full 60fps depending on resolution.

Batman AK has major problems and it seems the GeForce 1080 uses brute force to basically force it over 60fps for a game that is not really technologically complex enough to warrant such an effort in spending...but years later since PC parts tend to be disposable and forgotten...it makes the game playable and probably enjoyable...and old those old bugs get forgotten.
Commented on 2016-06-12 02:53:26 In reply to droezelke
Posted by droezelke
You can't see the rain effect? It's there in full detail. How can you not see that?
It does seem to be functioning here. I thought I recalled it being a much more exaggerated effect on the PS4 build.
Commented on 2016-06-12 14:10:50 In reply to Driftwood
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2016-06-12 14:13:44 In reply to IDDQD
And you're obviously an ass, a real pro at it on top of that. :)

Since we're amateurs and you're not, I'm sending you to 4k Banland. There you'll probably finally understand how much of an amateur you are compared to a website which has never been bested in 13 years when it comes to pure video quality.

Farewell lost soul, hopefully you'll make better "resolutions" (pun intended) for next year so you can finally behave like an adult and not a brat.
Commented on 2016-06-12 14:24:30 In reply to Driftwood
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2016-06-12 15:43:42 In reply to DerpDerpGamersyde
So a brat you're still is. Apart from proving my point, I don't really see what you're trying to do son. :)
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