DEVELOPER DIARY | X360, PS3, PC Friday, June 10, 2011 | 8:11 PM

BioShock Infinite: About Sky-lines

BioShock Infinite: About Sky-lines

Irrational Games has released a developer diary of BioShock Infinite. Ken Levine talks about the origins of Columbia's sky-lines and its impact on the gameplay, peppered with some new footage.

About Sky-Lines

All comments

Commented on 2011-06-10 20:44:17
pre-ordered PC version for $38 bux yesterday, sweet deal for a sweet looking game
Commented on 2011-06-10 21:01:58
Awesome concept.
Commented on 2011-06-10 22:11:14
sort of similar to the eh, skylines in Metroid Prime 3's Skytown. Make that very similar.
Commented on 2011-06-10 23:58:47
Woah, gameplay footage is anything but infinite. I want to see more PLEASE, someone tell Ken for me.
Commented on 2011-06-11 01:20:26
looks brilliant, cannot wait play this
Commented on 2011-06-11 16:01:13
Looks really good
Commented on 2011-06-11 20:44:52
Completly incredible!!
Commented on 2011-06-12 10:58:18
This is what I expect from devs and theirs games. Its called imagination. Bringing completly awesome, beautiful, crazy and unreal words to life together with great story and ideas. Gorgeous game.
Commented on 2011-06-12 13:17:17
I'm trying to avoid images and footage of this game as much as possible. I want to be completely surprised by the imagination of Ken Levine.
Commented on 2011-06-12 21:39:37
Game by Ken Levine is bound to be good, can't wait.
Commented on 2011-06-13 17:41:46 In reply to GeRaLTo
Posted by GeRaLTo
This is what I expect from devs and theirs games. Its called imagination. Bringing completly awesome, beautiful, crazy and unreal words to life together with great story and ideas. Gorgeous game.
QFT!!
Commented on 2011-06-13 20:47:08
Might give it a try. Looks more interesting than the first Bioshock which was boring as hell to the point that I stopped playing it (a rare thing for me, I usually finish the game once I start playing it, even when it's below my expectations).

About the game


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  • KORNdog
    KORNdog so it retained the photorealism of filmed footage, but you could still lean in and around and everything would shift with perspective. (47 minutes ago)
  • GriftGFX
    GriftGFX @KORNdog: I saw a few recent 360 cameras being advertised as VR cameras and they're 2D. I think 360 video is pretty cool in general though. (48 minutes ago)
  • KORNdog
    KORNdog sony did quite a cool thing with a violin solo guy where they filmed it all with 3D cameras. but then converted all the elements into a 3D scene running in unity. (48 minutes ago)
  • GriftGFX
    GriftGFX I can kinda imagine VR in something like Battlefield being pretty incredible too but I'm not sure how well that would work with most people's stomachs. (49 minutes ago)
  • KORNdog
    KORNdog @GriftGFX: yeah, i can't say i've seen any though. even the stuff on youtube is stereoscopic. it just requires a fixed head position. no leaning forward etc. (50 minutes ago)
  • KORNdog
    KORNdog it can even stay third person, seeing as bound and the playroom VR platformer work really well. apparently FROM are making something for VR now though. i'm hoping for a new kings field. (51 minutes ago)
  • GriftGFX
    GriftGFX Getting annoyed at people marketing 2D 360 video as "VR" though.. that's not good enough. It's cool, but it's not good enough. (52 minutes ago)
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