TRAILER | PC, PS4, Xbox One Wednesday, May 21, 2014 | 3:12 PM

Batman: Arkham Knight new trailer

Batman: Arkham Knight new trailer

Warner Bros. has just released the first gameplay trailer of Batman: Arkham Knight which shows Batman evening the odds in the streets of Gotham after Scarecrow's return.

Evening The Odds

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Commented on 2014-05-21 15:47:18
Good work getting the trailer here in a jiffy. Downloading it now to have a watch later this evening.
Commented on 2014-05-21 15:51:48
Looks tidy and all but the lack of AA really bothers me, especially when the camera in panning over the city *putting flamesuit on*
Commented on 2014-05-21 15:52:32
How is this considered gameplay?
Commented on 2014-05-21 16:01:47
Well it does look impressive. Looks like it's cut from the same gameplay demo that the press got to see back in march. Hopefully we'll get to see a full playtrough at E3.
Commented on 2014-05-21 16:08:06
Praise the Sun! Thank You Gamersyde!
Commented on 2014-05-21 16:44:04
Not far off the CGI reveal trailer. If it weren't for some aliasing, I dare say accusations of this being CGI would be rife. As impressive as it looks, it's not running on the latest UE, is it?
Commented on 2014-05-21 16:50:17 In reply to MrWhite
Posted by MrWhite
As impressive as it looks, it's not running on the latest UE, is it?
Nope, I've read somewhere they're working with a modified version of the Engine used for Arkham Asylum and Arkham City (which was Unreal Engine 3).
Commented on 2014-05-21 17:12:36
Holy crap at the aliasing. I had not expected that. Of course those silky smooth screens were too good to be true.
Commented on 2014-05-21 17:32:04
The video quality is really bad at the beginning, it's not Gamersyde's fault, rather Rocksteady or WB's fault for not aplying aliasing and sending a low-quality video to Gamersyde, that first city shot is horrendous to say the least.

The quality of the game will be very close, if not better, to the screenshots. What concerns me is that the overuse of lens-flare is reminding me of Kane & Lynch 2: Dog Days, which isn't good.

Also, I played Batman: Arkham Asylum from beginning to end about 5 times, 3 runs being 100%, and Scarecrow's voice was way, way better, Rocksteady is most likely using a different voice actor, which sucks. Really liked the original's voice. =(

Anyway, this trailer made me feel a lot less excited about the game, not only the video quality, but the shots and the editing just didn't felt right, hopefully we get tons of videos at E3 to forget this trailer ever existed.
Commented on 2014-05-21 17:47:40
None of the actual real-time stuff looked good at all. In fact, it looked pretty bad. The cutscenes looked good, but so what? The in-game play won't look like that (never has, never will), so please keep your expectations in check. With the tiny bits and pieces of actual real-time gameplay in this trailer, color me completely unimpressed.
Commented on 2014-05-21 17:53:40
This being for the new consoles and PC only i had high expectations. I bet this will get delayed.
Commented on 2014-05-21 18:02:28
I don't know what you're all expecting, this looks great. Unless you've been playing the games on Max on PC this is indeed a step above consoles last-gen.
Commented on 2014-05-21 18:22:09
infamous AA solution or bust...i need dat IQ
Commented on 2014-05-21 19:32:42
I don't care for this trailer at all.
Commented on 2014-05-21 20:18:18 In reply to theshape31
Posted by theshape31
None of the actual real-time stuff looked good at all. In fact, it looked pretty bad.
Yes it did, and hyperbole a bit much? That was all taken from the actual in-game graphics. Pan a camera around Batman and it will look exactly just like it does in the trailer. To say this looks bad is simply ridiculous.

As for complaints of the AA, pay attention to the beginning where the camera pans over the city. That's actually not bad AA, but some kind of weird artefacting caused by the rain effect. It appears to be distorting the pixels as it moves down the screen. It otherwise looks acceptable as far as jaggies are concerned apart from that one scene.
Commented on 2014-05-21 22:10:55 In reply to MrWhite
Posted by MrWhite
Yes it did, and hyperbole a bit much? That was all taken from the actual in-game graphics. Pan a camera around Batman and it will look exactly just like it does in the trailer. To say this looks bad is simply ridiculous.

As for complaints of the AA, pay attention to the beginning where the camera pans over the city. That's actually not bad AA, but some kind of weird artefacting caused by the rain effect. It appears to be distorting the pixels as it moves down the screen. It otherwise looks acceptable as far as jaggies are concerned apart from that one scene.
Oh i have no concerns that it will be sorted when it releases, but i think the chance of a delay is growing bigger and bigger.
Commented on 2014-05-21 22:26:40
Not impressed at all. Graphics don't come close to the screenshots. And yes, it is aliasing thay you see. It has been mentioned in previews. At least on PC you can apply AA to your liking through drivers and profiles. Unless Rocksteady makes it impossible.
Commented on 2014-05-21 22:54:59
I somehow don't share this ubiquitous annoying, boring, idiotic, obnoxious sentiment that 'this and that doesn't look good & look how his left thumb texture is blurry'. From artistic point of view this game sends exactly the vibe i would expect from Batman. Dark, grim and brutal. Why do you constantly nitpick every single nonsensical detail?
Commented on 2014-05-21 22:57:52 In reply to Megion
Posted by Megion
I somehow don't share this ubiquitous annoying, boring, idiotic, obnoxious sentiment that 'this and that doesn't look good & look how his left thumb texture is blurry'. From artistic point of view this game sends exactly the vibe i would expect from Batman. Dark, grim and brutal. Why do you constantly nitpick every single nonsensical detail?
The image quality is hardly nonsensical.
Commented on 2014-05-21 23:16:00 In reply to Megion
Posted by Megion
From artistic point of view this game sends exactly the vibe i would expect from Batman. Dark, grim and brutal.
I am not really into this style of Batman. To me it's all too... High tech & flashy sci-fi looking. Though I was never super into the art direction of the previous Arkham games. It's not horrible though.
Commented on 2014-05-21 23:50:47
I am soooo pumped for this year's E3!!!!
Commented on 2014-05-21 23:55:54
GODDAMN
Commented on 2014-05-22 00:05:09 In reply to MrWhite
Posted by MrWhite
Yes it did, and hyperbole a bit much? That was all taken from the actual in-game graphics. Pan a camera around Batman and it will look exactly just like it does in the trailer. To say this looks bad is simply ridiculous.
You're talking about the cutscenes, which look fine. All of the gameplay elements look poor (there were only a few glimpses of real-time gameplay in this trailer). Implying that the cutscenes are a reflection of what the game will look like is the only ridiculous assertion here. Everything in the trailer that was not part of a cutscene looked bad. I'm not saying that it won't be fixed by the time it's released, but I'm also not holding my breath.
Commented on 2014-05-22 01:16:46 In reply to SlicRic
Posted by SlicRic
Looks tidy and all but the lack of AA really bothers me, especially when the camera in panning over the city *putting flamesuit on*
From what we've heard, the game is supremely under-optimized and very early at the moment, so the lack of AA doesn't entirely surprise me.
Also, I am pretty sure this is a compression issue with the trailer. The compression is really shitty and inconsistent. Some scenes look fine, others look messy and it's not just aliasing going on there.
Commented on 2014-05-22 01:49:14 In reply to KORNdog
Posted by KORNdog
The image quality is hardly nonsensical.
Hardly a deal breaker either, though. Here's the thing: people saying "Oh, but those are cut scenes, and the game won't look that good." Which part of that trailer exactly is a cut scene, and which is the actual game, or is it all the actual game; or just one big cut scene and a combo of both? So, the city part was the game, and the close up bits of Batman and the characters aren't? How do you come to that conclusion? Because one looks sharp and the other doesn't? Maybe the aliasing, like most games, only really occurs here when the camera is focusing on the larger landscape with smaller things in the distance. That's more likely the case, in which case, it's nothing out of the ordinary or unusually bad per se. What's not in doubt is that when the game looks sharp, it looks superb.
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